poe recouped as life. A new Excess Sustenance cluster has been added to the northeast of the Ranger’s starting location. poe recouped as life

 
 A new Excess Sustenance cluster has been added to the northeast of the Ranger’s starting locationpoe recouped as life 0: Now grants 10% of Damage taken gained as Mana over 4 seconds when Hit (up

". Mind over Matter takes 30% to mana. Frost Shield, Sigil of Power, and Ice Golem can also be included, you can cast them manually or automatically via Cast when Damage Taken. Not sure if it can go below 0%, and what happened if it went below 0%. Share. (10-20)% of Damage taken Recouped as Life. So if i get hit 10 times within those 4 seconds since the leech stack was removed then i'd get 10 recoup stacks. 5 sec. Make sure to use Greater Eldritch Ember and Greater Eldritch Ichor to obtain better versions of these mods. From my understanding, as long as a leech stack was removed due to filling unreserved life recently, any hit damage i take will create a recoup stack with 25% of the damage taken that is then recouped over 4 seconds. Buy PoE Currency Cheap. Also hybrid builds tend to struggle with recovery as it is generally difficult to get equal recovery for multiple pools. requirements: +60 to Maximum Life +70% to Elemental Resistances 15% of Damage taken Recouped as Life Optional affixes: Attributes The damage take before MoM is applied is the amount that is damage recouped. 6)% of Life per second: 74: Regenerate (1. (10–15)% of Damage taken Recouped as Life (Attributes are Strength, Dexterity, and Intelligence) (Only Damage from Hits can be Recouped, over 4 seconds following the Hit)Back in my day life flasks didn't work with Vaal Pact. Reminder Text: (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) Anoint recipe: Amber Oil + Teal Oil + Violet Oil. 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; Reminder Text: (Recently refers to the past 4 seconds) (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) 100% increased total Recovery per second from Life, Mana, or Energy Shield Leech; Reminder Text: (Leeched Life is. 5% increased maximum Life +20 to Strength and Intelligence <Two Endurance Charge mods and one Power Charge Mod> or <One Endurance Charge mod and Two Power Charge Mods> History teaches humility. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). And 50 mana per second. It still prevents life regeneration and now also reduces your leech by 60%. As a Hierophant you have the advantage of having a lot of Mana from the start, it's especially useful with Support Gems like Archmage (linked to non-Arcane Spells) on six-linked setups with Tabula Rasa. 8 Veiled modifiers. Omen of Death-dancing. Hekinsieden • 3 mo. Replaces: +10. • 1 yr. 5% increased Damage while Leeching Life Supported Skills have (2-3. PoE Recouped. 80 (46-50)% increased total Recovery per. 00 Seconds when. 00. (80-100)% of Damage taken Recouped as Life causes all incoming Hit damage you taken to be Recouped as Life, meaning that you will recover 25% of the Damage taken per second over 4 seconds. 5% of Evasion Rating is Regenerated as Life per second while Focused: body_armour 1000: of the Order: 60 +(16-20)% to Lightning and Chaos Resistances: body_armour 600 boots 600 gloves 600 helmet 600 shield 600. 25% more Damage with Hits against Enemies that cannot have Life Leeched from them. So you get life recoup even if the damage was dealt to ES or Mana. Life Leech effects are not removed when Unreserved Life is Filled. Hey bud, I meant to uncheck ZO on the life-based build, that was a mistake on my end, thanks for pointing that out. At this point, you have 70% damage taken recouped as life. poe. damage against your life is recouped, but not damage against es, and the notable is pretty clear about simply 'damage' in contrast to the numerous things that specify 'damage. 2 = 93. Very specific wording matter. Lv. Learn more. Life Recoup Effects instead occur over 3. Fractured are a little expensive but not too horrible. Based on your spellcast loop, you take approximately 24,000 physical damage from Heartbound Loops alone during this time, which excluding any life you 'lose' from cast when damage taken + blood magic or Forbidden Rite spending. Adds 2 to 3 Chaos Damage. The shifted part of damage does not retain its original damage property so it. By using both keystone passives, a character's mana pool acts as both a source of effective hit points and a source of life recovery. Will be Consumed when you reach 25% of Life. Dissolution of the Flesh. Server: PC, Xbox, PS. 80 sec AoE Radius: 60 Requires Level 24 Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Recharges 5 Charges when you Consume an Ignited corpse. Instant life flask that also removes bleed effects from you. Damage taken as is a mechanic that allows damage from one damage type to be taken as another damage type. This is essentially anti-recoup, so if you have 40% damage taken recouped as life, the two effects will cancel out (modifiers to life recovery rate notwithstanding). g. ago It's not new but no. Die twice in a T16 during the vid lol. ago. Excess Sustenance provides 15%. Block chance has been reduced, replaced, or removed throughout the tree. Description. If the player is affected by damage over time, such as from Blood Rage Blood Rage Spell, Duration, Physical Level: (1-20) Cost: (12-29) Life Cooldown Time: 1. Absorption Charge is one of the alternative charges. Safe and Instant Delivery. 0 Unported unless otherwise noted. Level: (1-20) Cost: (16-33) Mana. This is increased by increases/decreases to regeneration. Business, Economics, and Finance. Enduring Eternal Mana Flask of the arcanist. Safe and Instant Delivery. Amethyst Ring: Implicit now grants 17 to 23% Chaos Resistance (previously 9 to 13%). With regards to PoE specifically, it’s that setting things like the OP up is like solving a (granted, not very difficult) logic puzzle. . As far as I know (feel free to correct me) this is only from hits, so DoTs won't trigger this. (17–18)% of Fire Damage taken Recouped as Life: While a Unique Enemy is in your Presence, 10% of Physical Damage from Hits taken as Fire Damage: 75:Stats # Stat Id Minimum Maximum; 1: physical_damage_taken_recouped_as_life_% 29: 30: 2: local_influence_mod_requires_celestial_boss_presence: 1: 1PoE Temporal Rift Build. The mechanic is the same: When you take damage, you also gain a temporary regeneration (which, despite the name, it is neither a regen, a gained or a recover - hence the new name "recoup") whose magnitude scales with the damage you took. 0 - Vaal Pact no longer suppresses life recovery from flasks. . 6)% of Life per second: Primal Skull Talisman Primal Skull Talisman Talisman Tier: 2 Regenerate 2% of Life per second Corrupted With the will of the first ones in our sinews we shall tear down the walls of. 25 % more Damage with Hits against Enemies that cannot have Life Leeched from them; 25 % of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; 100 % increased total Recovery per second from Life, Mana, or Energy Shield Leech; 25 % increased Maximum total Life, Mana and Energy Shield Recovery per. Buy PoE Currency Cheap U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123 ). Debuffs on you expire (80-100)% faster. Malachai's Loop Malachai's Loop Harmonic Spirit Shield Chance to Block: 23% Energy Shield: (179-231) Movement Speed: -3% Requires Level 65, 159 Int (10-15)% increased Spell Damage (210-250)% increased Energy Shield +2 to Maximum Power. Replaces a Small Strength Passive Skill. Zealot's Oath only benefits you if you happen to use Ghost Reaver as well in your "insert skill" ES build. : 1 +(30-60) to maximum Life-(15-10) Physical Damage taken from Attack Hits. 3 Elder-influenced modifiers. Rings with "lose life per second", the negative of "life regenerated per second", just screw you on "no regen" maps or if you use Zealoth's. I have a pretty good sense of humor. Recovery Mastery. Energy shield is a form of defence that acts as an additional hit point pool on top of life. You still took 100 damage. 50 sec. Acquisition. Tainted Pact. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). Aegis skills are not related to the removed passive skill Aegis. Life Recovery rate mod + Zealoth's Oath. 2-1. PoE Recouped Recoup is a term used to describe modifiers that recover some of the damage taken from hits as energy shield, life, or mana over 4 seconds. At gem level 1, Petrified Blood ‘stores’ 40% of the damage to life that you take while at low life, and then drains 100% of that amount from your life over 4 seconds. damn, if you can get a physical one of theses it'd be a pretty big regen boost to wardloop. Name. It appears incorrectly here due to technical restrictions. Circle of Life provides “Gain 10 Life per Enemy Hit with Attacks” and “12% of Damage taken Recouped as Life”. 0: The mod (5-10)% of Damage taken gained as Mana over 4 seconds when Hit now reworded as (5-10)% of Damage taken Recouped as Mana [Undocumented This. Unaffected by Poison. 10% of Damage taken gained as Mana over 4 seconds when Hit has changed to 10% of Damage taken Recouped as Mana. Buy PoE Currency Cheap. Armour and Evasion Masteries. 2% of Life per second per Endurance Charge Gain (2-4) Life per Enemy Hit with Attacks +1 to Maximum Endurance Charges 2% increased Area of Effect per Endurance Charge Kaom guided his Karui across the sea and spilled their blood on. 1x Scroll Fragment Metadata. “Petrified Blood is a new skill option for low-life builds. 20% of damage recouped as life. Talk to Jun, and click Unveil Items. Payment: Visa, PayPal, Skrill,. Requires Level 49. ES Recharge is rarely an issue. Description. until you take no Damage to Life for 2 seconds. Continue reading "PoE Veiled Mods List: Prefix. Arctic Armour: Gives less phys damage taken while stationary. You have 10% fire damage taken recouped as life. Crucible Splitting Regarding the Crucible splitting method, this is an intended behaviour that is limited by the ability to access split beasts/fossils. Battlemage's Cry Battlemage's Cry Warcry, Critical, Trigger, AoE, Duration Level: (1-20) Cost: (15-19) Mana Cooldown Time: 8. hi. Take 100 damage and then degen 16 extra damage. ago. So it doesn't double dip on the conversion, because it isn't conversion. Safe and Instant Delivery. 2 % of Damage taken Recouped as Life. Maximum 50 Tattoos. In this example, get the following mods: Regenerate 3% of Life per second during any Flask Effect. 00-12. Vulnerability. Divergent Close Combat Support PoE; PoE Echoes Uniques 3. Gain 10% of Physical Damage as Extra Cold Damage:. (10–20) % of Damage taken Recouped as Life. As we have seen with similar discoveries in the past, the market of those items is quick to adjust so that the arbitrage opportunity is. (7-8)% of Fire Damage taken Recouped as Life: FireDamageTakenGainedAsLife: 75 (9-10)% of Fire Damage taken Recouped as Life: FireDamageTakenGainedAsLife: 75 (11-12)% of Fire Damage taken Recouped as Life: FireDamageTakenGainedAsLife: 75 (13-14)% of Fire Damage taken Recouped as Life:. 49: Precursor's Emblem Precursor's Emblem Two-Stone Ring Requires Level 49 +(12-16)% to Cold and. (New) Every 4 seconds, Regenerate Life equal to 1% of Armour and Evasion Rating. 5 to 1. ago it's NOT life REGENERATION but it IS life RECOVERY those are 2 distinct classifications Nickoladze • 2 yr. Poe Wiki have a very little info: "recover some of the damage taken from hits as energy shield, life, or mana over 4 seconds" I understand it like this: When character taken damage the game create source of HP/MP/ES (based on %of dmg taken) and recover this portion over 4 second. Crimson Jewel Limited to: 1 Removes all Energy Shield. Gain a Spirit Charge every second. So you still have your Life Recovery even though it wont heal you Life pool. Only Damage from Hits can be Recouped, over 4 seconds following the Hit; Item acquisition. (7–10)% of Cold Damage taken Recouped as Life. CI characters tend to kill themselves a lot this way. Guild Leader The Amazon Basin <BASIN> Play Nice and Show Some Class functions and interactions [| ]. Each source of Recouping Life, Mana or Energy Shield is entirely. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). I do think I'm gonna keep trying to make this build work. (60-100)% increased Armour and Evasion. I doubt recoup is affected by recovery rate as recoup states it's recouped over the span of 4 seconds (or 3. 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; Reminder Text: (Recently refers to the past 4 seconds) (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) 100% increased total Recovery per second from Life, Mana, or Energy Shield Leech; Reminder Text: (Leeched Life is. This affects existing items with this modifier. All Ears is an achievement. 5 to 1. If you're hit for 100 damage and have 50% recoup you'll recoup 50 life over 4s - regardless if you have Petrified Blood or not. So to switch it around only makes things inconsistent. Anyway, this is how I’m able to run 7 spectres without dying to. hi. Shift click to unstack. 50% of Physical Damage from Hits taken. Since you only have 200 Mana you take 1800 damage on life and 200 on Mana. Regardless of your life and ES amounts, if you have 1% life regen and Zealot's Oath, you regen 1% of your ES. For example , if you take 10k damage 30% will go into mana cause of mom and then 70% go into hp. Skill functions and interactions. PoE has never been afraid to sacrifice intuitiveness for depth, and that's a strength not a weakness. Magna Eclipsis PoE Build & Price – Pinnacle Tower Shield. Server: PC, Xbox, PS. Server: PC, Xbox, PS. 25 % of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently. Aegis skills are not related to the removed passive skill Aegis. borkenschnorke • 8 mo. (And brimstone treads, of course) Damage recouped as life nodes, mageblood and iron reflexes, CWDT setup. Cast Time: 0. 17 Path of Exile league, I've decided to conduct some testing. Mulefactory: buy cheap PoE currency instant delivery (5% off coupon: VHPGMULE). Divergent Flamewood Support Divergent Flamewood Support is a new Strength/Intelligence Support Gem. 1000 hp, 500hp reserved. A monster strikes you for 100 physical damage. self hit damage and even recover more from it using damage taken recouped as life. Skill functions and interactions [| ]. After 75% resist, that's 1,000 dmg per second that you'll have to sustain. Life recoup isn't life regen and isn't affected by mods to life regen. Maw of Conquest. Recouped as Energy Shield Recouped as Life Recouped as Mana Does damage taken recouped stack? Yes. 10% of damage recouped as mana. 50 damage of the strike is taken as fire which is mitigated by fire resistance. Also in POE Modifiers, the effect always comes before the condition. Buy PoE Currency Cheap. "Damage taken recouped as Life" also does not seem to work with Forbidden Rite Observed damage ingame: 473. How to scale damage on poisonous concoctionName Level Pre/Suf Description Weight; of Smothering: 1: Suffix: Players have 20 % less Recovery Rate of Life and Energy Shield 15 % increased Quantity of Items found in this Area resource life defences: secret_area 500 default 0: Smothering: 69: Prefix: Found Items have 2 % chance to drop Corrupted in Area Players have 75 % less Recovery Rate of. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). Jk, I guess if you have 20% of Damage taken recouped as life. Safe and Instant Delivery. It recovers slowly over time, but can be refilled quickly with flasks. Thus, you need at least 5k life to sustain the dmg, as the max leech rate per. Buy PoE Currency Cheap. (30–50)% increased Mana Regeneration Rate. Recover (1–3) % of Life when you Kill an Enemy during Effect. Divergent Arc PoE 3. 382 votes, 79 comments. Sorry for take that old post back to live, but in additional to this mechanic, how works x% of Damage taken gained as Mana when Hit. only damage from hits can be recouped. If I have The Agnostic then it becomes. You can only recoup damage from hits so you wont get life back from the RF degen. You now get 16% of Damage taken gained as Mana when Hit (e. It is important to note that this is not damage conversion. 586K subscribers in the pathofexile community. This page was last edited on 24 July 2023, at 02:16. (10-20)% of Damage taken Recouped as Life. You take full damage but gain a part of that as mana over time. +15% to Critical Strike Multiplier with Swords. With MoM or Agnostic this can help to tank future damage. (6-8)% increased maximum Life. Flasks gain 2 Charges every 3 seconds. Viable kat item? 10. (Had a bit of phys as ele but not enough) If I took a 2k hit I would lose all the ES but then get 100 life per second recoup before taking any damage into life. Couple this with Infused Flesh for 18% of damage taken recouped as Life, and Coruscating Elixir’s “remove all but one life on use, removed life is regenerated as energy shield over 2 seconds”, we even have a way to essentially recoup damage taken as ES in all but name. I mean are those points better spent. When the player has a large amount of life but little mana and needs both the regeneration and other mana-reserving skills,. 5% and makes your armour a little bit more effective againt. Progenesis mitigates 55% of the remaining 60% that wasn’t mitigated by PB, or. Recoup Effects instead occur over 3 seconds. borkenschnorke • 8 mo. Mana is spent to activate skills, and is shown on the bottom right of the screen as a blue orb. This affects existing items with this modifier. 13, Unique List, New Ritual Unique Items; Diamond Skin PoE; Graceful Execution PoE; PoE Recoup, Recouped as Life, Mana, Energy Shield; Divergent Riposte PoE; Facing the Truth – FFXIV; FFXIV Conditional Enhancements added to the HUD Layout interface; PoE Exalted Orb. If I have The Agnostic then it becomes 80% to mana and 20% to life. (New) 80% increased Stun and Block Recovery. A place to talk about POE builds, mechanics and interactions. It works, Petrified Blood does not reduce the damage of the incoming hit. 10% of Leech is Instant. 1 month ago. The technique's effectiveness can be improved by additional sources of. 6% of Damage taken Recouped as Life. Per quality has a 1% bonus. Solution: Incrementally improve the availability of this stat by adding it to the jewel modifier pool. Grants Level 20 Approaching Flames Skill. (11–12)% of Physical Damage taken Recouped as Life: helmet 600 default 0: 75: 3: While a Unique Enemy is in your Presence, (17–18)% of Physical Damage taken Recouped as Life: helmet 300. Depends on how you want to use them. You have 10% fire damage taken recouped as life You have 90% fire resistance You have 100% increased life recovery rate 50 damage of the strike is taken as fire which is mitigated by fire resistance Our character is dealt 50 physical damage and 5 fire damage Will we recoup 5 or 0. to get back money that you have spent or lost: 2. Server: PC, Xbox, PS. Then, if we take exactly 30% of damage recouped as life (18% from infused flesh and 12% from a ring mod) we can perfectly counteract the life loss without recovering too much life (this is important for LL, more on this later). It's not going to be 10% of your life, but 10% of the mana recovered, so if you have less life than the 10% of the mana it's trying to recover, you will commit suicide. AoE Radius: 22 Requires Level 24 Curses all targets in an area, causing them to be debilitated when they hit enemies and increasing damage they take while on low life. Life Recoup: The build requires as much recoup as can be reasonably attained. Category: Small passive skills. "Damage prevented" and "life loss prevented" is not the same thing. 105% of blocked damage on glancing blows gladiator wearing Advancing fortress, oppressor, crown of the pale king, wall of brambles, retch. The two notables on the tree that recoup life for damage (vampirism and infused flesh) do not recoup any damage as life if that damage was doen to your es. (175–200) % increased Charges per use. If you have any questions. Path of Exile item and currency. 80) seconds +(0-1) metre to radius Cursed Enemies take (30-58)% increased Damage while on Low Life Cursed Enemies are Debilitated for 2. So yes, all life regen from non-flask sources work. Mana before Life is a defensive technique that utilizes the The Agnostic and Mind over Matter keystone passive skills. The first 30% is immediately eaten by petrified blood's downside, so the remainder is what actually goes into our life pool. 1. Leech Mastery. “Seething” Divine Life Flask of “Sealing”, “Alleviation”, “Allaying” or “Assuaging”. PoE Links. AoE Radius: 22 Requires Level 24 Curse all targets in an area, causing them to take increased physical damage. I could then create a Heartbound Loop setup with reliable sustain. Effects. You wantednto change the wording, not buff it. DrSpectrum Chieftain • 1 yr. (10–15)% of Damage taken Recouped as Life (Attributes are Strength, Dexterity, and Intelligence) (Only Damage from Hits can be Recouped, over 4 seconds. Life Recoup. ah sad but Thanks :) maybe I can do some selfignite eye of innocence, mokus embrace cwdr shenanigans then. Buy PoE Currency Cheap. Reminder Text: (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) Anoint recipe: Clear Oil + Indigo Oil + Violet Oil. 3. Recoup is a term used to describe modifiers that recover some of the damage taken from hits as energy shield, life, or mana over 4 seconds. 40% increased Armour and Evasion Rating while Leeching. pretty sure they have their own slot like heist trinkets, not sure where myslef as I've not dropped one yet lol. (Patch 1. (7-8)% of Fire Damage taken Recouped as Life: FireDamageTakenGainedAsLife: 75 (9-10)% of Fire Damage taken Recouped as Life: FireDamageTakenGainedAsLife: 75 (11-12)% of Fire Damage taken Recouped as Life: FireDamageTakenGainedAsLife: 75 (13-14)% of Fire Damage taken Recouped as Life:. 2. 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; Reminder Text: (Recently refers to the past 4 seconds) (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) 100% increased total Recovery per second from Life, Mana, or Energy Shield Leech; Reminder Text: (Leeched Life is. The technique's effectiveness can be improved by additional sources of Damage is taken from Mana. (New) Every 4 seconds, Regenerate Life equal to 1% of Armour and Evasion. Rumi's Concoction. How many life are recouped? We take 2804 damage every 0. Just chillin. Life Recoup is a powerful life recovery layer that fills a nice gap in building defences in Path of Exile. 10% of Damage taken Recouped as Mana. have big mana issues with boneshatter. As shown in the above example, the life. (2-3)% of Physical Attack Damage Leeched as Life. 25% of Damage Taken Recouped as Life, Mana and Energy Shield. This can be modified with modifiers to Life Recovery Rate, such as the Soul of Arakaali and Trickster's Patient Reaper , reducing the duration it. She rose from the pit alive and anew. Payment: Visa, PayPal, Skrill, Cryptocurrencies. A place to talk about POE builds, mechanics and interactions. Existing items anointed with that notable would have the new notable Vampirism instead. pretty sure they have their own slot like heist trinkets, not sure where myslef as I've not dropped one yet lol. Replaces: +10 Dexterity Grants “15% chance to Avoid being Poisoned” Tattoo of the Tawhoa Shaman. +1 to Maximum Spirit Charges per Abyss Jewel affecting you. 00) Seconds Consumes 40 of 60 Charges on use +200 to Ward Requires Level 40 Restores Ward on use (20-40)% increased Duration Recover 4% of Life per Endurance Charge on use Lose all Endurance Charges on use Gain 1 Endurance. 0. 00 sec Can Store 1 Use(s) Cast Time: Instant Requires Level 16 Adds a buff that. Safe and Instant Delivery. AoE Radius: 18 Requires Level 16 Engulfs you in magical fire that rapidly burns you and nearby enemies. Continue reading "Zealot’s Oath PoE Life Flask Vitality. PoE Links. Act 5 has 44. Leech Masteries. 1. Safe and Instant Delivery. She rose from the pit alive and anew. Circle of Life Attr /15 ⍟. Now has 10-20% of Damage taken Recouped as Mana (previously 5-10%) Now has Gain 10-15% of maximum Mana as Extra maximum Energy Shield (previously 5-10%). 70% to life. Try to obtain one 15% of damage Recouped as Life roll on a Ring. Endgame Optimisation. There is 6 points giving 50% together, then there is body armor (I hope most common unique in this league) with 100%, then you can increase that stat with life recovery rate. I'm not German. Life Recoup Effects instead occur over 3 seconds. Arctic Armour: Gives less phys damage taken while stationary. Sep 03 Sep 10 Sep. PoE Discord (#wiki) FANDOM. But we get 100% of that 70% in return towards life. Omen of Return. Take 10000 Fire Damage per Second while Flame-Touched. veiled mod type [6] Cinderswallow Urn Silver Flask. + (60-80) to maximum Life. 12% of Damage taken Recouped as Life. (Had a bit of phys as ele but not enough) If I took a 2k hit I would lose all the ES but then get 100 life per second recoup before taking any damage into life. (175–200) % increased Charges per use. Freezing Pulse Spell, Projectile, Cold. Will "50% damage taken recouped as life" give me 30 from the 60 or 50 from the 100? Related Topics Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming comments sorted by Best. Chance to block reduced from 4% to 2%; physical damage increased from 16% to 20%; and accuracy rating increased from 8% to 15%. poe. (13–14)% of Physical Damage taken Recouped as Life: helmet 600 default 0: 75: 4: While a Unique Enemy is in your Presence, (19–20)% of Physical Damage taken Recouped as Life: helmet 300(9-10)% of Physical Damage taken Recouped as Life: Granted Buff Id: Aura Radius (if any), in 0. Leech4 is the internal id for the a Mastery Effect. The Shaper and Elder Physical Damage added as Fire/Cold/Lightning modifiers on Amulets now grant 8 to 11% (from 10 to 15%) and 12 to 15% (from 16 to 20%) of Physical Damage added as that element. (10-20)% of Damage taken Recouped as Life Young Napuatzi was thrown into the pits, an unwilling sacrifice, but the offer of her blood was refused. Version. Circle of Life provides "Gain 10 Life per Enemy Hit with Attacks" and "12% of Damage taken Recouped as Life". Effects. + (10–20) to all Attributes. 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; Reminder Text: (Recently refers to the past 4 seconds) (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) 100% increased total Recovery per second from Life, Mana, or Energy Shield Leech; Reminder Text: (Leeched Life is. You need a large pool of unreserved mana (losing out on the benefits of auras) with great mana regen required. Step-by-Step PoE Build Guide for Beginners & Casuals - Update for 3. If you have any questions. Mastery.