cl_interp_ratio works based of what cl_updaterate is and determine the interp as: interp (in seconds) = cl_interp_ratio / cl_updaterate I highly recommend using cl_interp_ratio over the other since it is more reliable. 033, with both using cl_interp_ratio 1. cl_interp_ratio 1 cl_lagcompensation 1 cl_pred_optimize 2 cl_smooth 0 cl_smoothtime 0. Make sure u put these commands before enter a server. cl_updaterate 66. krakow. cl_interp 0 //interpolation in ms. Just put snapshots_lan in your custom. 0152; cl_interp_ratio 1 While playing hitscan classes like scout or sniper: cl_interp 0. cl_interp_all is a console variable available in all Source games. doll Jun 7, 2020 @ 2:57pm. Лерп можно поменять консольной командой cl_interp <time>, где <time> - время в секундах. 033 for hitscan is recommended though. 033 value that gets thrown around is because someone accidentally dropped a 0 along the way in a recommendation, and that got spread around. Important note: the default dynamic crosshair file is cl_crosshair_file "" and not cl_crosshair_file default as counterintuitive as this may seem. He could be talking about a cl_interp for better connection and not laggier. The tickrate is set to 66 in CSS, DoD S and TF2. . And like how the danger sheild requires the other sniper to use it, abusing interp settings in a spy v spy is incredibly unethical. 0 interp is impossible unless offline or local server. 1" ) min. We have positionned "cl_interp" to 0 just before (if you don't understand, you didn't read explications of "cl_interp" bad student), so "cl_interp" will never be the. This is actually the main reason that the setting cl_interp_ratio 1 is most common for tf2. but after a while you get used to it. However, backstab aimbots remove the weakness of high interp, while keeping. These type of spies can be extremely annoying, especially. cl_interp_ratio and cl_interp have no interaction beyond that. posted about 4 years ago. 0152 seconds (after rounding). 033Possible think you phased through players, such as in a narrow space. 1-0. eu, a brand-new 6v6 pick-up game service for Europe 3 Insomnia71 is the debut of the "TF2 Zone" 9 hugs. e. Source: I changed the interp value to see if there was a difference - high interp gets. Only cl_interp 0 was removed. It worked without the config but it’s. 01 cl_updaterate 66 rate 60000 If you're connection is bad you have to remove the "//" from Bad Connection 2. Create a text file named Protect. In lmaobox there's a setting for fake lag. GitHub Gist: instantly share code, notes, and snippets. Plonk that in autoexec. cl_interp 0. Toggle navigation CFG. At 66 ticks (controlled by update/cmdrates) the server updates the client 66 times per second. 0303 on bad connections = . Originally posted by BezaoBuilder: Originally posted by BALLS!!!1: Interp absue is trying to emulate backtrack (a feature in many cheats) but sucks at doing so. I'm going to give a short overview of Interpolation, what this means in terms of games on the Source engine (such as TF2), what the different values of cl_interp and cl_interp_ratio. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. 106. This leaves you 2 options to tweak the duration of your interpolation buffer. 007 (high ping 34 = 0. cl_cmdrate 40. 0152 hitscan = . cl. Or if they don't have one, place the files into steamapps/common/Team Fortress 2/tf/custom folder. cl_interp 0 is a terrible idea. . This means setting cl_interp 0. 0303030;cl_interp_ratio 2 // Interpolate over 2 snapshots to avoid issues where one snapshot is dropped. Community News tf2pickup. Viewmodel_fov - experiment with this, i find that about 140 is good for my soldier but i use 90 for demo. Jul 17, 2017 @ 6:02am Please elaborate. So i kept trying untill i removed the config files from custom. 1 or higher. This will automatically put you on the servers default tickrate regardless of what it is. . one more thing to note, if your internet isnt that great and you get a lot of packet loss, you may want to up your cl_interp_ratio to 2,3 and maybe even 4 if its terrible, but usually 1. Example cvar values: cl_interp 0 cl_interp_ratio 1 cl_updaterate 1000000 This setting is no longer possible since the August 21 2020 Patch unless the server has set sv_maxupdaterate to a higher value. With 0. // misconception is that if any more frames are generated than your monitor can. Let's say your cl_updaterate is 66 and you want to reset it to the default (which also happens to be 10, btw). 1. The first number is the value of cl_interp. . if your connections really good then you can usually get away with 1 without any. It draws both the hitbox with normal ping, and the one with like 1000 ping. Voy a dar una breve visión general de la interpolación, lo que significa en términos de juegos en el motor. Secondly, yellow lerp means packet loss which is why your game feels jittery. Unlike hacking, scripting is built into Team Fortress 2 and is not banned by VAC (Valve Anti-Cheat). I advise to try the least value (0) and gradually increase it if you meet any problems. ago. Networking in source games; Health care; Set up a TF2 server; Configs; Tools. This is the time between every packet of data. Generate; Server config; Articles. Therefore, your cl_interp setting is incorrect. Some people like to use cl_interp_ratio 1 for projectiles because it minimizes the delay before you see the rocket and for super low ping+stable connection (LAN or living next to the server). The final interpolation is derived from cl_interp_ratio / cl_cmdrate. "Thanks a lot! :D I searched for it, followed the first link and basically just did this: Type "rate 25000" into the console Type "cl_updaterate 66" into the console Type "cl_cmdrate 66" into the console And now it's working! Thanks a lot! :D :D You're awesome!"For a good connection, the settings would be: cl_updaterate 66 cl_cmdrate 66 rate 30000 cl_interp_ratio 1 cl_interp 0. alias net_soft "cl_interp 0. it literally allows you to delete players instantly. I need to take a shower after this one. ago. cl_interp_ratio works based of what cl_updaterate is and determine the interp as: interp (in seconds) = cl_interp_ratio / cl_updaterate . if you're using wifi your. it literally allows you to delete players instantly. Source Engine 2007 / Source Engine 2009 (TF2 – DoD S – CSS) + Left 4 Dead Engine + Left 4 Dead 2 Engine + Alien Swarm Engine cl_interp = cl_interp_ratio / cl_updaterate. Let me point put that TF2 itself limits how much internet it uses, impacting the speed of hitreg and packet updates and things like that. 0152 cl_interp_ratio 1 cl_lagcompensation 1 cl_pred_optimize 2 cl_smooth 0 cl_smoothtime 0. org launches tf2pickup. yes, spy SHOULD be forced to endure a lot to get into backstab position. From mastercoms TF2 config; cl_interp 0. It depends on your interp settings actually. This looks like a interp configuration problem. These type of spies can be extremely annoying, especially. 11 years ago. cl_interp 0. ago. Team Fortress 2. See you in game lmao, exploit? Its a console command available for everyone, it's a setting. 034 in your autoexec. 033 viewmodel_fov 90 fov_desired 90Upcoming Events 4d › ETF2L 6v6 Winter 2023 Playoffs: Grand Finals & Losers Finals 1 3d › ETF2L 6v6 Winter 2023 Playoffs: Winners Finals & Losers Semifinals 1 1d › RGL S11 Intermediate Grand Finals: #1 konrad gaming black vs. 1” Which this setting will show 100ms lerp on netgraph (I will explain more about netgraph). If you don't know how to typ. 01 cl_updaterate 66 // The tricks to get 1. GitHub Gist: instantly share code, notes, and snippets. txt and type in autoexec. 0352 currently Set cl_interp to 0. As with tf2, I like to set my interp to the lowest value as my shots are usually more accurate. You would do this by typing the command: cl_updaterate "" Bingo. A. 0078125 (you will get 0. Skip to content. This has probably been asked 295629 times before but, what are the best optimal interp settings for hitscan classes and projectile classes? I always have a decent connection to servers ie. the cl_interp / cl_interp_ratio cvars aren't really as abusable as people make it seem, the average tf2 player isn't really expected to be well-versed in how the engine's networking works a very very very common misconception that people have is that they think what they're seeing on their screen is what everyone else is also seeing, just with. If it doesnt wherever you saved the commands in your config isnt being executed properly. cl_cmdrate 40 cl_interp 0 cl_interp_ratio 2 cl_lagcompensation 1 cl_pred_optimize 2 cl_smooth 0 cl_smoothtime 0. Fixes an exploit related to cl_interp, in which the ConVar values changes, but CBasePlayer::m_fLerpTime doesn't. Dewa Nov 2,. 033 value that gets thrown around is because someone accidentally dropped a 0 along the way in a recommendation, and that got spread around. Interp . c_interp is a command that creates false lag. Basically you can stick "cl_interp 0" in your pyro. 015 (lerp: 15. Before, I was able to set cl_interp 0 to 0, and it would be at 0. If cl_interp_ratio = 0, client considers 0, server considers 1. Scripting is the use of configuration files (. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Firstly, try. lower is better, just do cl_interp 0. I said to them that this was a case of cl_interp abuse. 0152 rate 60000this is a you problem. 2, etc] Been trying out Cl_Interp 5 and tbh it just makes your game really laggy and you wont see results. Cl_interp 5 spy. cl_cmdrate and cl_updaterate should be 66 - the maximum vanilla server tickrate. No. cfg","path":"config/mastercomfig/cfg/comfig/comfig. cl_interp_ratio. cl_interp_ratio 1. alias net_soft "cl_interp 0. tf2-settings. Set cl_interp_ratio to 2, unless you have a very good reason to use a different value. This is a general guideline for cl_interp_ratio and which value to choose: Choose 1 if you have basically no packet loss or packet loss is very uncommon;. There's also a setting to draw hitboxes. Perhaps you misunderstand what cl_interp 0 means. Howdy fellas!Today here are some tips on how to deal with spies that abuse the cl_interp commands. r/tf2. 0 = LAN. 0. When set to 0, the optimization is run; only the set of entities that need interpolation are considered. the cl_interp / cl_interp_ratio cvars aren't really as abusable as people make it seem, the average tf2 player isn't really expected to be well-versed in how the engine's networking works a very very very common misconception that people have is that they think what they're seeing on their screen is what everyone else is also seeing, just with. 1 seconds, which derives from the default cl_updaterate 20. dem files. Сервера Team Fortress 2 (без специальных модов) генерируют состояние игрового мира 66. Interp difference between hitscan and projectiles is odd, the most ideal settings that are used for hitscan are the following. rate 50000 - not sure if correct but itsxwhat i use. Automatically enabling damage numbers (which. 1 To test that these settings have worked type net_graph 1 in console and it should look something like this: You can only change all the settings in spectator mode or in the tf2 menu. cfg, open it with notepad and delete everything inside. 0303 // change to whatever you like for certain classes projectiles/popping uber/flames = . cl_cmdrate 67 cl_interp_ratio 1 cl_lagcompensation 1 cl_pred_optimize 2 cl_smooth 0 cl_smoothtime 0. Go into your C:Program FilesSteamSteamappsCommon]Team Fortress 2 fcustomMy Custom Stuffcfg folder (Or create all missing folders) 2. 2, 1. cl_interp_ratio 1. Type into console cl_interp 0 for projectiles and use 0. I said to them that this was a case of cl_interp abuse. Make a file inside the cfg folder and name it ‘user’ (without the apostrophe) Drag the customised files in there. This will update you at least every 2 ticks and won't cause massive packet loss. 0325; -cl_interp_ratio 1; -rate 97000; -cl_updaterate 66; -cl_cmdrate 66. 0303 cl_timeout 60 cl_pred_optimize 2 net_maxpacketdrop 0 rate 80000. 0134 cl_interp 0Add a Comment. 0152. spy is fucking broken at the moment, you can either: -use cl_interp and basically cheat -or play legit, walk up behind someone, stab them in the back, but for some reason it doesn't register as a backstab for some unknown fucking reason so. It can be customized to fit different levels of quality and a few other miscellaneous addons for personal preference. cl_interp 0 cl_interp_ratio 1 cl_updaterate 66. If you have cl_smooth 0 while watching STVs or . The worse part of it all is the delay between your actions and the server. Ok you can do this in console before you join a game, when you are dead in spectate or just waiting in spectate before picking a team. If you still have trouble, go back to defaults. If you don't know what you're doing at all, I. 5, 2. eu, a brand-new 6v6 pick-up game service for Europe 3 Insomnia71 is the debut of the "TF2 Zone" 9 hugs. What? How the hell is changing settings that some players NEED to change to play the game cheating? Articrus Spy • 3 yr. I used to play tf2 (quit like 6 months ago), and back then I understood how these settings interacted with each other. This has probably been asked 295629 times before but, what are the best optimal interp settings for hitscan classes and projectile classes? I always have a decent connection to servers ie. scout, sniper, heavy ect) put cl_interp 0. and cl_interp just put 0. 0152 and setting the others the most consistent way. I find that a good all around interp is 30-33. So basically if u type cl_interp 0 (less lag) in my console, sentries will lag but i have good ping. You can not get away with this in TF2. arcfox72 • 6 yr. 0303 cl_interp_ratio 2 cl_updaterate 66 cl_cmdrate 66 cl_smooth 0 cl_smoothtime 0. I'm wondering if I can adjust these values to fix it? rate 60000 cl_interp 0. Quoteing valve developer "Unfortunately Valve's games still default to a minimum interpolation delay ("lerp") of 100ms, a value tuned for the era of dial-up modems!" Even though they had added the formula below! Setting their cl_interp_ratio to 1. The first video fully featuring my new audio setup!6 Frags – +. 2. ago. 5> - Sets how far character models are interpolated (drawn away from their actual position) in the world, a good standard value for hitscan weapons is 0. 0333 or cl_interp 0. cl_cmdrate 66 cl_interp 0 cl_interp_ratio 1 cl_updaterate 66 rate 196608 cl_smooth 1 cl_lagcompensation 1 cl_pred_optimize 2 Windows optimizations. 034 cl_interp 0. 0152; cl_interp_ratio 1; cl_updaterate 67; cl_cmdrate 67; rate 100000 And what it does is changes your interp to 15. Idk I just got this off of a youtube video. I think it's complete bullshit and should never be used in a real match, but I wanted to try it out with a friend. These are the values I most commonly use: cl_interp 0. It draws both the hitbox with normal ping, and the one with like 1000 ping. org launches tf2pickup. Team Fortress 2 Scripts Other/Misc Tf2 better melee hit reg and tips. 0152 in your auto exec so you don't have to type it in every time you launch tf2. cl_interp 0. tf is back after five years away 3 LAN Downunder 2023 viewer's guide 1 A new NTF2CL takes place this weekend 10 NOOBPANZER II: The Re-Panzering 10 2017 called, SVIFT are back 6 /for. 031" 弹道参数最优选择 cl_interp_ratio "1". 0152; cl_interp_ratio 1; cl_updaterate 67; cl_cmdrate 67; rate 100000 And what it does is changes your interp to 15. The default interpolation delay is 0. #11 millc0r. cfg. 2. Your interp may be changed using the commands "cl_interp xxx" and "cl_interp_ratio xxx" placed inside your autoexec. From mastercoms TF2 config; cl_interp 0. 0152,使用枪械类兵种的最佳参数为:0. ago. {"payload":{"allShortcutsEnabled":false,"fileTree":{"config/mastercomfig/cfg/comfig":{"items":[{"name":"comfig. tl;dr. After adjustment So after I adjusted, my fps and ping remained, but the values on the right side becomes what the two servers are, 64 ticks/s. Therefore, your cl_interp setting is incorrect. 1. cl_interp = 2 / 66 = 0. 01 in my config, respectively. Just the way I like it :3 Anyhow, in this video I show you how to get 15. I am pretty sure this 0. 0155 //Projectile weapons. You can't change while you are alive, so it is basically useless. An example of a devonly (and hidden) command that works is "cl_interpolate", not to be confused with "cl_interp". and you should really have cl_interp 0 or cl_interp 0. cl_interp 0. doll Jun 7, 2020 @ 2:57pm. Thanks for 1k views and helping me to understand Backtracking more!now almost 6k what th. ago. I investigated a little more and realized his ping was around 900 and he was teleporting around a lot. 5 // Use an interp timing that accounts for occasional snapshot interval drops. 02 cl_interp 0. cfg in Team Fortress 2/tf/cfg. However both are hittable. interpolation period = max( cl_interp, cl_interp_ratio / cl_updaterate ) You have cl_interp set to 0 so it is using the other side of the function. Altering your lerp shouldn't affect your framerate or internet - it will however make the common infected's movement choppy. I suppose you should use cl_interp 0 and ratio 1 only on LAN, however interp 1 and ratio 1 or 2 depends on your preference I go with interp 1 and ratio 1 online if I have about 30 ping. AVDITOR. That is not cl_interp. yes, spy SHOULD be forced to endure a lot to get into backstab position. #1. Team Fortress 2. TF2 uses the greater of cl_interp and cl_interp_ratio. I'll add that I play mostly on casual servers and i have very good internet in case that helps. No long-term contract. 033000 #9. A common. This bug can cause the game to register shots incorrectly. ago. 05; cl_interp_ratio 2" // This is the safest "comp" setting. The server assumes the interp to be whatever is reported by the client and thus you can't change it while connected. ːtabbycatː tf2 cl_ragdoll_forcefade 1 cl_ragdoll_fade_time 0 cl_phys_props_max 0 mat_phong 0 cl_interp 0. Oct 6, 2018 @ 8:55pm Update, when I manually change it when I open up the console in tf2, it doesn't change #10 < > Showing 1-10 of 10. 0152 second buffer, so if your ping goes out of control, it doesn't. 2, but it's pretty much always orange so I'm worried maybe using it is a big no no. 1" to cl_interp "0". 000000 max. I set my cl_cmdrate 0 and in pubs or community servers (like Uncletopia EU) I get 1-20 ping But i'm not sure if it is a good thing or bad thing, Can someone enlighten me with this? edit : here's my autoexec, at least what's related about this cl_interp 0 cl_interp_ratio 2 cl_updaterate 66 cl_cmdrate 0There is a small problem in TF2 and maybe other games. 031 and ratio 2) OFFLINE cl_interp 0 cl_interp_ratio 1. First, I tried opening the console during a casual match and typed cl_interp 5 ,like I saw in that. Recommended server and ping settings: these commands HELP fix bad hitreg, delayed shots, missing info, and lag in general USE THIS COMMAND TO TEST HOW THESE NETWORK SETTINGS AFFECT YOUR GAME: in a server type net_graph 1 be sure to focus on the “lerp” value in the bottom right if it’s white it’s fine but if it’s orange. cl_interp 0 and cl_interp_ratio 1 is not optimal for hitreg in TF2. 6"/360. 05 This config will help with. Put your launch options in there like so: (Part after the interp_ratio are examples) -cl_interp_ratio 1 -windowed -noborder -full -dxlevel 90. Just drag the downloaded file into your tf/custom folder, and mastercomfig takes care of the rest. 1 and they animate fine if it's at 0. I'll add that I play mostly on casual servers and i have very good internet in case that helps. Found a solution, for some reason Interp was set to "cl_interp" = "1. I used to play with a cl_interp setting of 0 or 0. (SteamsteamappscommonTeam Fortress 2 fcfg) i've put all the commands in there, and, if you want you can delete the "optional" part on top via notepad, and then overwrite the original. cfg. No. Team Fortress 2 2007 Browse game Gaming Browse all gaming It’s cable reimagined No DVR space limits. 0. If you're experiencing trouble, use this. cl_smooth 0 cl_smoothtime 0. usually I use hitscan which is cl_interp . So for each class I have a cfg in TF2's files so that the cl_interp settings will change for each. And then booted up tf2. The cvar "cl_interp_ratio" acts as a limiter for cl_interp and they are somewhat redundant. people wanting Heavy update. A target's playermodel will be ahead of the hitboxes if the target is taunting. 0. but after a while you get used to it. 1" (Default 0. Yeah, it makes tricks tabs x1000 times easier is you abuse it right. 0152 hitscan = . 0152 + cl_interp_ratio 1 is often used for projectile classes but can cause packet loss. cl_cmdrate 66 cl_interp 0 cl_interp_ratio 1 cl_lagcompensation 1 cl_pred_optimize 2 cl_smooth 0 cl_smoothtime 0. 0152 and hitscan should use cl_interp 0. Your rate should be based off these such that you are actually receiving all 66 and able to send all 66. I'm not a mod but r/TF2 and r/TF2fashionadvice. It seems allot of people argue over what this should be for Scout. 5, 2. People complained about him and called him a hacker and the spy didn't react. 030303 cl_interp_ratio 2 cl_updaterate 66 cl_cmdrate 65 cl. cfg. But if i type cl_interp 1 (more lag) my sentries wont lag, but i have a more ♥♥♥♥. There's also a setting to draw hitboxes. a lower interp will make. Firing through small holes in walls minimizes the space enemies can shoot back through. 0227272;cl_interp_ratio 1. Choke is not necessarily a negative indicator, it could just mean that the cl_updaterate setting is too high. Team Fortress 2. 4, when I have 1 and 0. Idk I just got this off of a youtube video. tf2-settings. 033, but recently i noticed my shots weren't firing as fast as the interp setting so i checked my interp this is what i got cl_interp "cl_interp" = "0. 0303). CS does not have extrapolation disabled. cfg, paste it in the same place, rename the copy to autoexec. I think it was the interp ratio divided by the cmdrate or something. 0, but you can only use 0. #3. What also resets is the cl_mute_all_comms command, constantly being reset to 1 and making me really fucking confused as to why I can't see my own. best interp settings for soldier on 100-120 ping. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. 050 **Step 3: Create your autoexec file. Store: offers:vorobey. Decided to do a quick test and I am now convinced it is a bad experiance that. 6 and HL1, and 30 in L4D, L4D2 and TFC. Best TF2 İnterp Settings. r/tf2 • I'm not a mod but r/TF2 and r/TF2fashionadvice has been FLOODED with "can you name my weapon" posts, and they make my anger issues go off. A. cl_cmdrate 66. Howdy fellas!Today here are some tips on how to deal with spies that abuse the cl_interp commands. Seems I've fixed it thanks. The truth about "cl_interp 0. 1) the skeletons and other bosses are 60 fps for me and most others. 0 Frags. 0152 (for projectile classes) Non-Command Settings: Advanced Options> Enable Advanced Spectator Hud for Tournament Mode Options>Keyboard>Change duck to LeftShift instead of CTRL Options>Video>Advanced>Motion Blur Disabled Launch Options in Steam: (Right click on TF2 in your library, select. ago.