glaive beam ftl. FTL Has anyone heard of this rather interesting game? It has been described as a "Rogue-Style" RTS Game, and it's highly addictive. glaive beam ftl

 
FTL Has anyone heard of this rather interesting game? It has been described as a "Rogue-Style" RTS Game, and it's highly addictiveglaive beam ftl  Usually, after sector 4 or so, I then sell it to buy some faster weapons, but the Glaive Beam still works well on the FS

50cal) bullets. Hacking pairs very well with beams too. Without any strong defenses, the glaive itself was probably the run killer here. Hull Laser hits systemless rooms for 2 damage per shot. So I tend to only run it on three slot ships, or if I'm transitioning between sector difficulties and know the power boost will help me without the charge time being a hindrance. Love this game. 37M subscribers in the gaming community. eventually,) but wow, that. They do damage to the Zoltan Shields as they travel along their path. All of the shield layers are removed at almost the same time, so the Glaive Beam can hit all rooms with its full power. Once shields are down, beam drones (dealing 1-2 damage every few seconds) are one of the fastest and most devastating weapons in the game. Sometimes they seem to do lots of damage and other time do absolutely nothing. IMO the best way to use the glaive beam is to sell it as soon as possible. BL2 is the best individual weapon as far as power needed vs. Two Burst Laser II (to overload their shields, making way for the beam); Glaive Beam / Anti-Bio Beam; Two teleporting bombs of any type; Defense Drone MK II. 2 Damage to rooms with Systems. So you need to get additional weapon/hacking for Stealth B and C both. " 1. Lexar_ (Topic Creator) 9 years ago #11. This was the easiest and most trivial Flagship fight ever, considering the first two phases lasted around 10 seconds each (waiting for hacking to drain. In late game, the 3 weapon slots you have are no problem. The Holy Beam fired, and the LORD saw that it was good. On the sector map, there are three groups of sectors: Civilian, Hostile, Nebula. Personally, I prefer the Halberd Beam, overall, unless you can get a crazy combo with a Pre-Igniter and just one-shot your way through the galaxy. eventually,) but wow, that. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…Random events are initiated by jumping to another system. ago. Steam Munity Shields Are A Crutch The Stealth B In. The pre-igniter fully charged the unpowered weapons and the player simply switched power from the flak cannons to the Glaive beams as soon as they fired and before too much charge was lost. Sure, they do a lot of damage, but you have to get the shields down first. The grid layout of the ship prohibits 5 rooms being any closer together. Damage is done to every room and system, and anyone in the rooms (ally or enemy). FTL: Faster Than Light. The beam continues a very, very small length after it's finished dealing its damage against the Zoltan Shield. Given the slot-limited design of the. Prepare for the finale in four days! If you don't want to miss any, be sure to join r/Cweeperz to get notified of new content, alternatively, check out our discord server where we play all sorts of space warcrime games together!. . FTL: Faster Than Light. Stealth C needs less scrap to upgrade the weapons system and you can sell the drones and no, you don't need to upgrade drone system at the start, it's. 8 Artillery Beam 3. Glaive beam on Stealth B looks good, but it can't one-hit kill or even fully cripple a ship with 2+ shields, meaning you are likely to take a hit while your cloak recharges. Weapon tier list. Upgraded cloaking makes this easier. Also If we think of its use - that of depleting enemy shield so we can fire our beam weapon of choice - its still not good enough, as one could use Missiles, Bombs or Ion Cannons to better effect. . . The pike and mini beams aren't as good of a find, and shouldn't be purchased. (Since it can pierce 1-3 shields if aimed right) Really the only thing a Teleporter is good for in the Final Fight is for the secluded weapon rooms. Later on found the hull beam, and with full cloak and hack nothing stood in the way. Normally I'd absolutely agree! My thought is moreso that with two glaive beams you kinda need to one shot the enemy ship right at the start, or at least cripple it, and waiting for one of your beams (25s I think?) to come back because you used a beam to kill Zoltan could leave you a sitting duck. #10. Each laser shot temporarily removes a shield layer. comments sorted by Best Top New Controversial Q&A Add a Comment351 votes, 51 comments. So if it is blocked by shields when it enters a room, there will be no hull/system damage, but if the shields are cleared before it enters a new tile in the same room, the beam can deal crew. For this mod asked Bullet Kin < >The main damage-dealer, however, was the Glaive Beam I found about halfway through. With 2 shields active, it will do 1 damage per room, because 3-2=1. Stage 1: hack shields, have both beams powered up, and 1 shot it. 71K subscribers in the ftlgame community. Useless in this application #3. Barring that, though, the glaive beam works best in a setup where you can protect yourself well. The Pike and the Minibeam are amazing weapons. Reward!Heavy lazor 1 Ion blast 2 good- Flack 2, Fire Beam, Pike Beam, Hull Beam, Heavy lazor 2, Glaive Beam, Small bomb, Chain Vulcan. If you have a rock boarding crew, it's a solid option. Sectors are determined randomly, but there is a 48% chance for a sector to be. I think it's because the Artillery Beam, as awesome as it is, simply isn't as strong for your early game as a starting Artemis missile. In order for a Beam to pierce any kind of Shield; it needs to do MORE than 1 damage per. Cost. The Hull Beam is a weak weapon typically. . Showing 1 - 10 of 10 comments. Glaive Beam: Not as safe and easy to set up as the Halberd, but accomplishes the same effect and then some, especially with hacking. Enemy AI will retreat to med-bay when hurt unless medbay is destroyed. Master of Patience - Use only the Artillery Beam to destroy an enemy ship while taking no hull damage. I found that. I am up against a ship with cloaking. r/darkestdungeon • I'm so glad I got this "Shuffle the enemy party" combat advantage. Sure, it does a phenomenal amount of damage once it spins up, but what are you doing in the meantime? Usually, getting shot at. Glaive Beam is super powerful but a glass cannon, and needs a lot of support and strong defense. It’s worth knowing the odds of a bad drag: Beam drone 1: From sensors, 13% drag into cloaking; From the empty room above weapons, 7% drag into weapons; Beam drone 2:FTL: Faster Than Light. as for combos, whatever costs little energy and lets you break shields and deal damage. Glaive beam is one of the best weapons in the game. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. FTL: Faster Than Light has several ships, and they are all unique for a number of reasons. Phase 3 was scary by the time I had the super shield down I was in pretty rough shape. Combining it with a cloak mitigates the long charge time. Every time you jump, or if you have run out of fuel, there is a chance for a battle, interaction with locals of the sector, or for nothing to happen. I also got level 3 cloaking, level 4 shields, and 2 defense drones. (shield ignore) - Halberd Beam (3 Energie) -> you can hit 3-4 systems at once. one. Almost always worth purchasing, and will likely disable the enemy vessel in a single shot. Glaive Beam on a whole other level Just had a surprisingly easy victory using the Glaive and three basic lasers. It works by selectively. r/ftlgame A chip A close button A chip A close buttonThere are a lot of different types of weapons in the game. At least thats what i get on the iOS version of FTL. The Stealth B has the problem that the Glaive Beam is rather power hungry so a single hit to the weapons means it goes offline easily. payload removes systems with good breach chance, very good and fun. FTL is a video game streamed on Twitch by Matt Colville. However, skilled players know that this is not entirely the case. It's tricky to explain exactly why. 71K subscribers in the ftlgame community. Beams cannot reduce shield layers by hitting them, but can damage ships through shields if they are strong enough. Business, Economics, and Finance. I'm clearing all ships okay BUT: I find it almost impossible to finish crews off without hacking/bombing the medbay, and I'm running out of missiles/drones. eventually,) but wow, that. (If I remember correctly) If you have more than 8 weapon power total and a preigniter, it's possible to launch all of them at once when you start a battle if you. On lower difficulties, he. Glaive Beam - The most powerful weapon in the game in terms of sheer damage it can do, this can take out entire ships with just 1 beam fired if they have no active shields. And the LORD sayeth: thou shall upgrade thy engines so that thy glaive beam stayeth online after thy foe shoots a breach missile. Known to take out some ships in a single blast. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. Aim the powered ones, unpause for a bit to let them shoot, pause. You only have to get a single pixel in a room to do the damage, so if you're clever you can usually hit 4. Per page: 15 30 50. r/ftlgame • OFFICIAL FTL: MULTIVERSE DEVELOPMENT NEWS - READ COMMENTS. The Glaive Beam on Stealth B is in a weird spot, because it's a "bad" weapon and yet also usually wrong to swap. It's nice that it can punch through 4 shields in a single "lucky" volley. Use hacking 3 to drop shields and mind control to distract pilot. 21 votes, 21 comments. Boards. But a glaive beam with two burst laser mark II's, more effective for the same charge. Plus, it lacks that weapon's strengths. If this is your first time seeing these tier lists, I would recommend visiting the original tier list first here: *OLD* FTL Ship Tier List v1. After having an enourmous amount of luck with Rock A run on hard I decided to play Rock B. in sector 7 i scouted every single beacon without even taking a hit from the rebel. (Glaive Beams are kinda cursed, lol. The TL humorously switches these two values for ~2000 at the source and ~1000 from arcing. © Valve Corporation. (C) ittarter 2023. "Destroy a ship at full health during a single cloak in the Stealth Cruiser. Favorite Drone: Combat II Favorite Weapon: Flak II (I’m still not very sure yet) Halberd Beam, {Flak Gun Mk I | Breach Bomb Mk II}, Burst Laser Mk II, Heavy Laser Mk I; Hacking. - 2 Humans and 1 Zoltan - 7 Reactors - Glaive Beam Layout C - Simo-H How to unlock: Reach Sector 8 with DA-SR 12 and have Advanced Edition Content enabled - 1 Human, 1 Rockman, 1 Slug - 7 Reactors - Laser Charger S and Mini Beam There are a total of 40 weapons ranked in this tier list. But considering the glaive, BL II with artemis would have bigger trouble even before the last phase, since they'd have more difficulty getting through 4 bubbles, let alone the. FTL is a very flow charty game all the way to the Flagship and keeping that in mind will be key in getting a winning run. . Even for a procedurally-generated game like FTL, this one's a bit too random for my tastes. parcollet with TinkercadSuppose you've been on a playthrough with the stealth ship with the glaive beam. This is good because it allows for things like double glaive beam. Are there any secrets to getting accuracy up? I've tried hunting down bombs but they are just so excrutiatingly. Each laser shot temporarily removes a shield layer. The engines must have power for the FTL to engage. Widely regarded as the best beam weapon, this laser is absolutely MASSIVE and does crazy damage! It takes a whopping 4 power as well, and has a massive 25 second charge time, but it does a massive 3 damage per room! This means it can pierce up to two layers of shields and still do 1 damage to all rooms hit! the Normandy SR-2 from the video game series Mass Effect, which is an advanced stealth frigate built as a collaborative effort between races and featuring a high-powered beam weapon as its main gun. The DA-SR 12, better known as the Stealth Type B, is a unique and challenging cruiser, trading away it's precious Shield system for Cloaking and the most. FTL: Faster Than Light. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. On phase 2, same deal, but now it's definitely a hard cap of four empty rooms for the hull beam. Capable of dishing out 12-15 damage on most ships, it can rip through one phase of the Rebel Flagship in 3 charges. For example, the Glaive Beam does three damage to each room it hits, or two damage per room through one shield layer, or one damage per room though two shield layers. Top. If you beam aboard and destroy drone control you can hack shields for phase 1 and 2 and then just deal tons of damage with glaive beam. These weapons are ranked based on Damage, Swiftness, and Versatility. Each player ship can carry a maximum of eight crewmembers of various races, with an initial crew of between one and four members. Definitely depends on the situation. This applies to all beam weapons for doing crew damage, not just the Anti-Bio Beam - you can pass the Halberd Beam or Glaive Beam over crew to do 30 or 45 damage to them, respectively. eventually,) but wow, that. It has a fast charge time, requires only 2 energy and does 1 damage. Even if you have a glaive beam enemies will eventually have 3 shield bars. In theory, this is a great weapon for certain encounters, but since you don't. 3 Shields and up Go to every store you can find and buy either a Glaive Beam(Broken), any other beam that has shield pierce 2+, or a Burst Laser 2 for your. Posts: 24. You also don't have free pick of all the weapons in the game, but you have to choose a combination from the limited pool that is made available in any one playthrough. not sure whether i misread or it only happens to me but : arent the beam weapons supposed to 'partially' cut thru shields? how come i never see any beam weapon cut thru even when the enemy only has level one shield? and then just today while playing w glaive beam, my ship at last does cut thru the shields (even level 3!) but suddenly in. It's worth upgrading to have 3 power bars relatively early in the game as a reliable backup even if you don't power all 3 levels regularly. My first game on Advanced Edition, I had a Flak II and Glaive Beam, and then the Flagship hacked my weapons. It’s worth knowing the odds of a bad drag: Beam drone 1: From sensors, 13% drag into cloaking; From the empty room above weapons, 7% drag into weapons; Beam drone 2: - Glaive Beam - too much of a power-hogger. After numerous upgrades, I encountered the prototype flagship. You are supplementing them with hermes missiles and boarding parties, not the most efficient combination but one that is working. - Glaive Beam Layout C - Simo-H How to unlock: Reach Sector 8 with DA-SR 12 and have Advanced Edition. Zyos. I'm wondering how to make these work. . A weapon is just floating in space! Wait. Cause the rebel defenders do not accept. 1. If you can get a hacking or a mind control system, I would say ditch the Glaive altogether and go with the Flak and Laser weapons. Against strong shields I see the Vulcan ahead. . Yea, I was trying to Ion Bombs, Breach Bombs and Missiles to damage pilot and shield systems for Glaive Beam, but Missiles kept getting shot down. Toutes les marques commerciales sont la propriété de leurs titulaires aux États-Unis et dans d'autres pays. Defense Mk1 droid helps a lot, too. Give thought to how the enemy weapons system will sync up. Glaive Beam All starting weapons and drones sold, but still kept the medbot augment. I've gotten random augments, "nothing" (in which case they attack you as a heretic), weapons (BIO BEAM. The following combinations can 1-shot every phase of the ez flagship: (8) 4x Pike. In phase three be defensive, have a big. they do X damage for every room they hit, but is there any penalty for spreading it across multiple rooms? Or rather, any benefit from. ) Double Glaive is fun if you can make it work. Invest in drones later in the game. not sure whether i misread or it only happens to me but : arent the beam weapons supposed to 'partially' cut thru shields? how come i never see any beam weapon cut thru even when the enemy only has level one shield? and then just today while playing w glaive beam, my ship at last does cut thru the shields (even level 3!) but suddenly in sector 3 the 'glitch'. If the enemy shields come back online before the beam finishes firing it won't keep going, so you. From their layout to their looks, augmentations, weapons and even starting crew, each one can be unlocked in a certain way. FTL: Faster Than Light. PortalSoaker999 • 3 yr. You then get a flak gun. two beam drones working together will do roughly 1 DPS, which is slightly more than the glaive beam. Advertisement Coins. IIRC, the Halberd and Glaive beams can still do partial damage through weak enough shields. The Weapon Pre-Igniter plus a crazy-powerful weapon like the Glaive Beam. ago. Reply More posts you may like. FTL Recharge Booster Effect 25%->55% (Allows Level 4 Engines to fairly reliably avoid ASBs, and Level 3 to avoid them sometimes. Barring that, though, the glaive beam works best in a setup where you can protect. While this seems to contradict the 1px trail definition of focus beams, once at full damage output it can deal more damage than a Glaive Beam, but less than a Maul. . ( in one run I got two glaive beams , and I really enjoyed killing the flagship in one swipe Happiness Officer. 6s, 12. The reason I use a beam weapon is because IT NEVER MISSES. Holoshideim's. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. Lasers are general-purpose energy weapons. There is also a teleporter stationed on the ship at this point. But you have to admit that gun is the shit. For weaponry, it begins with a very strong endgame weapon in the Glaive Beam, the rare beam weapon that does 3 damage per room hit at a cost of four weapon power. Then it was just a question of slowly working up to upgrade weapons to 8 and buy hacking. VICTORY IN HARD MODE. This means it is often a good idea to start on the enemy shield room to weaken/stop regeneration of shields. Nice if you have a pre-igniter, but everything's nice then. . The Glaive is just faster and that means everything. It starts with level 2 cloak, but small engine and no shields. You need to think of FTL as either "avoid damage as much as possible" or "disable the enemy quick so I avoid damage. Jan 14, 2013 @ 8:02pm Welp, didn't come across anything heavy this run. Even the Defense Drone I goes a long way to keep missiles off your tail. FTL: Faster Than Light. . On phase 1, the pike can hit six rooms and the hull beam can hit at least four empty rooms (possibly a fifth, I forget) for at least 14 damage. Selling Glaive Beams for just one-twenty scrap. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. Yes, you set a starting point and a direction it goes in. Keep in mind that the glaive beam pierces level two shields, so against level 5 shields (the highest in the game), you would only need 3 shots to hit to use it. Crew damage: 45 HP per. Jan. Doesn't require missiles or droneparts. 0 to 0. Here's my mental list of things you should have for a gunship. The layout is wrong. These weapons are ranked based on Damage, Swiftness, and Versatility. FTL is renowned as a game with a brutal learning curve, and it is often criticised for being ’luck dependent’. Still a useful weapon. 7 Anti-Bio Beam 3. I think it's fine, I just treat it like a drastically weakened Glaive Beam: Cool and useful, just power prohibitive with a long charge up time. Beams NEVER MISS. Inspired by a similar post on the FTL forums, comment with some 'rules of thumb' for FTL. 40. 269 votes, 47 comments. either way i found that the dimensions of my weapon were off (i use a recolored Glaive Beam as its model but it was shorter) and i guess somhow changing the parameters to match Glaive Beams size gave me an assertation failure. Glaive Beam still hits for 3. And lastly if you unpower a hacking/boarding drone in flight, they stop moving. I was using the engi ship and from one of the first beacons in section one…When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. That would have been fatal. g. Aiming Hull Beam at systemless rooms will not increase damage to Zoltan Shields. 64 votes, 53 comments. Anyone else who has this feeling that the top tier weapons are more often than not a very bad idea to get? I have personally started to outright avoid them and sell them off should I ever get them. Lasers are general-purpose energy weapons. Zoltans are sort of the economic race in FTL, fragile in any kind of straight up combat while providing free reactor power to systems. Having a hellish time past the 4th or so warp, just about every attack I'm making is missing. The halberd, hull, and glaive beams are good finds. So the artillery beam is basically a 1 power saving grace if a fight goes terribly and lasts 40 seconds. That is the only reason Charge is on a lower tier. Otherwise it'd be hard time fooling around charging Glaive Beam, while getting shot at. havokizer is basically a mining beam sidegrade, removes one hull damage in exchange for much greater effect chances. Valheim Genshin. The weapons at the top of the list are consistently effective in almost any ship set-up. A Teleporter is a great addition to Stealth Ship A, but isn’t as good on Stealth Ship B because of the small Med-Bay. Stealth B starts without shields but with level 2 cloaking+glaive beam,a very strong weapon that can destroy initial ships in one hit,while Stealth C has no shields or cloaking. 0 coins. Actually, Flak 1 with two Burst Laser II is a very good combination and much faster and more reliable compared to using the other weapons to assist the Glaive Beam. Halberd Beam: Pretty much the best beam weapon to buy; Glaive is a good bit stronger, but too expensive to buy. Burst 3 is a good weapon, It's just that Burst 2 is pretty much better in almost every way. Obviously, weapon pre-igniter makes most well-developed weapon setups overpowered, especially those that normally have a long charge time. Doesn't take as much power or as long to charge as the Glaive. A miss doesnt matter much if you are shooting every 1. You then get a flak gun. If OP needed to make the glaive work (and with this loadout), the flak was better. FTL Analysis: Beam Weapons. Thats more damage then most weapons, and doesnt cost you missles. Yes, it's rare to get both weapons and it takes forever to fire, but when it does, even late game ships can occasionally be one shot. Artillery Mastery - Get to sector 5 with the Federation Cruiser without upgrading your weapons system. the DSR 1 sniper rifle, which fires 12,7mm (0. ago. use "Wait" at a repair beacon will repair you again). Cooldown Module [3] . When I went through the process a little over a year ago, I used the slipstream mod manager (at least I'm pretty sure that's the most up to date link. Glaive Beam. Chain Laser. Ion Bomb Only takes 1 power for 4 ion damage, but extremely long cooldown. Hi, i loved the idea of this game. I'll start; If you get a Chain Vulcan or a Glaive Beam, enemy shots have an increased chance of causing a fire or breach in your Weapons room. Normally I'd absolutely agree! My thought is moreso that with two glaive beams you kinda need to one shot the enemy ship right at the start, or at least cripple it, and waiting for. (and a weapon pre-ignitor) seriously, i've never seen a game so easy as this, given you're lucky enough for this combination. Another thing that works well is to have ion bombs or something to get shields down by two, a burst laser and then just Glaive beam. Artillery Mastery - Get to sector 5 with the Federation Cruiser without upgrading your weapons system. Glaive Beam: Not as safe and easy to set up as the Halberd, but accomplishes the same effect and then some, especially with hacking. You should get the achievement. Or the Glaive can even be used to support boarding by firing at a med/clone bay. But which of the weapons is the best to use? Before you can answer that question, you kinda have to figure out what your asking about. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. FTL: Faster Than Light > General Discussions > Topic Details. "Take off the oxygen and bring up the Glaive Beam. And the Glaive integrates far better with the rest of the game. With my shields/evasion/defense drone I have been in a standstill with a rebel rigger for 20 minutes (I haven't jumped because my shield person is getting crazy XP lol). Damage: 3 damage per room hit 6. The Glaive Beam is singlehandedly the most powerful weapon in the game. FTL: Faster Than Light. I know all the other weapons do, but while I was playing yesterday waiting for the fire beam to finish, I started wondering if…Suppose you've been on a playthrough with the stealth ship with the glaive beam. Ion takes forever, so extra charge time doesnt matter, and volley fire with a glaive means you can shoot once in between glaive shots, while with halberd that delays the beam shot. It's also rare and 120 scrap. Also, while the Glaive Beam may be very strong, you will probably be taking more damage in this ship, since it takes much longer to charge. When using the stealth cruiser, cloaking to avoid the enemy’s first volley is important, and then destroying their weapon system. Glaive Beam: 120 Crew: 2xHuman: 80 Zoltan: 65 Augments: Long Range Scanners: 30 Systems Total: 495 Weapons Total: 120 Crew Total: 145 Augments Total: 30 Ship Total: 745 Mantis Ships Mantis A. So it goes with Vulcans. There is a trick/exploit where if you power down hacking mid flight, just as the drone fires, then power back up, the drone will miss. I now always play with captains edition and infinite loot add on with fleet disabled and once I got two optimized burst laser 3s ( optimized means they take. 73K subscribers in the ftlgame community. Members Online. I do tend to shy away from mustache twirling villainy. My glaive beam seems to be unable to hit certain ships. Since FTL is a game of RNG, you want to minimize any variance as much as possible. It basically pierces all shields (that you are likely to encounter). Lasers can only be shot down by Mark II Defense Drones. Sectors are zones in FTL: Faster Than Light, each containing between 19 and 24 beacons. The glaive beam should always hit at least 3 rooms. I imagine that as the glaive beams were anihilating their way through the ship, it desperately tried to pull power away from shields and put them into engines or. I think this is somewhat unfair, as the utility of a weapon that fires 5 shots at a time is enormous. FTL: Faster Than Light. All beams work similarly, they deal automatic damage and pierce shield bubbles in exchange for damage, so pike, hull and mini beam can't do it (because they only deal 1 damage thus a single shield can block it all), but halberd and glaive beams who respectively deal 2 and 3 damages per room can pierce 1 or up to 2 shields though with. 73K subscribers in the ftlgame community. If you are interested, you can find everything in the spreadsheet below, together with the stats. Once all shields are down, lasers can hit rooms and deal system, hull, and crew damage. Obviously that could do massive damage, and took out some ships with one shot alone. Like any projectile weapon, lasers can miss. my 2nd best score in FTL is Slug B on hard, which I did without buying Med or Clone bay. with no shields it does 4 damage per room 1 shield 3 damage per room 2 shields 2 per room and 3 1 per room. Vbeam is a non-invasive laser treatment that uses a pulsing beam of light to target and reduce redness, rosacea, acne scars, and other skin concerns. Beams. #8. Beams do damage when they enter rooms. Anti-Ship drones can also help. Don't sell long-range scanners until late in the game. A Teleporter is a great addition to Stealth Ship A, but isn’t as good on Stealth Ship B because of the small Med-Bay. Doing gens, you? Jul 20, 2017 @ 9:05am Double Vulcan #12. 8 tiles diagonally) 5. Or Glaive + Lvl 3 hack. 1 of the FTL Ship Tier List! I'm glad I was able to push out a second tier list thanks to plenty of reader feedback! Thanks to everyone who replied. And it pairs best with Glaive/Flak II. the A-12 supersonic stealth aircraft and its sister craft, the SR-71 blackbird. a simple rule to remember is that for each shield the ship has the beam does 1 less damage the only beams i'e seen that do more than 1 damage per room are halberd and glaive. Inspired by a similar post on the FTL forums, comment with some 'rules of thumb' for FTL. #8. I just got the most incredible stroke of luck! I've only made it to my third beacon, and I got a glaive beam for FREE! Here is proof. When I first started playing FTL (so many years ago), I focused on achieving victory largely through hull damage/ship destruction, rather than crew kills, and I swiftly developed a loose mental ranking for beam weapons. Vulcan Cannons, Glaive beams and some larger missile systems. Like any projectile weapon, lasers can miss. Experience the Glaivening. . Well, do you even need the missiles anymore? The glaive beam works wonders on anything you've destroyed. strong shields: Whereas the Glaive Beam on its own becomes completely ineffective in this situation the Vulcan is guaranteed to break through and score the win. Ion Blast I. It's a lot easier to knock a ship down to two shields then to zero, and you should usually try to hit the shield room first if you can to increase the damage you get on the rest of its swath. 9. I think I also had to change the update version of FTL but that. This is a list of useful guides regarding FTL. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. They also won't shoot an unpowered drone. Nug_69. Godspeed. Unless the beam path was curved/bent, you simply can't hit more than 4 rooms. In terms of raw damage, I believe your best bet is Ion Bomb + Ion Bomb + Glaive Beam + Hull Beam + Pre-Igniter. Press your finger on a room and hold. Distribute and discuss mods that are functional. eventually,) but wow, that. Last Updated on by Samuel Franklin Faster Than Light (FTL) Ship Tier List – FTL Best Ship Guide This FTL ship tier list will help guide you on selecting the best ship for your Faster Than Light playthroughs to ensure you can defeat easy, normal and hard modes with ease. The A-tier weapons are also very strong but may have limitations or drawbacks that prevent them from reaching the same level as the S-tier. Halberd beam correctly best beam, and then mini beam can do 4 damage with 1 power, absolutely fantastic weapon. Stealth Type B has a powerful weapon, the glaive beam, but crappy defense. 6 Fire Beam 3. " I'd much rather prefer shorter cool down. I show off how ridiculously powerful the Glaive Beam in FTL: Faster Than Light is!!Follow me on Twitch: my Discord server:. " "You're a madman! Our rooms are already in the red, and our energy is better spent on keeping the crew alive while powering an array of lighter, more versatile, weapons!" "STAND DOWN!" rolls dice on pause screen for decisionWithout using mods this only applies to 3 beam weapons (if I recall correctly); The Halberd (2 damage, thus goes through one shield bubble to deal 1 damage to each room hit), the Glaive (3 damage, thus goes through one bubble to deal 2 damage OR 2 bubbles to deal 1 damage) and the flagship beam (2 damage, thus goes through 1. Mind control is cheaper (because you probably won't upgrade beyond level 1, like you would with hacking) and it. They can be bought at stores or rewarded from events. Reply More posts you may like. The Tsukiyari Beam, which ramps up by 1. 3. Rule number 2 of FTL; when the rebels do it, its because they are vicious, xenophobic, morally bankrupt scum. Bought it a year or two ago and didn't really get it, started playing again a couple of weeks ago and have been completely engrossed with it since. kurathedog • 9 yr. The first click sets the starting point and displays a line indicating the beam length, which can be rotated to set the end point. (pausing while aiming helps) Drones can also be used for combat, but i'll talk about it in the next sectionIt needs to hit the tile that the crew member is on. Suppose you've been on a playthrough with the stealth ship with the glaive beam. Power requirement: 4 power 3. Hello, I'm an experienced FTL no-pause player and I recently made multiple guides to help both new and veteran players. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than…fdagpigj • 7 yr. It's very unlikely that you would have encountered a store where you could use this 110 scrap, had you chosen for the engines instead of the 4th shield. Instead, he damaged or destroyed every other ship system simultaneously — but left the weapons system intact, so my glaive beam didn’t lose charge. FTL: Faster Than Light. The only way I've heard of the actually speed up the game at all is to use something like CheatEwngine - though I don't know what you'd actually modify offhand (beyond perhaps Oxygen levels/etc.