My ship IDs have a mod specific prefix on the ship IDs to prevent any ID collision issues (of course), if someone were to load up two. Eradicator does significantly more damage, and packs 5 forward small missile launchers giving it ridiculous reaper alpha potential on top of serious shred guns. When logged in, you can choose up to 12 games that will be displayed as. Wiki: is a massive thing, one you shouldn't ignore. You'll also occasionally get missions to scan them (which doesn. 96) Contents. although this isn’t an absolute representation it more or less outlines each tech tier. Join. r/starsector. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships. Used by the MissionDefinition. Best. Support Ships Pack. Remember that shift let’s you strafe, and to manage your flux. Lmao this gave me a good chuckle. Nowadays, they salvage available hulls and shove phase coils in them. ship file. This can result in ships getting names they shouldn't, e. (I've been testing with various mods and they're still pretty OP) BTW Still haven't figured out how to lock the ship from getting benefits from targeting core yet. It's literally better to just run a Hammerhead in it's place most of the time. g. That is all. ago. Aurora has really good mobility, so something like an Onslaught will just get flanked to death. Spoiler. 95. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships. names [] A natural user of Balistics rangefinder with it's large ballistic slot and many hybrid slots. (That's how I found Starsector originally btw. 2. 95, this is still the case however the gap has been mitigated somewhat, the buffalo with it's. starfarer. ) These. They present a powerful deterrent to hostile fleets and protect their planet from bombardments. It was then at commented and written by Ayomide. Sylph Co has Raphiel M launchers, extremely powerful when combined with anything decent against armor, such as MIRV. You'll likely sufer losses against larger fleets where there is less of a numbers disparity between you and enemies. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. 0 (Compatibility update with Starsector 0. It used to be called Starfarer. Fly new ships, including 5 new capital-class hulls and numerous smaller vessels. . 3. It adds several new unique and cool looking ships and weapons that focus on sleek, high tech designs. this means you will have to do most of the heavy lifting as the player Divine Instrument of Ludd's Will. If the ship is at low CR (somewhere less than 40%), then it decreases the ship's contribution. The Pirates are a widespread major faction in the Sector. json of a given mod to make it compatible with the current version. "addship blank" where the blank is the name of the ship. Balance may be a little off, so feedback is appreciated. Mods must be compatible with the current version of Starsector to make it on this list, and they may be removed if they fall significantly behind (current cutoff is 0. 4: Profit. ) Basically a mobile EV Nova clone i've been told, a. So, I put in the custom text box that it is a. It's okay to leave weapon mounts empty. Take a fleet of 5 phase ships, (sensor profile on each ship HAS to be 0. I'd imagine an Eagle cruiser (150-250 crew) is roughly comparable to a modern day Arleigh Burke class missile destroyer. Starsector ships are also game-sized; instead of trying to portray an accurate scale comparison, Starsector uses ship sizes that work well for gameplay. Starsector (formerly Starfarer) is an upcoming top-down single-player indie role-playing game developed and published by Fractal Softworks for computers in 2011. Quote from: Golde on January 02, 2021, 09:14:29 PM. - Updated for Starsector 0. At least in the early-mid game when the player has a good supply of ships. Volkov Industrial Conglomerate is an often overlooked mod. Dimensional Submarine (2199) Category:Dingirians. The ship can also be renamed and its weapon groups changed here. variant files, . Ship name generator . A . It's a Terran Battlecruiser in all but name. Refers to ship name elements defined in datastringsship_names. A minor faction with historic ties to Tri-Tachyon Corp and a love of phase ships. 95. Their heavys aren't that great anyway, so the three mediums is really all you need for a solid ballistic ship-shredding experience. - Station bases have variant files as normal. For example, I like to name my Auroras after various mythological wolves and other canines, or hunting-associated gods/goddesses. Midline ships have a mix of all types of weaponry, and average armor and. so such a hullmod should be. « Reply #6 on: January 08, 2022, 06:54:31 AM ». More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. Comrade_Bobinski • 1 yr. Missiles can do a lot on almost any ship but they do not mesh well together with safety overrides as you wanna flux out your weapon systems and just nuke the enemy with thatStarsector has a very robust ship design system that allows you to make very customized ships and fleets. If you're playing with the [REDACTED] perk there's a certain blue capital ship out in the fringe systems you can salvage by defeating it. stars, planets, and moons) If you want to see more variety in your star-faring adventures, then this mod is for you! Ship Catalogue / Variant Editor (SCVE) v1. states that "Both the official and existing unofficial histories of the First AI War never mention this class of ship" so the Remant didn't have a capital ship for the wars. Pilot a cruiser, nothing fancy, an eagle or falcon are best. Bit harder than low tech but in a different way. It's outdated but you have the version that works in the comments at the last page iirc. Volkov Industrial Conglomerate - also known as VIC or simply The Conglomerate, is a quasi-religious transhumanist Megacorporation from the Human Domain era, focused on the bleeding edge aerospace solutions and genetic technologies, and hell bent on ensuring the survival and evolution of humankind through substantial. The Buffalo is a ubiquitous logistics feature of many fleets wanting destroyer sized hauling capacity, with its ample cargo hold for its maintenance cost and decent burn speed. Reviewers praised the game on release. Lordomi42 • 1 yr. This Game Has Many Type Of Ships Like Frigatw, Fighters, Catial, and Many More. c: General;When it reaches its flux capacity, bombard the motherfucker with lasers, srm missiles and fighters. 4% completed, the first "ship" appears. Mayasuran Navy v8. The "Atlas of Pain" because I haven't thought of a proper name yet. Yup, did themed runs for this patch and "completed" a high tech run. I salvaged instead of recovered one or two ships from the tutorial derelict ships. 0 coins. Dezarium Hammer. This tough little ship has been a mainstay in backwater civilian transport for centuries, and although not pretty, the rugged construction simplifies maintenance and generous bay doors allow for great versatility. ago. Best Starsector Mods. 8 warships strapped together was too much, so combat versions will only get 4. Im assuming you are flying 4 capital ships thst total 200 to 240 supplies and the. Low tech is pretty clear. Gives just the right amount of balance so I can have freedom to make a fleet as big as I want, deploy most of if not all my combat-worthy ships (both of which the AI can also achieve) while not being too excessive to deploy full-capital fleets and not take too much. The Hegemony is the dominant faction in the Sector. SHIP / BUILT-IN WINGS EDITING MODE ADDED press "1" (ship mode), "D" (load), "N" (built-in wings submodule) OTHER. This advice looks quite useful for smuggling quests and satellites. A ship can be restored while at a dock to. There is only 2 ships, that are REALLY OP: the SAJUUK-class dreadnought (may be blessed his name) and the Hiigara ships that controlled by player. This ship is legitimately gross. The product of multiple mentions. Operators quickly anointed the MGA-220 model with the name ""Mudskipper"" and the name. Essentially chose a large, maneuverable ship with good stats (eagle) and practice. Subscribe to the channel here: don't always play High-Tech factions, but when I do, I play ScalarTech Solutions. For Users: LunaSettings. Re: More ship names. ago. Download. ago. A capital ship would be akin to either a battleship/battlecruiser, or an assault carrier. If you run Oxes, you can outrun anything. A cruiser can have 150ish crew. Usually depends on the planet. interesting (and very orange) results. I think it was steady, which was ok for most ships. It was then at commented and written by Ayomide. Longbow, Broadsword, Khopesh, Xiphos, Gladius, Dagger, Trident, plenty of weapon names. There’s a mod that solves that exact problem. 1. variant file. Biggest ain’t always the strongest, but I do know about some huge ass ships. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. The Wurgandel from ED shipyard, Cathedral from SWP, and something similar from pulse shipyard that looks like a tritech cathedral. Its unique B-Deck hullmod allows a single rapid restoration of fighter capacity. Jungle = nova amazona etc etc. Has all. They won't appear in the weapon group in-game, so it doesn't matter what group they're in. Main Features. Those ships already serve a purpose -- carrying 1000 spare crew for a colony. iirc, those small ships dont cost much but have slightly better chances of running away, alongside keeping losses down should some of them not make it in one piece. 1 Ingame hit your ` key to bring up the console. There is a ship that allows you to experience everything Starsector has to offer, except combat - trading, missions, exploration and smuggling. 98. I've mainly just asked questions on the sub, so maybe it's time I gave. You find them, they kill you quickly. And I don't just mean stuff that is OP, tell me about stuff that is too weak. Scavenged Freighter had the silliest cool name ever. Midline has the worst shields of the 3 techs mostly because it has high techs good flux stats and low techs efficient weaponry. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. With hardened subsystems and a ship either tanky or mobile enough you can literally just wait out LP or pirate fleets to go to 0 CR. Starts at 200 - 500 300 default. Set in the year 3126, the player commands a fleet of spaceships and engages in combat, trade, and exploration in a procedurally generated world. ini to disable. I believe the insurance only triggers if the ship gains a dmod from the battle. I'm sure the ships in starsector would be nothing more than taranic raiders level. The Luddic Path are Luddic Chruch extremists that utilize terrorism and suicide ships in the name of forcing people to give up modern technology. For orbital battles, the debris field will get spread out by the different velocities and distances of ships from one another, spreading it from a large singular threat to a wide, lowered threat. They blame technology for the downfall of the Domain, and seek to return to a more pastoral lifestyle. Their most hated enemy is the technologically advanced and amoral Tri-Tachyon Corporation. Well. That simple. 0 [Starsector Mods][0. . • 11 days ago. "Medieval" isn't quite accurate, but otherwise the shoe fits. The more commonly balance tweaked information is in the ship_data. Same order as well. It adds portraits. 95. I like the extra flux spots in the blue tree. I like to keep a couple of Omens in my fleet and their emp weapon leads to me naming them something like Magni, Modi, Raiden, or Raichu depending how stupid I feel that. II or an Atlas Mk. 96a and MagicLib 1. Other factions will sometimes post. Imperium faction mod has some nice ships, and a wing of gunships that tear through everything, shields and even capital armor. Having console command mod to spawn ship directly on your fleet can produce some truly spectacular results. Kinda cool in a way, can imagine a small fleet lost and damaged in the sector, they. See the OPTIONS. . csv while the less commonly edited information is in the . 200. 95. A ship like the Odyssey has a high high base flux dissipation of 1,000, and a low low shield upkeep factor of only 0. You can also go into the starsector mod folder for whichever faction you want, find the ship list Excel spreadsheet located in there, and find the ship ID (should be listed under column B. I'm also not sure how it could be considered B tier. 60 DP is a lot compared to most capitals' 40 DP. to spawn them in with weapons attached. 2 flux efficiency along with best-in-slot shields. 43. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly). The League is initially. 8,,,15,30,50,40,1,40,10,12000,10,20,180,0. e. 4X game features in Starsector. close. Phobia -. 9. Proprietor sounds like a fine name for the flag ship of a Merchant Marine group. . Show Me the Ships. close. As far as ship production goes, you can gift a colony you made with orbital works and fleet command and it should produce fleets. In addition to the size classes, there's also tech classes. For most. Luddic Church, Knights of Ludd, & Luddic Path. and then have basically a 40k in starsector for a few hours. Refitting a ship when out of dock will reduce its Combat Readiness, especially changing a hullmod outside of a dock. Step 2: You need the ID of each unique ship in the fleet. Radiants are S tier, is S tier. How do you go about finding a specific ship ? Fractal Softworks Forum October 31, 2023, 08:04:45 PM. By default, they occupy an ideal star system located near the Core Worlds, with the best planetary conditions and industries for maximum commodity production and defenses. You can get the same amount of bays with two Colossus Mk. ship file. It has a great flux pool, a very effective shield for its class and costs very little logistically. 90517 October 07, 2021, 07:28:41 AM by SafariJohn: Starsector PSA #1: Your Ship's Bounds Polygon Is Too Detailed « 1 2 3. Personally, I like to give different ship types a different name pools. Every mod will need a Mod_Info. And I'm hurt that you'd somehow put the Lasher below a Wayfarer, which I feel is in like the bottom five of ships across all sizes. Effectively, the design brings ability to sustain whole fleets for extended period of time in deep space with both supplies, food, fuel and recreation for the crew. ED shipyard has the wurgandal, whose built in weapon is several leagues bigger than. Current mod version: v1. Array of elements and weighting values If an invalid name source is specified and the ship namer picks that source, it will fall back to using all available name sources. 1. The Ship/Weapon Pack seeks to flesh out the content of Starsector by adding ships, weapons, hull mods, and campaign missions. The next best capitol only has an upkeep factor of 0. ago. This is a work in progress, so if you are a competent modder please consider adding to this. Nexerelin compatible. LesserFailure • 2 yr. A collection of mostly kitbashed ships that fill vaguely supportive roles. « on: April 12, 2016, 09:14:34 PM » In the Angry Joe show, he mentioned that popular Youtubers like to name in-game characters after their subscribers or Patreon supporters. Just put in the slot name and instead of a weapon, put in the name of the module's . But only by a little bit. 2 medium lasers, 1 medium universal. All of them have extended fuel range, larger than normal fuel tanks, and built in resistance to hyperspace hazards. A colony that produces 8 supplies and ship hulls can fulfill the needs of every other colony with 8 or less demand. 8. The player can build a station for a colony using the provided industry. - Added a Sindrian Diktat bounty, using the new Lion's Guard ships. The Missing ships mod adds a few very large ships. If you want to LITERALLY own [REDACTED] ships: 1: Go to Fractal Softworks \Starsector\starsector-core\data\hulls\ship_data. Re: What's the gamebreakers in each class of ship? The Apogee is an outlier for several reasons. 2 type "add_ship" then put in the design name and number. Games. It's best used by the player. In all variants the Buffalo is slow and fragile. Propels the ship forward at. 0 Balance: Increased armor and hull values to bring them more in line with vanilla phase ships in 0. Ofc how you fit, fly and command those ships is also. Kinda necroposting, but newest Dassault Mikoyan update allows u to find blade breaker prototype ship blueprints in the south part of the sector somewhere, and if u has nexerelin start as blade breaker deserters (a freelancer start basically with blade breaker ships with crew requirement) and their supership option corvette is absolutely CRACKED in early. P. For instance, checking the base-game folder for the name, I copied the dominator. 89 votes, 15 comments. While it's interesting to have consequences for being too careless when salvaging a ship (as you might end up salvaging a notable ship without even knowing it), but it's also very annoying when I want to bring certain ships to combat, but can't because they'll recognise me, which will cause a war between my faction and the target fleet's faction. Morpheus is a rare but damn unique ship. Ill try to methodically gloss over what gives it this status in a few points for those that wouldn't know about it: #Bullshit 1: damage# : FYI, this ship has 3 weapon slots. . Ctrl+F and type in the name of the ship. When it is halfway on its flux capacity, start surrounding it with faster, nimble cruisers like the heron. Starsector. It's broken into 3 parts based on roles in combat, CQC, Midlines, and Anchors. Persean League. You can add ships to nex starts manually if you edit the file, just add the ship variant (same as the ship variant file's name) to the list (look at the Hyperion start as a template) This way you can add any. 96 was focused on adding stuff to the game, not modifying existing code, after all. suspiciously looks a star trek ship. . Toomuchsheep • 4 yr. You can do this via console commands by typing in "list special", this will give you a list of all special items, most which will be blueprint packages. Planet names: Inner Light, Golden Path, Busy Child. It used to be called Starfarer. It's a cruiser, hammerhead is a destroyer. Specifically they beef up the low-tech and midline rosters. It was then at commented and. ago. For example: "Kamikaze. The Sovereign-class Battleship exists. Balzeberret answerer of questions • 2 yr. Close quarters hammerhead: The tutorial hammerhead is a very good destroyer. Those two options are i think, VERY specifically designed for the industry playstyle. Laflaga • 1 yr. 2. csv. I don't know all their names, but I go with the noncombat skills. Outer. you're viewing your generator with the url starsector-ship-generator - you can:. Fighters are generally the smallest ships and Capitals are the largest ships, while Stations are big orbital defense structures. If you don't run oxes, equip some High Resolution Sensors so you outreach other fleet's sensors. 1 rules. close. It's worse at direct fights than most other capitals, has a worse system than an Astral, less bays than an Astral, and isn't as cheap as a Prometheus Mk. Under starsector-core, then a hulls folder, there is a ship_data spreadsheet. 2D RPG/Trade/Fleet Combat Game. csv entry contain all of the information directly about a ship. log, which gets overwritten with every game run Bugfixing (Hopefully) fixed issue with possible repeated reputation drops from black-market trade on pirate markets Fixed Salamander missile AI not tracking phase ships the same way as. Our drive fields probably push matter out of the way anyhow, with big objects like asteroids being stuff that doesn't get shoved away trivially. edit: only odd thing I've just noticed is that the Eradicator (P) variant has an 8. ago. DolanTheCaptan • 2 yr. Player might be able to do evil things with it. But the most general metric for how good a ship is in combat is its deployment point cost. there are only 4 legion xiv as unique ship in vanila game, the other solutions is try instal ships and weapons pack or any other fraction mod + nexerelin mod so you cam get some unique ships as bounty loots. Hyperion, and all phase ships not already in F tier are -1 tier if piloted by the AI. Starsector. This isn't the internal name for the weapon. Hyperion Systems was founded on Mars at the later stages of the Sol System being fully colonized, recruited and commissioned by Earth's Space Expeditionary Force to build new and high-tech equipment, systems, and later ships and weapons for the rapid expansion of the Human race in the universe. The broad strokes should still be correct, but it'll need a new section on officers and skills, new screenshots and double-checking for minute changes, among other things. 96] Arma Armatura v2. Additionally I found in the settings that you can change the maximum and minimum size of the "Battle Size" slider. 4) Bulk Transport (+2 burn for all. Adds 40+ ships and 70+ weapons, new {REDACTED} enemies, generous campaign content,deeply inappropriate ship names, cheese-eating space magic, arcane in-jokes, and more. And i bet it'd be easy too, just make sure all the letters in the alphabet are in the RGB colors, and go for it!. Download Link. S. My experience in the tutorial: - I started as the powerful fleet of ships (fast start) but I noticed I kinda like the idea of starting as a smuggler and one-ship owner more so I picked the scavenger ship and drone tender as bonus and sneaky and scavenging skills. More Ship Names is another simple mod that can spice up your Starsector experience. Generally, assuming no difference in skills, builtin hullmods, D-mods or a capable. Anchor Harbor-class SLS (Super logistic ship) is a ship only in name, being effectively a whole station worth of depots, salvage gantries, sensors and antimatter tanks. The laboratory also increase the production of 3 random commodities on your planet)It uses DP not FP. AI Paragon seems to be worth about a capital and a cruiser, maybe. The Paragon alone can win a 1 v 3 with other Capitals. 444. This page will provide you with everything you need in order to get you up to speed in the realm of Starsector modding. Yes this, You need 1-2-3 capital/SO Cruiser and a fleet of high tech frigates with wolf park perks. ; Civil War: Most of the factions are at war with each other due to their conflicting goals culminated after the Collapse and loss. ago. videogame_asset My games. SPOILER WARNINGThis section contains plot or ending details which could spoil the game for those who have not completed it. Starsector > Mods > [0. 1a] Support Ships Pack 0. . Efficiency overhaul reduces fuel, supply, manpower needed for these ships to function. Add a Comment. DamascusSeraph_ • 1 yr. each mass D-modded ship will 100% want at the very least reinforced bulkheads, so you can recover it when it dies. Logged. Removing it would effectively render the ship inert, or at least that’s how the lore goes. As the reputation of each of your ships grow, it will earn traits that influence its performance. (6,032 names for conventional ships, and 968 + 500 for REDACTED ships. There are two methods to do this. 4 (a near double increase), and the capitol ship with the second best shield efficiency factor, the Astral, has an upkeep factor of 0. Feel free to replace any images you don't like, or steal. Uniquifying the Factions, Part 1. IMO it's really not much like a hammerhead. Starsector gives us a basic explanation of how phase ships work, that being via phase coils and p-space, but I'm curious as to whatever else people have managed to glean on phase ships, be it theory or factual, particularly in regard to what it might actually be like to be on board. There will be two tiers listed for ships. 0 breaking changes. . The Apogee to me is the Starsector version of Star Trek's Enterprise so I usually name it along those lines. I go through ship building, my decision making process, and a little bit of fleet composition philosophy. The ship itself is pretty powerful in standard layout, although a pack of phase frigates will make it bleed. For users it adds ingame mod configs, a mod version checker and a debug panel. 3. i like how the one D-mod is "Faulty Automated Systems. In starsector, shields are typically only cover an arc. It offers various ship types, from agile frigates to massive battleships, creating numerous strategic options for players. interesting (and very orange) results. Phase Ship Lore. Starsector version 0. 'No Such Organization' is an open secret, rebranding after the Hegemony destroyed the bases of the PHASEOPS 3rd Task Force in the end of AI Wars. Several options exist for the large hardpoint, each with its own strengths and weaknesses: Autopulse Laser: Low OP cost (for a large weapon), fairly versatile but limited effectiveness against armored targets. json file Mod_Info. Special thanks to; Vermy, Naggy, and the rest of the core team for helping this mod come true at last. Fixed - Watchtowers no longer permanently have the first faction they spawned under in their name (new game) Derelict Industries; Added - Blacklisted Riftgen from spawning on Niko Satellite planets; 3. Hardened Shields (S), ITU (S), Shield Conversion - Front, Expanded Magazines. VietCongBongDong • 1 yr. The Sovereign-class Battleship exists. ago • Edited 3 yr. Also remember to set your fleet to escort the cruisers first. . (0. Nude hunter 2. This also allows for a rather funny amount for a Dominator use of shields, that are further buffed by Hardened Shields. High tech favors energy weapons, high mait. [deleted] •. Akin to a Cryosleeper or a Coronal Hypershunt, it is located in a fixed location somewhere in the system. The names "lostech" was kinda nondescript. Your sensor profile is equal to the sum of the five largest sensor profile ships. 7! More Ship Names (1. If you got a system called Uvas, Mansa or Tabitha, you should have a look. The package changed from `data. In addition, some existing names have been re-categorized, and names that were longer than 28 characters have been removed. The random names for the ships are awsome. Ships and Weapons data spreadsheet. g. 96a) Ship Catalogue / Variant Designer. json. High Tech hulls include some of the top-performing vessels in the sector.