poe cast when damage taken. EDIT: I get it, they don't want you to use a granite flask of ironskin and a few armor pieces and get 20k-30k armour. poe cast when damage taken

 
 EDIT: I get it, they don't want you to use a granite flask of ironskin and a few armor pieces and get 20k-30k armourpoe cast when damage taken  Scenario 3: MS manual cast + you have insane reaction time

Movement could also be improved for self-casters, such as allowing movement during spell repeats, perhaps at reduced speed. For getting spirit offering to work off cwdt you’ve got to use cwdt-unearth-spirit offering- (extra projectiles from something, usually GMP). The support gem "Cast When Damage Taken" (CWDT) is used to automatically cast one or more spells linked to it when you are dealt a certain amount of damage (of whatever type). The damage counter doesn't accumulate while the spell is on cooldown, so they will all just get out of sync from your intention. [3. 4 seconds. Between Path of Exile’s seven distinct starting classes, Marauder represents the most straightforward, pure Strength-based option. ago. Bonechill supports any skill that can chill enemies or create chilling areas. 45 = 58. so, my question is: if you support a guard skill with cast on damage taken, when you take a hit, does the buff affect that hit, or just subsequent hits?. Consider the little I've learned about them, I know they get endurance charge on melee stun so it would make sense for it to work. This is reduced by our fire resistance and other reduced/less damage taken effects. Right click to remove from a socket. 1. 1 version but with adjusted values for amount of damage taken needed to trigger the gem. 00 secCan Store 1 Use(s)Cast Time: InstantRequires Level 16Spends a portion of your mana to grant a buff that takes some of the damage from hits for you until depleted. To sustain using mana, you need a large enough mana pool to cast it at least 3 times. I think he means, if I put CWDT + Molten shell on my golem will he use molten shell. We take 2940 Damage in total, so the Cast When Damage Taken Gem should have a lower damage threshold than that. Quote this Post. • 8 yr. Yes, you can support triggered spell gems with (some) support gems. Ideally, People would rather immortal. Oldmetal. This week’s episode showcases a level 86 Shadow in the Standard League that obliterates the contents of high tier maps despite having no active skills. Ward and life were probably around 1200-1400 each. feel free to ask in the various question channels on the Path Of Exile Discord! I am a bot, and this action was performed automatically. 1. I tried cast on damage taken and vengeance which i use for other stuff but i won't trigger the totem. 1. You take 1,250 damage and Recover Life extremely quickly and survive. You can in theory, but realistically it doesn't work very well. 0:It does work, I use it all the time on my summoners, just make sure to hover over your CWDT and look at what level it supports up to, and then make sure the bone offering is at the level or bellow the level CWDT can support. Posted by. It’s a very powerful one-handed/one-handed weapon plus shield combo, which can be used with any character or ascendancy class. Cast on Melee Kill -> Raise Zombie/Spectre, Detonate Dead Cast When Damage Taken -> Enduring Cry, Molten Shell, Rejuvenation Totem, Shockwave Totem, Decoy Totem Cast on Critical Strike -> I got nothing. The recent change in the 1. This is a cheap spinning cast when damage taken / cast when channeling build I achieved Lvl 96 in Delirium league with. Great! You can stack life, mana, and ES with stat stacking and then turn those defensive layers into into damage. 0Minions cannot gain the Lifetap buff. As far as I know, you should still be considered to be casting a spell if you do so from CWDT. Cast when Damage Taken. 2. The buff also grants immunity to bleeding. Reseting yourself when you're about to die? This seems like Forbidden Taste+Used when you take a savage hit; It's pretty good, can't see a downside other than a change in positioning which is pretty much intentional rubber banding---. It's in position two in the four link. Armor 2: Malevolence, Herald of Purity, War Banner + Determination. on Mar 30, 2022, 5:24:04 PM. Path of Exile has now officially lost over 50% of its daily peak players on steam since the start of 3. Cooldown Time: 0. CWC = 3. For CwDT+EC+IC, level it up to the point when the trigger damage is 70~80% of your max life/es. Miroslav100 • 2 yr. 5 + 3) from the initial trigger (longer with increased duration) CWDT starts recording damage again. Cast when Stunned has several advantages, which may tip its balance in its favour, depending on your character's build: Characters who use energy shield or Mind over Matter will typically have more hit points than their Life pool (for purposes of stunning). Cast when Damage Taken Support, Cast when Damage Taken Support . Boneshatter Attack, Melee, Strike, AoE, Duration, Physical. Problem solved. The most common use-case is to link "Cast when damage taken" to a guard skill in order to protect yourself after you take a big hit, so you. Quality 20. Popular one right now is cast when damaged + end cry + molten shell. ; Effects that change the damage to be taken from other objects 'before your life or enegy shield', such as Frost Shield. 0. Quality 20. 1) Blood Rage (you take 4% of your maximum life as physical damage per second) 2) Cast when Damage Taken + Active Skill (trigger: cast when X damage is taken) If I cast Blood Rage, why isn't Molten Shell triggering after X seconds have elapsed (condition: when X seconds x . (I've ran 20 or so maps and it hasn't procced. Temporal Chains Spell, AoE, Duration, Curse, Hex Level: (1-20) Cost: (16-33) Mana Cast Time: 0. It can also be used with Cast when Damage Taken Support Cast when Damage Taken Support Support, Spell, Trigger Icon: ! Level: (1-20) Cost & Reservation Multiplier: 250% Cooldown Time: 0. Cast when Damage Taken Support Cast when Damage Taken Support Support, Spell, Trigger Icon: ! Level: (1-20) Cost & Reservation Multiplier: 250% Cooldown Time: 0. cwdt + immortal call + molten shell. 23 Expansion Timeline tenkiei - October 9, 2023. Trigger Supported Spells when you take a total of (528–3272) Damage. Dump this Rage with Berserk for big gains in character size, damage and. The problem with the Cast When Damage Taken (cwdt) and Steelskin combo is that the higher CWDT's level, the more damage is required to trigger it, thus rendering steelskin moot: for example, a level 18 Steelskin can block 1711 damage, but requires a level 14 CWDT. The difference between a low level blood rage and a high level one is pretty huge. And it is a full explanation of the order of operations calculation that occurs from the moment you intercept a damaging hit or step on a damaging ground effect to the actual moment you receive the damage. Molten Shell Spell, AoE, Duration, Fire, Physical, Guard Level: (1-20) Cost: (8-12) Mana Cooldown Time: 4. Cast When Damage Taken Setup. Adds 1 to (30–50) Lightning Damage to Attacks. It does work, I use it all the time on my summoners, just make sure to hover over your CWDT and look at what level it supports up to, and then make sure the bone offering is at the level or bellow the level CWDT can support. if you have a lv1 CwdT and a lv3 CWDT, lv1 goes off at 500 dmg, lv 3 at 750. Cast when Stunned has several advantages, which may tip its balance in its favour, depending on your character's build: Characters who use energy shield or Mind over Matter will typically have more hit points than their Life pool (for purposes of stunning). Use your brain for best combo for your needs. 5 (= 50% inc frequency) = 1,500 dmg per second before resistances, which is equal to 375 dmg per second after 75% resist. 2, it covers the 4l cast when damage taken support. Step5 repeat forever until you took off the ring. since the trigger spells have an internal cooldown of 0. Quote this Post. Skill Functions and Interactions. 5s (1. Shares a cooldown with other Guard skills. Continue. Volley, Desecrate - Spell Cascade, VD - A. ago. Cast when Damage Taken Support. If these three gems were linked, you'd have a skill that lets you drop a Totem that shoots Ice Shots, and the CWDT would be useless. Everyone who does is an idiot, yada yada. Armor 4: Cast When Damage Taken + Molten Shell, Pride. 00% Requires Level 28 This spell removes some life from one of your Skeleton minions near you or the targeted location to deal chaos damage in an area around it. Yet regardless of how much damage the fireballs are doing, the thorns damage is consistent. It does not grant a bonus to your character, but to skills in sockets connected to it. 0. You can always check the wiki for that stuff. -KaOtiC- • 5 yr. Requires Level 38. i tried to use cast when damage taken with molten shell on a trigger wand, and its not working. i am very confused about this skill linked with multiple spells. When I put Summon Ice Golem on my bar, it's grayed out showing that it cannot be self-cast. The damage you take is reduced by anything that mitigates physical damage such as armour, endurance charges, pantheon, and physical damage conversion. Lower levels of Cast When Damage Taken require less damage to trigger (Use Level 1 for this build). In section 2. Posted by. At level 1 is around 300damage and at levek 20 it's 3000 damage. All damage counters will be reset to 0 upon entering a new area. Yeah, that would be super strong, but therefore also basically mandatory (like before) and simply an uninteresting defensive mechanism. Vrozen Scion. • 9 yr. 3. This page was last edited on 8 June 2016, at 06:57. if you vendor a gem with an orb of scouring it will reduce its level by 1. In this case it adds . - After the 4. 53 aps for raw 1147 pdps. This is a proof of concept of a cast when damage taken discharge build. This also results in more stuns per damage taken. 25 second cooldown of discharge provided by endless misery. A couple ‘spell-fortify’ ideas: Gain ward on self-cast; this mechanism is underutilized in PoE and works well in Last Epoch. Damage taken Recouped as X on the tree. Per 1% Quality: 1 Superior 2 3 Supported Skills deal 0. All Guard skill gems. 0. Depending on how many sockets you have left you could use Wither CwC Tornado infused channeling and channel for 0. Vaal Righteous Fire + Cast when Damage Taken question. Cast Time: 0. The duration and the lowered damage taken improves with the number of endurance charges used. Consider the little I've learned about them, I know they get endurance charge on melee stun so it would make sense for it to work. 20 sec Can Store 1 Use(s) Cast Time: Instant Radius: 36 Requires Level 24 Casts an aura that adds fire damage to the attacks and spells of you and your allies. Question about Cast When Damage Taken, Immortal Call, Flame Dash setup. This also results in more stuns per damage taken. Part 1Steelskin Spell, Duration, Guard Level: (1-20) Cost: (4-16) Mana Cooldown Time: 3. Complete the Quest in Act 4 The Eternal Nightmare. Cast time reduced from 1 sec to 500 ms. s0meCubanGuy • 4 yr. Simply losing life should bypass this. However, the damage cannot be blocked or evaded via evasion rating/. Cast When Damage Taken + Curse on Hit. Thanks for the quick response guys. Legacy Vinktar is a must in this build because instant leech for both mana and hp are required. 25 sec Can Store 1. Let's just say it's level 68. comments sorted by Best Top New Controversial Q&A Add a Comment . Cast When Damage Taken does not trigger exactly at its damage threshold. The buff grants added lightning damage based on the amount of mana spent by this skill. Triggered spells don't use mana, or take up the characters time with their cast time. Also the higher your CWdT gem is the more damage you have to take before it procs. It will also slow down and even kill enemies. Basically that means your character isn't 'stunned' when you use the abiliity, which is a huge problem for non 'cast on damage taken' defensive buffs atm. Daylyt Necromancer • 6 yr. 25% less physical damage taken, not 100%. Trigger Supported Spells when you take 3580 total Damage from Hits. Cast When Damage Taken + Temporal Rift. Immortal Call is a guard spell that expends all endurance charges when used to apply a buff that lessens the physical and elemental damage taken the player receives for a short duration. I'd suggest using bone armor if you are using minions and still need a bleed immune. 26. Cast When Damage Taken with Ice spells. Through the unique item eye of innocence, every time we ignite an enemy we take 120 fire damage – triggering our cast when damage taken setups that leave lingering blades on the ground that are exploded for extra. Personally I'd use cold snap + added cold + ele prolif. 1 version but with adjusted values for amount of damage taken needed to trigger the gem. 00% Effectiveness of Added Damage: 60% Requires Level 16 Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them. Enjoy!Be s. Reduce skeleton duration to 0. Every time we ignite an enemy, we take 100 fire damage. 1: from 200% to 250% of base from 1-20 2: added phys damage from 11-17 to 158-238 3: melee strike range, from +0 to +2 4: physical damage taken per trauma from 6 to 194 (yikes) 5: more damage per trauma from 2% to 4%. At 20q it adds 10% increase. That build had the 2 options of have mirror tier gear or not have any damage. This week’s episode showcases a level 86 Shadow in the Standard League that obliterates the contents of high tier maps despite having no active skills. You shoot Chaos Projectiles but with each cast, you're also dealing Chaos Damage to your Character that is equal to 40% of Maximum Life and 25% of Maximum ES. This will impact life leeched from attacking enemy totems and the damage dealt by Righteous Fire totems. Would've had some absurd things like Spellslinger with 80%+ mana reservation reduction having 8 six-linked spells shooting off with every attack or Hiltless cyclone builds with 8 six-linked Cast When Damage Taken setups, otherwise. • 9 yr. Legacy Vinktar is a must in this build because instant leech for both mana and hp are required. In this article, we’ll explore. This only works for spells manually cast by the caster or by a spell-casting spectre. Molten Shell - provides an immense absorption shield based on your armour for a short duration. cwdt + immortal call + immortal call. ) Cwdt blade vortex inc duration knockback. Haste 34%. Any flat added damage will affect this ratio—the more damage added, the less effective it is to level up the Cast when Damage Taken gem. Dark Pact Minion, Spell, AoE, Chaining, Chaos, Nova. Base duration is 1. ; Your Aegis (you can't have multiple aegises). e. You could do Poison Arrow CWDT without linking it to trap. I can activate vaal molten shell with enough souls to give myself a huge defense boost if I need it. Leech works on any damage, and high level molten shell does a lot of damage. in this video I do my best to explain how the Cast When Damage Taken Works. cast when damage taken (6lvl) + phase run (8lvl) + blood rage (10lvl) + immortal call (8lvl) =skill can't be used. It’s not your level that’s the issue the gems themselves aren’t correct your immortal call level 5 needs cwdt 3 if you read. This means that using 2 Storm Secrets instead of 1 gives you 33% more damage (i. cwdt Level 20 + immortal call not linked with cwdt Level 19 + immortal call. Trouble with steelskin and cast when damage taken. 50 sec Requires Level 24 Curses a single enemy, giving a chance to double the duration of stuns on them. 0. Yes it does, but remember Molten Shell is practically useless with a low level CWDT. Icon: ! Can Store 1 Use (s) Requires Level 38 Each supported spell. i am very confused about this skill linked with multiple spells. Since I did that, the cast when damage taken is no longer working, vaal molten shell. You cant use skills that are supported by CWDT, this is completely normal. Skill gem Icon Description Mana; Anger Anger Aura, Spell, AoE, Fire Level: (1-20) Reservation: 50% Mana Cooldown Time: 1. Daylyt Necromancer • 6 yr. Level: 1–20. Oldmetal. its based on the damage dealt in relation to the targets hp. I've also found a Cast Damage Taken one in the first week of Nemesis -. Step5 repeat forever until you took off the ring. The main way this tool operates is by using datamined alt-quality gem weights from poedb, and by comparing it to the cost of various gems and lenses, it will. This does not apply to damage over time, since it does not hit. However, when Divine Blessing Support is added to an aura skill (e. So i have set up orb of storms with the support gem it was working before but now it has stopped doing it automatically. 2. I'll uphold it with the classic Shield+Notable+PoF combo, enough life regen and a Cloak of Defiance to take some of the damage on my mana. Supported Skills deal 25% less Damage. on Nov 13, 2013, 4:35:14 AM. For example - I have 5. Cast when Damage Taken Support automatically triggers the supported skill gem when taking a hit. 00 secCan Store 1 Use(s)Use Time: 0. 19, just 7 days into the league. - Steelskin goes on a 3s CD. 3. RedditMattstir Occultist • 3 yr. It has a value of 16 and is related to other skill gems, items, and keystones. 5⇒6. 1) Blood Rage (you take 4% of your maximum life as physical damage per second) 2) Cast when Damage Taken + Active Skill (trigger: cast when X damage is taken) If I cast Blood Rage, why isn't Molten Shell triggering after X seconds have elapsed (condition: when X seconds x . The maximum level requirement for its supported gems. Per 1%. 25s (CWDT cooldown is 0. Per 1% Quality:1Superior2Anomalous3Divergent0. skills with a reservation cannot be triggered. 25% less physical damage taken, not 100%. On the skill tree you collect the increased skill effect nodes. Version 1. Trigger Supported Spells when you take a total of (528–3272) Damage. No, Enduring Cry was made a "war cry" specifically because of the Cast When Damage Taken - Enduring Cry - Immortal Call combo. It's a strong offensive option (still some mob distraction too). Popular one right now is cast when damaged + end cry + molten shell. BBQ1. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. So with 180% max health damage taken: your health gets reduced by 50% straight (not protected by PB) and after that, 130*0. 00 sec Can Store 1 Use(s) Cast Time: Instant Requires Level 24 Applies a buff that protects the lower half of your life, preventing some of the immediate life loss when damaged by hits and applying the loss over time instead. Empower (Level 2) 2. Cast when damage taken has a damage trigger. ago. ago. Ah. I have cast when damage taken gem in a 4-link with vulnerability and immortal call (plus increased duration support). Scold's Bridle makes the character taking enough self damage (after mitigation from MoM) to tigger Lvl 21 cast when damage taken support, therefore casting 10 spells per cast. Dude, did you not read the post above yours? This is. Posted by Shantsung on Jul 14, 2015, 9:22:02 AM. Petrified Blood Spell Level: (1-20) Reservation: 35% Mana Cooldown Time: 1. linking a Golem with the CWDT will make you cast a golem. Cast When Damage Taken is absolutely unusable. They are the most effective when used manually and because of the cooldown it's an extra waste to use it in combination with a trigger skill. Each supported spell skill will track damage. ) 100% chance of. 75s to 0. 138 Int (80-100)% increased Spell Damage 15% reduced Cast Speed +(30-60) to maximum Mana Your Skills deal you 400% of Mana Spent on Skill Mana Costs as Physical Damage "The sharper the pain, the sharper the mind. If you have 300 ward then you will take 120 damage to life. Gain temporary ES but only during the casting animation. Nov 16, 2023On a strict damage-in-per-damage-out basis, Cast when. It seems really weird to not be able to cast flame dash manually. level 1. This is a Support Gem. The effect ends when you have 1 life remaining. Information may be missing or incorrect. (MS takes 3,750 damage and remains with 450 damage. For me, I keep CwDT around level 3 which hits all gems under level requirement of 42. 3. Boneshatter damage mitigation. The damage you need to receive for it to activate. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Way more protection but probably not too useful against bosses. Poe cast when damage is taken to build is the new Poe 3. This Gem can only Support Skill Gems requiring Level (38–70) or lower. Base level on cast when damage taken is thirty one, it will only cast gems with a level thirty one requirement level or less. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 0. Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming . Yep, this absolutely had to change between now and the start of the PoE 2 gem system. It also allows your armour and/or physical damage reduction to prevent some of the physical damage taken. taken as. 1) how about blood rage? I take 4% of my life as chaos damage per second because of that. CWDT gem needs to be level 20 to cast level 20 spell gems For CWDT level 21, you should take about 3580 damage to cast spells It does not grant a bonus to your character, but to skills in sockets connected to it. Precision 40%. GameDesignerMan • 9 mo. I did some testing with cast on damage taken and found out that it casts skills in the order they are socketed. Sunscorcher. 25s (CWDT cooldown is 0. 25 seconds this works well for Cast on Crit when you trigger multiple damage spells etc. 1 sec more duration. The buff grants added lightning damage based on the amount of. Level: 1–20. 00 sec Can Store 1 Use(s) Soul Gain Prevention: 0 sec Cast Time: Instant Radius: 15 Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. 25 sec Can Store 1 Use(s) Requires Level 38 Each supported spell. Cwdt immortal call increased duration molten shell. Trade . Scenario 3: MS manual cast + you have insane reaction time. 14. My Volatile Dead Mines cost 132 mana; Each use deals 528 damage to me, and I have zero physical mitigation (no armor, no pantheon mitigation). Versus Cast when Damage Taken Support Cast when Damage Taken Support Support, Spell, Trigger Icon: ! Level: (1-20) Cost & Reservation Multiplier: 250% Cooldown Time: 0. 6 Builds for Synthesis League. Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming comments sorted by. -- Qetuth -( talk ) 22:32, 9 December 2014 (UTC)Because Animate Guardian is a spell, and the only effect Cast on X support gems can have on spells is to cast them when the trigger occurs. Lower levels of Cast When Damage Taken require less damage to trigger (Use Level 6 for this build). Arcane Surge grants (10-20)% increased Cast Speed Arcane Surge grants (30-58)% increased Mana Regeneration rate Arcane Surge lasts 4 seconds Supported Skills deal (10-25)% more Spell Damage while you have Arcane Surge Additional Effects per 1% Quality: Supported Skills deal 0. If CWDT is level one, your other gems LvL req, have to be LvL 31 or lower, or it won't work. This is a proof of concept of a cast when damage taken discharge build. Armor 3: Storm Brand + Blood Rage + Culling Strike Support. You are dead. I was thinking of putting all of my gear full with these: Cast when Damage Taken - Ethereal Knives - Life Leech (- Empower in 4-links) I will link this at least in 3 different gears. could you pls explain what happens when: 1. 0:Immortal Call is a guard skill that reduces incoming Physical and elemental damage. Vaal Skills can not be cast by Trigger Skills (CWDT, CoC, etc) most people make a mistake when using IC with increased duration. Log In Create Account Contact Support. Forbidden Rite is a Spell characterized by its self-damaging property. Not even my Blood Magic build can risk losing hundreds of life to cast guard skills when I already had to take damage to even trigger it. Except it isnt activating when these spells are triggered via Cast When Damage taken. 4 x 1. Vipermagi is correct. Retrieved June. Dont be one of them ! - increased duration increases the base duration of IC which is 0. 00 sec Can Store 1 Use(s) Cast Time: Instant Requires Level 4 Applies a buff which can take some of the damage from hits for you before being depleted. Both thresholds scale with level. 0. • 9 yr. · 3 yr. news Tattoos & Warriors, the Best Value in Trial of the Ancestors. Better off using blade vortex (6% base crit and rolls for crit with every hit) for this type of setup in my opinion. I have just been testing out a few gem setups and have found that Cast When Damage Taken and Phase Run go hand-in-hand and act as a worthy replacement to the classic Cast When Damage Taken setup. 25s) You take 420*3 damage after 0. Cast when Damage Taken Support now causes Supported Skills to deal 65% less Damage at gem level 1 (previously 70%), up to 27% less Damage at gem level 20 (previously 6% more Damage). 13. Bone Armour is an active skill granted by Bone Barrier, a Notable Ascendancy passive skill. Dialla rewards you with and Petarus/Vanja sell the gems once you progress far enough into Act 4 to (literally) open up the beast. Enefeeble curse works, molten shell works. Cooldown Time: 0. does this count towards the cast when damage taken damage. That build had the 2 options of have mirror tier gear or not have any damage. So basicly your Gem Level on Blood Rage and Warlords Mark is to high. Damage and loss of life are distinctly different and often the difference comes up in magic. So yes, it works, because it only a name change and some changes to SELF cast Hexes (Curses). You need to take 3000 damage on lvl20 to trigger the gem. 0. Alloxyaa •. Requires Level 38. Imagine juicy weapon with highest dps on server. That's fundamentally what happens when you socket a spell with a trigger gem. 04% >= damage Trigger threshold)? Cast when damage taken has a damage trigger. Cast when damage taken is a support gem that when enough damage is taken casts the supported spell or spells. (aka molten shell/enduring cry) The reason for this is it makes it more useful for ranged characters who can kite and use the ability and then shoot, or someone with a cwdt settup. They're Hexes now, previously known as Curses. It doesn't display a visible cooldown when "triggered" this way, either. they are all linked. The armor is very beneficial and the explosion could kill you to reflect though. kamil1210. This won't work cause you can't have CWDT and hextouch in the same setup, you can have enfeeble in the CWDT setup, but a triggered skill cannot trigger a skill so hextouch won't apply anything via a cold snap/ice nova etc. So, I'm following this dudes guide for an Arma brand build and up until this point, I havent had the proper sockets for the VaalRF+CwDT. Quality added cold has a chance to freeze, I think. Odealo. Each supported spell skill will track damage you take, and be. Cast on Critical Strike's cooldown has been increased from 0. Replies are disabled. Cost & Reservation Multiplier: 250%. Each firestorm doing ~8 fireballs. I'm playing a reaper necro (Reaper is complete garbage - DONT play it!) and just like every other minion build, there are 5+ actions that.