Only cl_interp 0 was removed. if you want to see the default of a command open the console and just type the command. I've seen people saying that projectile classes should use cl_interp 0. play a bit. Establecerlos al azar puede hacer que tu conexión sea peor que con los valores predeterminados. If I play with a high cl_interp value (let's say cl_interp 0. -Change values whilst not in a server to ensure the changes will apply-cl_playerspraydisable has changed to cl_spraydisable (thanks, NextKuromeThe76Soldier!); keep in mind the config included in this guide is not updated. Out of principle I run cl_interp 0 (lowest possible per server) erryday especially on match servers. What is the cl_interp command and what does it do? I'm relatively new to TF2 and I recently started practicing headshots. Backstab him in the face 5. r/tf2 • I'm not a mod but r/TF2 and r/TF2fashionadvice has been FLOODED with "can you name my weapon" posts, and they make my anger issues go off. . if you want to see the default of a command open the console and just type the command. Community News tf2pickup. Method 1. [deleted] • 11 yr. I use mastercomfig medium-low config. dem files play much smoother. Impossible. In short, no; the current state of tf2 mods in a competitive. for reference csgo's default values: cl_updaterate 64 cl_interp_ratio 2 cl_interp 0. projectiles aren't lag compensated, so the only way to make them more responsive is to reduce client->server latency. A lot of snipers and hitscan players run cl_interp at ~33. Find autoexec. ago. Check under the network section, each command is explained, you'll wanna comment/uncomment certain commands based on how stable/fast your connection is. // choice, try both and see which is better for you. 015 cl_interp_ratio 1 These are actually just the settings I used in L4D2, so I don't know how useful they are, although they certainly are better than default. The number of people who think the cl_interp 5 spy is a legit and fair tactic is astounding. Smidge <3 Sep 15,. I recently heard about cl_interp abusing, and I’m pretty new to tf2. ago Thanks a lot man! 3 NotWendy1 • 6 yr. TF2 looks at 2 numbers and chooses whichever value is higher. This is actually the main reason that the setting cl_interp_ratio 1 is most common for tf2. My internet settings:Placing them inside a config works fine, executing the config in menu changes the interp values to the correct ones, however as soon as I join any game they are immediately reset back to default. = x) next to your current settings. When you set it to 1, it automatically puts it at 0. cfg I have my cl_interp 0. Рекомендую попробовать минимальное значение (0), и постепенно его. cl_cmdrate 40 cl_interp 0 cl_interp_ratio 2 cl_lagcompensation 1 cl_pred_optimize 2 cl_smooth 0 cl_smoothtime 0. Let's say your cl_updaterate is 66 and you want to reset it to the default (which also happens to be 10, btw). tl;dr. Put cl_interp 0 in your autoexec then load tf2 and write cl_interp and it will show something like 0. 1 mat_filterlightmaps 0 mat_software_aa_quality 0 tf_clientsideeye_lookats 0First of all you need a powerful network connection, if yes then do type these in console everytime you launch TF2: cl_interp 0. 0152 cl_interp_ratio 1 cl_pred_optimize 2 cl_smooth 0 cl_smoothtime 0. The cvar "cl_interp_ratio" acts as a limiter for cl_interp and they are somewhat redundant. 05 interp) and I do just fine, both with my normal ~40-50 ping to Europe and ~150 to US east. 0303 // change to whatever you like for certain classes projectiles/popping uber/flames = . On a server where is occurring, go to the console and type net_graph 2. 33 on hitscan classes and 0. Good luck. Toggle navigation CFG. Extra Features: Angle Cheat Patch (Patches angle-cheats. 030303 (lerp: 30. 0152 -- the minimum interp you can run with these settings is 30. Community News tf2pickup. cl_interp 0. When I try to change it back, game tells me that during the game you can not change these settings. Z_Overlord. I haven't really done anything with my settings after seeing a "fix" a few years back, but I keep missing a lot, especially in melee. Scout Class Tips for TF2My lerp is stuck at 15. Most spies using this that are actually doing well are actually using lmaobox. cfg file (so you have a backup,) and replacing it with one of Chris' Configs. You have to open console and put in "cl_interp <number>" into console. These type of spies can be extremely annoying, especially. Para comprender plenamente cl_interp y cl_interp_ratio Es necesario entender lo que estos números están haciendo realmente entre bastidores. If all else fails, the the-network-sucks setup: cl_interp_ratio 2 cl_lagcompensation 1 cl_pred_optimize 2 cl_smooth 0 cl_smoothtime 0. A common. I know it's akchyually cl_inter 0. Try. 031 on bad connections = . Members OnlineAlright guys, these are the tf2 network settings i have been using: cl_cmdrate 67 cl_interp . 01 cl_updaterate 66 rate 60000 Reply. eu, a brand-new 6v6 pick-up game service for Europe 3 Insomnia71 is the debut of the "TF2 Zone" 9 hugs. Best TF2 İnterp Settings. Thank you. cl_ragdoll_fade_time 0. Masterconfig It is good to fix the lag but. cl_lagcompensation 1. Always round down, so cl_interp_ratio is preferred. Real interp 'abuse' does basically nothing beneficial and just makes you shit at Spy. 10 years ago the internet quality across the world was much much worse and perhaps they made sense then. Colocar em Habilitado e vai em baixo. , is an advantage to players who knows how to use the console. Tem um comando que você colocar no cmd, vai no menu inicar e colocar cmd. So basically if u type cl_interp 0 (less lag) in my console, sentries will lag but i have good ping. This means attacking should be instant. KazuTheVulpine •. 0325 cl_interp_ratio 1 rate 97000 cl_updaterate 66 cl_cmdrate 66 Works fine for me, for both hitscan and projectile weapons. cl_interp "0. Unlike hacking, scripting is built into Team Fortress 2 and is not banned by VAC (Valve Anti-Cheat). Team Fortress 2 isn't the most optimized game out there. It is recommended to be installed on a blank TF2, without any prior configs installed. Team Fortress 2. You should see Asia. Your cl_cmdrate and cl_updaterate are at a strange value. RADAR-MAN • 8 yr. 2020-03-05 12:00. fatlaced. // Generally, meeting both of the following conditions would classify it as a. I also have a separate cfg file for other internet settings, like cl_dmrate and rate. cl_smooth 0 while playing TF2. it literally allows you to delete players instantly. If you do not have this file, copy and paste one of the other cfg files in this folder, rename it, and clear it of anything already in it. You can check your work by just typing out the first part of the command (cl_updaterate) and see that the old default is back. changing your interp to a high number only makes you worse at spy. THAT ALL SAID the right interp is pretty much completely dependant on how many packets you drop on a regular basis. Interpolation Interpolation is a mathematical term. If you wish to have a better experience, use these instead: cl_interp 0 cl_interp_ratio 2 rate 80000 // test your internet speed to find a better rate yourself cl_updaterate 66 cl_cmdrate. cl_interp 0. your console will then show cl_interp as 0. 5 is the actual max btw, setting it above that will just clamp it down to . cfg. If you have a bad connection, increase it from 0. Between 1 and 2 is a varying tolerance for the amount of network jitter your client can tolerate. dingo try cl_interp_ratio 1. Posts: 9. cl_interp_ratio works based of what cl_updaterate is and determine the interp as: interp (in seconds) = cl_interp_ratio / cl_updaterate . cl_smooth 0. These type of spies can be extremely annoying, especially because of the bullsh!t kills that they can pull off. Lately anyone who streams TF2 on Twitch and gets in the double-triple digits of viewers seems to get DDoSed. In this guide I will be giving tips on how to increase y. This is wrong -- frames are used for much more. 0000000001 #4. use the recommendation above. Any idea of Muselk's TF2 config? Bit of a stretch. There's also a setting to draw hitboxes. and abusing lag to score stabs you didn't deserve is not a good way to learn spy. cl_interp_ratio 1. 1 is way too high and cl_updaterate's 20 is way too low. That way you won't have to test every setting for a long. rate 128000, cl_cmdrate 128, cl_updaterate 128, cl_interp 0, cl_interp_ratio 1 You can type the same thing above without the values to see your current default first before adjusting for a comparison. Like cl_cmdrate, cl_updaterate, cl_interp and cl_interp_ratio. You usually want the lowest interp for each class. interp should be set to 0, it changes automatically depending on the server. 0303 (2/66; 2 lost packets). Perhaps you misunderstand what cl_interp 0 means. but after a while you get used to it. Put these commands in console: cl_updaterate 66 cl_cmdrate 66 cl_interp_ratio 1 cl_interp 0. Despite it being released in 2007, it can be a challenge to run at a steady framerate. Set cl_interp to 0 (so that the game will look at cl_interp_ratio instead). Between the representation of the world you have on your monitor and the situation of the world on which the server works, there is a HUGE difference. These are the only clips I could get with cl_interp 5, and t. 06), but any lower and the commons will be more and more choppy the lower you go. It didn’t work. 01. thank you it worked. On the other hand, the delay is far less than usual. cl. the easiest way to find out the right interp for you is to set cl_interp to 0, cl_interp_ratio to 1, and cl_updaterate to 66. Howdy fellas!Today here are some tips on how to deal with spies that abuse the cl_interp commands. Nov 18, 2018 @ 7:19pm please go read up on how netsettings work instead of whining for the 'removal' of one of the most important tweaks. That being said of course a lower interp setting makes them fire quicker. < >Wow, probably the best collective interp info I've seen so far. 2 -> 10 ms in tf2 is because it's. I just use interp 0 for all my classes. If you wish to have a better experience, use these instead: cl_interp 0 cl_interp_ratio 2 rate 80000 // test your internet speed to find a better rate yourself cl_updaterate 66 cl_cmdrate. Reply vox00. 0152 cl_interp_ratio 1 idk how2fix pls help. Team Fortress 2 Scripts Other/Misc Tf2 better melee hit reg and tips. You could also have cl_interp 0. 1-0. tf2-settings. Thankfully, this is easy to do. E Dps colocar esse comando netsh int tcp set global chimney=enabled. Therefore, your cl_interp setting is incorrect. From mastercoms TF2 config; cl_interp 0. What is Cl_interp TF2? A spy that abuses cl_interp is basically a player that by using certain commands, such as cl_interp, increases his/her delay between when he/she presses the button and when the server registers it. Thanks for 1k views and helping me to understand Backtracking more!now almost 6k what th. But it's slow and you can hit airshots kind of late. Try saving these values in your config. The max value is 0. Add A Reply Pages: 1 . i’m not a spy but i was told it does something funny if i screw with cl interp. Your rate should be based off these such that you are actually receiving all 66 and able to send all 66. This is wrong -- frames are used for much more. Ping is only one of a handful of things that used to measure how reliable a network connection is. The Specific Changes Include: Changing the default interp from cl_interp "0. C:Program Files (x86)Steamsteamapps [-Your Steam ID-] eam fortress 2 fcfg. And then booted up tf2. 1 is default in TF2. Let's say your cl_updaterate is 66 and you want to reset it to the default (which also happens to be 10, btw). rate 50000 - not sure if correct but itsxwhat i use. Team Fortress 2. loldude69lolhaha • 9 mo. exec binds cl_interp 0. ex: . I used to play with a cl_interp setting of 0 or 0. cl_cmdrate 25000. GitHub Gist: instantly share code, notes, and snippets. If I play with a low cl_interp value (let's say cl_interp 0,031) what you see is what the servers sees so the ball that I threw will reach you at the right time, so when you swing your bat you'll probably hit the ball. The game will automatically use the highest between cl_interp and cl_interp_ratio / cl_updaterate (note that. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Diner 50. This ConVar controls some code optimizations for running client-side prediction. Either way, the engine will use the 0. cl_interp 0. usually I use hitscan which is cl_interp . Beginners will have a difficult time using it. 015 value because of cl_interp_ratio 1. Copy your interp and interp ratio settings there. That being said of course a lower interp setting makes them fire quicker. cl_cmdrate 66. 031 is the lowest possible value a CSGO server can have. TF2's default rate is 80000, but there's a common misconception that it should be set to 60000 or something. A couple of the values I gave you are the default values, but I just. He could be talking about a cl_interp for better connection and not laggier. Cl_interp is not a boolean, it will not be 0 or 1. Set cl_interp_ratio to 2, unless you have a very good reason to use a different value. 2. As with tf2, I like to set my interp to the lowest value as my shots are usually more accurate. This isn't even a Comp. Also prevents console getting spammed). ago. 0152 second buffer, so if your ping goes out of control, it doesn't. If they make it worse or don't help at all, simply remove them from the cfg. cl_interp = 2 / 66 = 0. 034 in your autoexec. Lerp can be very high for sniper since you're not super speed dependent. Your rate should be based off these such that you are actually receiving all 66 and able to send all 66. how it works is, the server sets your "real" interp to the largest of cl_interp or cl_interp_ratio* (1/cl_updaterate); if you set cl_interp to 0, then since the default cl_interp_ratio is 2, it will set your real interp to. 00222432087 milliseconds. Colocar em Habilitado e vai em baixo. 2 ms then you'll need to fix it. . In regards to interp, setting it to "0" will set it to the lowest rating possible. If there are a lot of tall spiked lines coming from the graph, the server has problems with packet loss and you should find a different server. If you Interp (labeled Lerp in orange) is above 15. cfg file. [quote=Sentinel][quote=TFCrafter][quote=seanbud]projectile. #26. I realized that the other one is better for both projectile and hitscan, the ratio 2. Cl_interp only allows you to simulate lags found on non-local servers (servers hosted outside your preferred region) on training or test servers. This command is outdone by cl_interp_ratio, you should set it to 0 and use that instead. While it might seem like you stabbed the Medic, they actually. msc. . one more thing to note, if your internet isnt that great and you get a lot of packet loss, you may want to up your cl_interp_ratio to 2,3 and maybe even 4 if its terrible, but usually 1 is fine. I tried making a different cfg file for each class, and it doesn't change anything, when I'm switching my lerp doesn't change. tf is back after five years away 3 LAN Downunder 2023 viewer's guide 1 A new NTF2CL takes place this weekend 10 NOOBPANZER II: The Re-Panzering 10 2017 called, SVIFT are back 6 /for. cfg file that give me slightly better FPS: mat_phong 0. Лерп можно поменять консольной командой cl_interp <time>, где <time> - время в секундах. It is represented as "lerp" if you look at your net graph in TF2. This looks like a hack instead of a console command, too. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. cl_interp_npcs: 0. cl_interp should always be on 0, instead, you change the interp using the cl_interp_ratio command. cl_hud_playerclass_use_playermodel <0/1> - Sets whether or not the player's model is used on the HUD (Default: 1) cl_interp <0. If your cl_interp is high, the movement of your enemies will be smoother and therefor easier to hit, which is good for hitscan because it's checked client-side if you hit or miss their hitbox. autoexec. 2 or something like that, and it reduces a lot of lag. cl_updaterate 1000. Date Posted: Jul 20, 2022 @ 9:10pm. Changing it while alive doesn't really matter when the desired effect doesn't even work how people want it to. 033 for hitscan. If all else fails, the the-network-sucks. cl. The first number is the value of cl_interp. Pretty-Buy7692 •. 0 Frags. 033 // change to whatever you like for certain classes projectiles/popping uber/flames = . doll Jun 7, 2020 @ 2:57pm. You can also set interp and interp ratio lower (0. You can't change while you are alive, so it is basically useless. 05s=50ms. cl_cmdrate 66 cl_interp 0 cl_interp_ratio 1 cl_lagcompensation 1 cl_pred_optimize 2 cl_smooth 0 cl_smoothtime 0. default cl_interp_ratio = 2. None of the commands worked. 033. cl_smooth 1 while watching TF2 STVs and . skooma. 0152;cl_interp_ratio 1;cl_lagcompensation 1;cl_pred_optimize 2;cl_smooth 0;cl_smoothtime 0. 0333 or cl_interp 0. I think it's complete bullshit and should never be used in a real match, but I wanted to try it out with a friend. cl_interp_ratio defaults to 2 and cl_updaterate defaults to 20. Exmaple. cl_interp_ratio. 5 and the lag can be a little tricky to get used to, it's still a game breaking exploit though. 0152 and hitscan should use cl_interp 0. This equation means "interpolation in second is equals to the maximum value between the cl_interp command and the division of the cl_interp_ratio command by cl_updaterate command". cl_updaterate "101" // Number of packets per second you are requesting from the server. Keep in. alias net_soft "cl_interp 0. cl_interp 0 cl_interp_ratio 2 rate 786432 cl_updaterate 128 cl_cmdrate 128 #1. cfg. cl_updaterate 66 //packets from server each sec. Some recommend using cl_interp 0 + cl_interp_ratio 2 for both projectile and hitscan. 01 //cl_updaterate 40 //rate 35000 So with, I think, the first one I get the 15. float m_fLerpTime = 0. I'm currently using cl_interp 0. Only time you can do it. This assumes a decent internet connection and minimal dropped packets. 1/ 128 = 0. No, having an absurdly high interp is not bannable unfortunately. 026364528346526735446” # –5 Frags – +. Recent Discussion Reporting Misconduct in the Community 1 RGL S13 Invite Happenings/Discussion 20 TF2 update for late 10/30/23 (10/31/23 UTC) 1 RGL 6s S13 Invite Stage 2 Group A: The Darkest. 18. But with L4D2, when I set my interp value lower than the default value of 100, the common infected tend to stutter. You should probably keep cl_interp_ratio 2 and just tweak your cl_interp value. cl_interp settings Created 11th May 2012 @ 01:32. in my class cfgs depending on the class and weapons they use. I don. Being able to change interp ratio and other settings related to it is to be used to make visual hitboxes line up with real hitboxes. Same goes for other classes, but much more noticable. Changing the default viewmodel fov from viewmodel_fov "54" to viewmodel_fov "70". This means setting cl_interp 0. И если мы удвоим все данные, реальная задержка будет. 0325 cl_interp_ratio 1 rate 60000 cl_updaterate 66 cl_cmdrate 66. 1 if you want to have the default value. cfg. Team Fortress 2. 0152 for this //cl_interp_ratio 1 //cl_lagcompensation 1 //cl_pred_optimize 2 //cl_smooth 0 //cl_smoothtime 0. #1. 4, when I have 1 and 0. I don't know much about the in-depth explanations for all these settings but I found that even at 100ms+ the good connection settings still work well and things register normally. Thanks a lot man! yes, spy SHOULD be forced to endure a lot to get into backstab position. 1" (Default 0. 015-ish, but it's not because you set your cmd and updaterate to impossible values. +try to stay on sub-70 ping servers. replace <number> with 0. u can have 0 lerp in tf2 by using these settings : cl_interp 0. I recently heard about cl_interp abusing, and I’m pretty new to tf2. cl_interp 0. (Bump it up to 3 if your net connection is bad enough that you're still having problems at 2. With 0. Interp is for bad spies, demoknights, trollgiers and demopans. 0152 rate 60000Your interp as every class should be as low as it can go without causing problems. 034 cl_interp 0. 033. 014. So it doesn't matter if your autoexec sets cl_interp to 0, cause as soon as you join a server it will get set to 0. brawler Jun 7, 2020 @ 2:55pm. My ping on most comp matches is around 98-120 depending on where the server is, however 90% of the time I have a very stable connection. It might also be the reason that I have inconsistent aim, or the other way round, that I need to constantly change cl_interp as I have inconsistent aim. . Note that on most community servers, cl_interp can be changed to 0. Same goes for other classes, but much more noticable. If you're not willing to make the. royflord. Either one or two ticks of interp. See full list on tradeit. 2, etc]Ok you can do this in console before you join a game, when you are dead in spectate or just waiting in spectate before picking a team. this results in a hitbox desync between client. to my understanding this is just for calculation purposes but regardless this is max for tf2 cl_interp 0 //interpolation in ms. tf is back after five years away 3 LAN Downunder 2023 viewer's guide 1 A new NTF2CL takes place this weekend 10 NOOBPANZER II: The Re-Panzering 10 2017 called, SVIFT are back 6 /for. Viewmodel_fov - experiment with this, i find that about 140 is good for my soldier but i use 90 for demo. 2. and see if anything changes. cl_interp 0. The worse part of it all is the delay between your actions and the server. #29 HyperionN. limit your ping when searching for casual games. When your lerp is yellow, raise it until it's white or orange. This is the exact description you get in. 035 cl_interp_ratio 2 cl_updaterate 66 rate 60000 on a good <50 ping, this has worked golden for me. The internet speed is not my problem, the game's settings are. 01 cl_cmdrate 67 cl_updaterate 67 rate 60000 cl_interp 0. Use fake ping to move the lag comp window. Interp . tf2-settings. This will update you at least every 2 ticks and won't cause massive packet loss. Quoteing valve developer "Unfortunately Valve's games still default to a minimum interpolation delay ("lerp") of 100ms, a value tuned for the era of dial-up modems!" Even though they had added the formula below! Setting their cl_interp_ratio to 1. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. 033, for this I did 500. Community News tf2pickup. • 20 days ago. 0352 currently Set cl_interp to 0. For interp 0. Open the file and add these lines to it. So for example default setting for TF2 for interp is “cl_interp . Macro detector (Disabled by default). Anyone know what's up? I'm really confused < > Showing 1-9. cl_interp - Sets how far character models are interpolated (drawn away from their actual position) in the world, a good standard value for hitscan weapons is 0. and you should really have cl_interp 0 or cl_interp 0. This is why you can get away with cl_interp 0;cl_interp_ratio 1 in CS. tf is back after five years away 3 LAN Downunder 2023 viewer's guide 1 A new NTF2CL takes place this weekend 10 NOOBPANZER II: The Re-Panzering 10 2017 called, SVIFT are back 6 /for fence bare their fangs 5 I don't think TF2 has ever had an update to its default net settings, which means they are literally from another era. interpolation period = max( cl_interp, cl_interp_ratio / cl_updaterate ) You have cl_interp set to 0 so it is using the other side of the function. A moderate, consistent framerate is much more. cl_cmdrate and cl_updaterate should be 66 - the maximum vanilla server tickrate.