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 23 Likebackrooms entity rattlers  This guide is meant to help newcomers, called Wanderers, prepare physically and mentally for the Backrooms

Then theres the. This wiki will attempt to document all locations, characters, events, and objects found in the lore established by Kane Pixels, and anyone is allowed to contribute. Th. Unspeakable eldritch horrors (or a**holes if you ask Dr. 4 %free Downloads. #backrooms #backroomsexplained #rattlers Backrooms Fandom Entity 27 - Rattlers. Click here to go to the list of joke pages. Frowners run away or attack if they are in a large group and you make any sudden or quick movements. 46 Lbs for the females. Description. Buzzkill are intelligent, vaguely humanoid entities composed of a gigantic elongated and bulbous head with misshapen faces and a cartoonish. search suggestions: backrooms backrooms entity backrooms entity bacteria backroom party goers hazmat backrooms backrooms hazmat suit. Template Guide - A quick and simple guide to many useful templates. Entity 3-Smilers. Description The Wanderer, is something that is very hard to explain. in my opinion, I prefer the backrooms in a maze type thing where you loose all hope. The "Producers" are rumored to be the following: God-like entities of chaos. 8w7. Crawlers are the collective name for all those affected by a certain, somewhat anomalous species of fungus. It has two long arms, which are tipped with sharp claws. You get to explore different levels (like the poolrooms) of the backrooms and solve puzzles to get to the next level. Their skin has a leathery texture, and they are dyed with a yellow pigmentation. They have blood red eyes and mouths, as if they have been carved out of their skin, with a small, teal, grey or black dress. Level 9123 appears to be an abandoned hotel from the 60-70s. Vertices: 56. . A. Click to find the best Results for backrooms entity Models for your 3D Printer. Entity 50 ("Dolls") - Dolls, true to their moniker, manifest as diminutive, child-like figures within the Backrooms. First. If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to. There are different kinds of entities here, so I hope you enjoy! Now, this actually took a while to make my first mod, so please, if you like this mod. This is where screeching Bingus roams. It is based off the famous Backrooms creepypasta and contains only one Entity, The Backrooms Entity. They can appear anywhere past Level 3, and get more common as you go farther through the Backrooms. Do not blink. Every Day new 3D Models from all over the World. This fungus' growth is extremely aggressive, and the infection is present in abundance on many levels. They are some of the more common hostile entities found in many levels of. well, if you stay on the first level for more than 3 minutes an entity spawns and theres a loud chase with a decent jumpscare. They can be identified by two glowing eyes with teeth forming a circle with another thing that is theorized to be their tounge. Entity 55, also known as The Howler appears to be a large, white humanoid entity with two glowing white eyes, approximately 4,2 meters tall, with 3,1 meters long arms and legs. Unknown Entity: The Bacteria. Rattlers are well-hidden creatures that roam the Backrooms. The group has a total of 212 members, and holds a moderate amount of supplies, including Almond Water and a large armory of. Wiz: The cheap copy of SCP-087 "Smiler". "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented. Though, they telepathically communicate words as their direct communication to wanderers. Escape the Backrooms is a 1-4 player co-op horror exploration game. A Familiar Place - Part 1. An Entity can be described as. Backrooms Explained brings you animated stories and tales about the Backrooms and more!Brought to you by a few fans of the Backrooms and SCP. Due to the events of The Fun War, this entity is now extinct. Mother takes the appearance of an angel with a missing wing and only yields a white smile with no eyes, she emits a heavy darkness around her due to the anomalous properties of Sublevel 1. Entity 20 appears to be the last of its species. in this video I go over one of the most beloved entities in the Backrooms lore. No, even if they aren’t a part of the backrooms something keeps them there. Hey everyone! In today's video I go over 3 of the most friendly backrooms creatures/entities that are still powerful! This is a followup to the first episode. July 2, 1955 — Pam-Am Flight 913 (or 914–the data is confusing) takes off from New York City and disappears. In my opinion there are no actual monsters in the backrooms. Level 27 is the 28th level of the Backrooms. Frowners represent a distinct entity within the Backrooms, serving as the antithesis to their counterpart, the Smilers. . 5-Frowners. Learn more. They were usually known for their polarity with the Partygoers and their peace-loving nature. Wikitext Guide ⁣ – A thorough guide to understanding Wikitext. Smilers, also known as The Smiling Things or The Night Hunters, are treacherous entities that roam most of The Backrooms' levels. Appropriately, this level is home to some aquatic entities. A way to describe it is usually when a wanderer new to the backrooms in level 0 has the main fear of. Description: Commonly found in Level 302, Entity 27 looks almost exactly like normal Frontrooms Pekin Ducks, including white feathers and wide yellow bills. Generation chance if there’s a nearby wall. I beg you to not pile up my ask box. A Family of Us. Using "save draft" will. Content relat. Bad Monday Simulator has it's own category on Twitch![Developers: Wiki Staff] [ABOUT ]( Project : Backrooms is a ROBLOX Horror Game based on the Backrooms Creepypasta, about No-Clipping through our Reality and ending up on the Unknown, filled with Liminal Spaces & Mysterious Entities chasing you down. Entity 15Smilers are an entity that is found inside of the Backrooms. Each of the mentioned variants presents specific characteristics and behaviors that were obtained from the logs of lost explorers as well as witnesses who managed to survive encounters with these dangerous entities. backrooms, folders. Shoutout to the amazing artists in this video (links below)we Journey through the Backrooms we discover not only Levels but also so-called "Entities" This will be the 16th video of our Journey through ALL the Enti. Quack is a duck that was once in a rough condition, but now in newer and overall more healthy manner ordered by Overseer-A. Description Also known as "Grabbers", Transporters are tall, dark, floating humanoid figures. They can be identified by their signature reflective eyes and teeth gleaming in the dark. Partygoers are entities found in Level Fun, an enigmatic level of the Backrooms. The Crawler fungus can only spread to humans through liquid. Windows let the natural light of the sun into rooms. Entity 20, also called The Thing On Level 7, is a gigantic fish belonging to Level 7 (Thalassophobia) of the Backrooms. ago. Description. The Backrooms 是一个網路小說和Creepypasta 。 起源於2019年一位匿名用戶在貼圖討論版網站4Chan發佈的一張圖片。 Backrooms最初被描繪成一个由随机生成、大小不一的房间组成的辦公室迷宮,而人們只能透過「Noclipping 」進入。Backrooms Entity 3D Models 0 models-10 subscribers. Some Smilers may look different. Ocular Games. They are most commonly found on the first 3. "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to. Just. The Cameraman is a theoretical entity presumed to be responsible for capturing most of the currently known images of the Backrooms. Yeah!!! Maybe look at that page on Blanche a little closer (she's safe,but there's more to learn) • 2 yr. Optifine is incompatibile with this Mod. The Malveillants (Translation: Malicious ones) are current and former Natives of Level -777. Insanities are an upcoming entity that will be added to the Backrooms. Tags. Template Guide - A quick and simple guide to many useful templates. This level consists of; a normal sized bedroom, a master bedroom, two bathrooms, a living room, and a dining room with an attached kitchen. The lore between the Wikidot and Kane’s videos are severely different, and I do a LOT of research on the Wikidot. Upon being roused, Dolls spring into activity, emanating an aura of severe dread and unease. SUBSCRIBE IF YOU LOVE ROBLOX🐦 TWITTER: INSTAGRAM: TIKTOK: A Backrooms Journey. 2 Version. Habitat - Level 3, Some higher Levels. “Smilers” are attracted to people experiencing fear of the unknown, usually of an unknown entity (usually thought of as monsters) or threat. Internally, skin-stealer anatomy is very similar to human anatomy, suggesting that they might be primates or even simians. How’d I do?. Behaviors:previous stickman animation:scp 3008 vs partygoers cop vs maniac cop pickle vs teacher littl. Entity 3, known as The Smiler, is by far one of the most horrifying entities in Inside The Backrooms. Their Base is known to be "The Smiling Room". #Backrooms #the backrooms #Dollface #dollface backrooms #backrooms dollface #smiler #smiler backrooms #backrooms smiler #frowner #frowner backrooms #backrooms frowner #the other two are. Entity Number: 31. Entity 3. The only footage that is able to be found and documented from this entity is of it next to entity number 121 and attacking a human in an almost impossible physical manner with respect to speed and strength. My theory on smiler reproduction is that they reproduce in everyway they can and I also think they. “Smilers” hide in dark hallways, dark corners, and almost anywhere dark. backrooms. Backrooms Sound Effects 1. For business / Cancel. September 23, 1996entity be like: comments sorted by Best Top New Controversial Q&A Add a Comment DarkFunny_YT • Additional comment actions. Wiz: we have a group of scary entities and robots from FNAF and The Backrooms. 76. Entity 1-Entity 1 Proposals. This level used to be habitable, run-down and abandoned homes can make an entire neighborhood look bad. Everyone. Doge backrooms horror game level complete. Random Backrooms Entities, Levels and Objects. 2: that thing built like a stickman made of paperclips. Welcome to the Kane Pixels' Backrooms Wiki, a wiki for the online web-series created by Kane Parsons which is based on the online myth of the same name. The mysterious nature behind this entity makes for an incredibly creepy scenario when paired with a giant floating eyeball. They describe themself as an Onryō, a type of Yūrei from Japanese folklore. 01: "熄灯结束" (Fandom)【Backrooms后室】,"实体也想逃离这个楼层"Level 0. They are also rare and mysterious. 21 "the backrooms" 3D Models. 5w6. Level 37, commonly referred to as the Poolrooms, is an expansive complex of interconnected rooms and corridors slightly submerged in undulating, lukewarm water. Entity Number: 003. 这里是哪?. my reaction to that information, undertale singing man, my reaction to that information fallen down,song Underbase: fallen downBackrooms source Cats communicate through varying pitches of squeaks, similar to one of a dog toy. far, there are only a few reported entities in Level 188, Windows, Partygoers, Partythrowers, Skin Stealers, Howlers, Death Moths, Bacteria, Smilers, Frowners, Rattlers and a level-exclusive entity. More model information. Entities. Generation chances are 1/variable, so the higher the number the less likely it is to generate. Smilers thrive in dark and damp areas. MOST DANGEROUS BACKROOMS ENTITIES FOUND FOOTAGE☁️Footage credits☁️Intro - reality. BONE之BONE的后室大冒险第5集!. The process by which these photos are captured is unknown, and evidence of The Cameraman has yet to be proven; however, its existence could serve as an explanation for the mysterious phenomenon of images. Rattler Duller Smiler Frowner Voting closed comments sorted by Best Top New Controversial Q&A Add a Comment. 正在加载. Smilers have a rivalry with Frowners and Rattlers and will go out of their way to attack them, even abandoning their wanderer target. Nice basic entity. While occasionally spotted wandering near the borders of Level 9, they never intentionally cross into other levels. 7 Entities 600-699 1. The entity was presumably unable to digest them; as a result, it left the objects to bait future wanderers. 5. Entity 96, also referred to as The Neighborhood Watch, consists of human eye-like entities predominantly found in Level 9 of the Backrooms. Breaking through the wall, floor, or roof will send you to Level -9223372036854775807 sublevel 1st. 1K+ Downloads. I’m not going to say any names but there are people making polls and stuff about that entity and it is honestly frustrating to see them. It's a carefree place, free of war and strife. 1 is a sub-level in between Level 37 and Level 38 of the Backrooms. As for. an entity can be described as "anything that lives in the Backrooms. Yes these dangerous Backrooms Entities are. Subscribe Subscribed Unsubscribe Embed Share Report collection Report collection Download 3D model. A Family of Theirs. Killing yourself in Level ! after turning around in Level 1007 will send you to. The walls, ceilings, and floors of the. Entities are creatures inhabiting the Backrooms. “Smilers” hide in dark hallways, dark corners, and almost anywhere dark. Overview. Entity 10, more commonly known as the Skin-Stealers, are large humanoid entities that can wear the skin of their victims as a disguise. It. r/FlyffUniverse. The story of the death slide in the backrooms continuesBeginning of history: second channel Bone Thief!The Backrooms - Bone Th. The mysterious nature behind this entity makes for an incredibly creepy scenario when paired with a giant floating eyeball. Mercy and Punishment. r/backrooms • Guys I just got to this level and saw them. Lastly, "habitat" refers to how often you'll encounter the entity. 4 Entities 300-399 1. This supports the notion that, if it’s not directly linked to the Backrooms as opposed to something else that fell in, it’s at least partially knowledgeable on what the Backrooms contains. Breaking through the wall, floor, or roof will send you to Level -9223372036854775807 sublevel 1st. Backrooms takes its appearance from an image of a liminal office space, the most iconic image of the backrooms. 2k Views 7 Comment. They have long bony limbs, sharp claws, have eyes that are fully white, lacking irises or pupils and walk on all-fours like a dog, hence their name. ) Smilers; Rattlers; Skin-stealers; Boomers; Colonies and Outposts []Level 7 – “Thaslassophobia”. . Every Day new 3D Models from all over the World. Note: The content section is referred to the 1. Orbit navigation Move camera: 1-finger drag or Left Mouse Button Pan: 2-finger drag or Right Mouse Button or SHIFT+ Left Mouse Button Zoom on object: Double-tap or Double-click on object Zoom out: Double-tap or Double-click on background Zoom: Pinch in/out or Mousewheel or CTRL + Left Mouse ButtonBacteria, also known as ENTITY ##, is one of the first entities that you will encounter of the game Inside the Backrooms and can be found in the Dark Rooms. 3. The Backrooms Wiki - The Backrooms. REMEMBER: when making edits, always use the "SAVE" function and NOT "save draft". W. The concept went from smile dog creepypasta to scp stairs creature thing to now a backrooms entity. keep things from getting too complex, this article will explain the nine primary levels of the Backrooms and the entities that haunt them. Entity 21 - Hook HeadHabitat: Level 69You're alone in Level 69, driving down the foggy road, and not even the sound of the radio is there to drown out your t. Step 3: Accept the Backrooms as your new home, because you won't be returning to Earth ever again. But the found footage from Kane Pixels for example, there was an entity found so this makes the lore a bit confusing. Entity 3. Entity Number: 003. So I found a backrooms game where there's no entities. Its body is pitch black and it has no distinct features. Entity 140, herein referred to as The Storyteller, is the resident entity of Level 906, the Infinite Library. Entity 55, also known as The Howler appears to be a large, white humanoid entity with two glowing white eyes, approximately 4,2 meters tall, with 3,1 meters long arms and legs. He lives in level 974 (Ki. " As said above, entities are as wildly. . Problem is, I can't find it anymore, and every time I search for a backrooms game like that, I get a dozen games all called "The Backrooms" full of jumpscares. The back door opens randomly, and users will be notified on their screen when it opens. Remember you can always share any sound with your friends on social media and other. 5. "Number", as the name suggests,. 1 is often seen as an extension of its main level, Level 37. The Windows are creatures in the shape of a Window. The backrooms entities: Animations (entity 32) Classification of the different types of animations (entity 32); found at level 94 also called Motion. 出口只有虚空,在Level 3999没完成任务进入玻璃门就会来到这里Level 952: "现实腐朽之时" (Fandom)【Backrooms后室】. A dark brown horse of unknown danger and age. Entity 7-Partyhosts. My friend was going to run a backrooms campaign and i was excited but come time to run it, regular dnd enemies, not like the backrooms at all, just an infinite dungeon """themed""" after the backrooms, well, more taking an infinite dungeon, giving it maybe diverse levels and calling it the backrooms, and none of the. FREE shipping Add to Favorites Backrooms Entity SCP Plush, Unofficial, Horror Pillow (2k) $. About this game. Discover the MBTI personality type of 96 popular The Backrooms (Literature) characters and find out which ones you are most like! 👉. Rattlers are rare entities in the backrooms. 01: "熄灯结束" (Fandom)【Backrooms后室】,"实体也想逃离这个楼层"Level 0. 1296 "backrooms entity" 3D Models. They often have unnaturally colored eyes- specifically, shades of purple. 2 1. Undergarf is where the characters of Garfield and Undertale combine. 283. ) Facelings (But with hiperrealistic blood, also, they're all hostile, even the adults. They can be identified by their signature reflective eyes and teeth gleaming in the dark. Backrooms Entity 27 aka Rattlers also like dark and stay in Dark just like Smilers and Frowners. 8/0. jump on TiktokSkin Stealers - ValoxSpider Crawlers - Frag 2Entity Unknown -. What's This Backrooms Entity? votes The Darkness Rattler Duller Smiler Frowner Voting closed comments sorted by Best Top New Controversial Q&A. "Name" is what the entity is known as. Entity 2-Hounds. Many of these levels represent what is known as "liminal spaces", evoking an eerie feeling inside the minds of their inhabitants. Smilers, also known as The Smiling Things or The Night Hunters, are treacherous entities that roam most of The Backrooms' levels. Level 9. E. However, due to their unquestioning obedience towards their owners, tamed dunks. It's the equivalent of saying siren head is an entity of the backrooms or scp 173 is in the backrooms. High pitched squeaks emit from a Blub cat when they are happy, excited, or showing any sort of positive. well, if you stay on the first level for more than 3 minutes an entity spawns and theres a loud chase with a decent jumpscare. "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented. Level 7 is home to two entities. 21/1. 78. You will end up here after falling in. The Frowning Devourer: these beings are characterized by. Their Base is known to be "The Smiling Room". Native to the Backrooms rather than our own reality, the term "Entity" covers a wide variety of beings, from friendly inhabitants with human-like intelligence, to mindless beasts, to creatures whose motivations and abilities are beyond our understanding. A Chaotic Future. 09:54. Hey everyone. It is theorized that Entity 666 is not the locomotive itself but rather a. Link Mod: CreatorAwesomeplaceYTMusician, Artist, CoderDevelopersSimplybeeCharterJohnArtistSoob animationsXML CreatorSub. The Traveling Merchant can be found selling items from the. 1296 "backrooms entity" 3D Models. Stretch brings you The Backrooms Origin Animation. Entities of the backrooms:insanities. It is important to take into account that each of these unique characteristics to know how to. This entity will be seen on the levels that appear like. Level Fun. The paper mask entity although this photo looks like it is from level 01 of rec room backrooms although this is the creature called the paper mask in level 01 of the backrooms. Description. Though, they telepathically communicate words as their direct communication to wanderers. They eat human flesh when in a hunger state, and otherwise roam aimlessly if they do not need to eat. The next 2 levels have smiler jumpscares, also decent (an actual scary one if you try to go upstairs). Entity Number: 2 Habitat - Architectural. They normally wander around aimlessly until alerted to the presence of a human. With the help of it, 4 more rooms were investigated. Why not join the Pro-Nap Movement? Get your own Manta Sleep Mask here: -----. That includes "Smilers Backrooms" Frowners and Rattlers too. Hey everyone and welcome to a HUGE compilation video where I go over ALL the Backrooms creatures and entities (published AND archived creatures) that i've ta. "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. The Smilers might have a body, however the body of a Smiler has never been shown. Jantlers are a hostile species of entities strongly resembling deer (Cervidae), although both male and female Jantlers bare this strong resemblance to deer hinds only, as the males do not possess antlers. Should you stumble down a flight of stairs in Level 6, you will splash down into Level 7, “Thaslassophobia. Entrance: Noclip into a pillar in level 1. Game Over! 在痛苦和死亡之间,我选择了前者。. Voting closed. The rooms are bare, except for the occasional. Digital art, skin art, themes, wallpaper art, traditional art, photography, poetry, and prose. You can post some of your art here, but not to the point where you're always posting your art here. 41"不幸" 层级介绍【Backrooms后室】,后室层级介绍 Level 503,Level. With. 它们不会直接杀死流浪者,但会不断发出响尾蛇的声音,这纯粹是为了把流浪者逼疯。. Share. Like i said it's slowly dying by really out of place posts. • 2 yr. Escape the Backrooms. Rattler, in. This level consists of; a normal sized bedroom, a master bedroom, two bathrooms, a living room, and a dining room with an attached kitchen. The Backrooms. The second system, meanwhile, is known as the Three Level System. . Backrooms meme sountseee. The story of the death slide in the backrooms continuesBeginning of history: second channel Bone Thief!The Backrooms - Bone Th. Smilers are most dangerous in Sublevel 0. The concept of backrooms is dying : r/TheBackrooms. She inhabits Sublevel 1. Install. Their presence in a level can be distinguish by tangerine font. View Mobile Site Follow on IG. They also tend to travel alone, but large groups of them have been. Its personality is one that frequently changes. Entity 3. Turning around in Level 1007 will send you to Level ! (now destroyed) Eating an energy bar or almond water here will send you to Level 9223372036854775807. Please check if you want to discover more about Backrooms. Step 4: Stay here, as attempting to. Life and Death. Backrooms Entity 27 aka Rattlers also like dark and stay in Dark just like Smilers and Frowners. Smilers have a rivalry with frowners and rattlers and will go out of their way to attack them, even abandoning their wanderer target. It's your mind messing with you for you being alone with your thoughts until the point you start seeing hallucinations. Their torso, limbs and head consists of randomly placed, bloody rods. Entity 76 Overseer-D. Youre gonna die a lot in this one (not very balanced) so its not scary. It has a certain motive for remaining on its particular floor. Join. They don't need to eat anything, since they don't hunt anything. Entity 17, commonly referred to as "Kats" due to their appearance, are entities that can be compared to their Frontrooms counterparts, Kats occupy the typical physical characteristics such as — strong flexible bodies, quick reflexes, sharp teeth, along with retractable claws, these creatures are generally situated in forest-like regions. Azoperoa4 · 4/6/2022. The Backrooms can be accessed by going behind one of the moving bookshelves within the Seek Extended Chase and falling. Description. The only distinguishable features of Smilers are their beady eyes and the enormous grins carved across their faces — the only things which reflect light. That is terrifying. Such as one of the worst entities, the stalker. Like i said it's slowly dying by really out of place posts. Level 9 "黑暗郊区 " 层级介绍【Backrooms后室】. Backrooms Entities Native to the Backrooms rather than our own reality, the term "Entity" covers a wide range of creatures, ranging from friendly inhabitants with human-like intelligence and intellect, to mindless brutes and animalistic creatures, ands those whose motives and abilities are beyond our understanding. 8 Rattlers • Uncommon on dark levels. It is also referred to as the 10th entity in the game. ago. Objects denoted with [NO DATA] are empty addresses in the database, just waiting to be filled — for the sake of your fellow wanderers, please contribute. #backroomsexplained #smilers #frownersHello my friends. Start Notification Service for new "the backrooms" 3D Models. Free content updates with new levels and game modes keep the community rewarded. Another higher being in the Backrooms that enjoy human suffering. All Entities on Every. The Backrooms are a secret Floor within Doors but bad that can be entered into by falling out the map and into the void. Commonly abbreviated as "SFV", individuals who have contracted this disease are. 8 Rattlers • Uncommon on dark levels. The Backrooms (stylized as THE BACKROOMS), is an omnipotent entity. A Chaotic Future. Subscribe. The partygoers outside the "level fun" at the moment of shutdown, will be easy to kill off. Discussion. Shadows. The Backrooms. My theory on smiler reproduction is that they reproduce in everyway they can and I also think they. Image: The Backrooms Wiki. tiktok.