It only starts to matter if you're the attacker, both sides get to 100% and you haven't achieved all your goals yet. r/Stellaris. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. The peace_on_player command in Stellaris is used when you want the targeted country to offer peace to the player. I already have 1 willing subject. If you occupy all/most of their systems and definitely ALL THE PLANETS they will accept a full surrender. When you click on "sue for peace", if you mouse over the "achieve war goals" option, you will get a tool tip that shows you what specifically is preventing them from surrendering. The status quo peace is like a compromise if u own a claimed system when a status quo happens you get said system and vice versa , u don’t usually need to bomb planets you just need to make a bigger army to take them, the status quo can be forced on you 2 years after you hit 100% war exhaustion and vice versa, in order to achieve your wargoal u need to take the planets with armies a majority. r/Stellaris. Should be able to negotiate peace separately. I’ve had a similar issue too. Mouse over the "Achieve War Goals" text instead of the number, and you'll get a different tooltip for what the effects of victory would be. If you want to do it for RP reasons, sure that’s fun. I became the galactic emperor because there were two federations, one small and one big, I've read that becoming it dissolves the federations, but I didn't knew that also removed the vassalization option too on war goals; The only options I have so far is 'Counterattack' and 'Imperial Rebuke'; I can still tell them to be my protectorate and they deny it, granting me. But he is weaker but not that much weaker than me. Comparing IRL wars to Stellaris’s, I realize that Stellaris could have a mechanic that monitor’s the public’s approval of the war and become a modifier to army and alloy production. The OP is describing two unrelated wars that happen to be against the same nation. 363. But I can't select the option. You may have chosen the wrong war goal. #9. Start a new game with only 1 FE and yourself as a purifier type empire 2. Got dragged into a war by an ally. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. However, I’m still missing 55 points in my war goal to vasalize someone. They should add more war goal options too - for a game made by the people who made CK and EU, this game's war system is woefully lacking. 0 game. About to start my first war and trying to understand the concept. war_exhaustion = <float> – War Exhaustion generated during this war is multiplied by this value. Hey People while I have played lot of Stellaris in the past, I had a break in the last years because I am more of an adventure player than an competive one and as I had played most archetypes of empires, seen every type of event and succesfully fought every type of end game crisis multiple times, I lost interest in finishing playtroughs and. MJim. So, yeah this happened. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. Screenshots are needed here for us to see what's going on. 4. You also set goals for your war, the more goals you have the harder it is to achieve them. If it's not possible to fully vassalize or liberate an entire empire, the war screen should just say so, and "Achieve War Goals" should do the same thing that "White Peace" does now - tears off a chunk of the enemy empire and forms a new nation. of having to crush a rebellion invade every planet but because the sticker over the planet is not mine I can't click achieve war goal and instead take status quo then wait 10 years to finish them off after they negotiated a protectorate status with my do goober. For impose ideology, all systems you fully occupy will be turned into an empire with your ethics. It is compatible with all other mods as it only adds new files. r/Stellaris • 21 days ago. Steps to reproduce the issue. And let factions peace out individually. Stellaris used to show wargoals for wars you weren't involved in, but it stopped for some reason. Since I did not start the war, nor am I the main defender, I am locked into the war until I can work out how to achieve the war goals of my "ally". If you achieve them, your enemy will want to make peace. Depending on circumstances you might not need to push into (native) slaver territory or even win the war against them, per se, as long as your war with the Sathori ends before your war with the slavers (and at a time when you have control of all the Sathori territory that you want to gain). However, it literally seems impossible without the ability to claim systems because of pacifist. ago. End Threat CB works the same as a total war cb, which means that with this goal when you take a system, you will notice that the borders change to you owning it straight away instead of border changes occuring after peace is made. this means that. A war goal is not something you have to achieve in order to win the war, but rather an effect that will happen as a result of winning the war. They've also been sitting at 100% war score for quite some time. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. Hide filters. Elitewrecker PT. enemy is at 100% war attrition. A searchable list of all war goals in Stellaris, along with their IDs for use in cheats and console commands. The other fix would be to have the war end as soon as you peace out X, but that would go against Paradox's design decision for alliances in Stellaris. Easy solution is blow up a few planets ai generally surrender after some time. The left part of the war screen is you and your allies. pipo. You just have to check claims on the map. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. If you want more detail about what they would accept,. Jul 5, 2022 @ 6:12pm. Surrender results in the loser shifting ethics, civics, authority, etc. The final phase is conflict resolution, where victors claim their spoils and losers leave defeated. View community ranking In the Top 1% of largest communities on Reddit. There is no reason for a faction with every Starbase captured to be forced to stay in a 50. No matter how much I conquer my "occupation" war score is 0%, and my total war score is 60+%. An amazing starting area with great habitable planets, a perfect choke point, no nearby powerhouses to threaten you. No war exhaustion doens't go over 100%. Decleared war on an empire to make them my tributary. The number that appears next to it is the number to care about, and if you hover over it, it'll show you what you still have to overcome in order to win the war. . This will list things like exhaustion and relative strength and unoccupied claims. Crusades for spiritualists seems a pretty easy and obvious feature. Decided to declare on them as they are occupied with another war with the Gellindi Council (those purple fucks on the left), but I have no options for War Goal. I tried sending my fleets into their territory, the starbases and outposts change to green, although the galaxy map's territory borders don't change, but the value on the "achieve war goal" button in the war screen never seems to change in my favour to a point where I can select it. ago. Report. A complete and up-to-date searchable list of all Stellaris war goal IDs. I can never get enough points to achive my war goals. If you click on the war progress icon at the bottom then you can set war goals if it is still early on in the war. And unless you are saying the person who I am trying to declare a claim war against isn't part of the imperium, then I shouldn't be restricted in game from declaring a war against them, making bringing it up useless. The person that has been declared a crisis was allied to another player. Originally posted by Darksynapse: Every war I get into ends in a "white peace". How do I get this? I honestly miss the old war goals system. This is a brief tutorial aimed at new players to Stellaris. War goals differ depending in the goal set forth. Also note: All branch offices on planets whose owners have a commercial pact or federation with victor are transferred to the victor. 1. War exhaustion, from my understanding has weight. Sounds like you're either a Fanatic Purifier or Determined Exterminator. Relative navy strength and impact of destroying fleets / conquering planets is what I was going for. This is hard to do without conquering every bit of the enemy space. The wiki says -50 surrender acceptance. A place to share content, ask questions and/or talk about the 4X grand strategy…I dont think that is true. I tried unclaiming their planets, but even then if I achieve my war goals I take all their planets. The awakened empire could achieve their goals (+43 to accept) but they haven't done so. We Require Borders - A Stellaris Mod. The diplomatic choice when communicating with an empire just brings up the war status screen which gives you the 3 buttons for surrender, white peace and enforce demands. You own those systems now, you don't occupy them. Goal of the war is to impose values. The only connection between the two are that claims give you the Conquer casus belli, whose goal is to conquer the claimed systems. I'm currently in a war of Vassalization vs an empire. Now I'm trying to finally push the last of the ♥♥♥♥ bigots out of my area with the help of my federation but they're currently. The 2. Go to Stellaris r/Stellaris • by GreenShockwave. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. To give you a few advantages, you will want to set up the game in your favor, most of the time by increasing planet habitibility, but I will go over the ideal set up for each achievement. Your war goal is to “end threat” because that’s the default you get against awakened empires. Name. . I'm at war with another empire. KompactKing • 1 yr. assimilators have a total war casus belli and other empires get a containment/end threat one against you. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. Great job ruining a great game, im ♥♥♥♥♥♥♥ done. Full war exhaustion makes AI empires ready to take up white peace. As the war goes on, as battles are lost and won, Empires will experience a level of exhaustion depending on how. The effect that has varies based on your war goals. i tried sending "achieve war goals" but they refused and said im losing the war!!! i ocupy all my systems and thiers too. Sometimes, the best thing to do in EU and perhaps Stellaris, is to set your first war's goals in a way to break up his alliances, or force him to. Additional comment actions. But if the empire has a powerful ally on the other side of the. Reply reply. 2: Claimed. In you case, it's easy: 5 = 8 - 3. Well, now the tides have turned and I am ready to launch my war for independence. However when I declare war on them, I can demand about 5-8 planets. Usually this shouldn’t take long when “achieve war goal” is already available, but sometimes the AI can be extremely stubborn. It's strange that the war score logic works this way in Stellaris; for comparison, CKII's war score gradually ticks up or down over time depending on who maintains control of the objectives -- so. The AI seem to be glitched on this station and won't move from it, and that's the only system that's left from the council member that isn't occupied, which borders a vassal that wants it, so due to this bug I'm about to lose a war in a game I've put about a. This is a brief tutorial aimed at new players to Stellaris. 60 results. Just have a high end tech or a option for fanatic purifier spiritualist to declare crusade. 84 Badges. The other fix would be to have the war end as soon as you peace out X, but that would go against Paradox's design decision for alliances in Stellaris. You have 12 months in game to set your war goals in a defensive war before you can no longer set them. War in Stellaris: Me: conquered all their territories, destroyed all their fleets, am in the process of painting/occupying their worlds, enemy war exhaustion at 96%. It might be that certain War Goals are restricted (maybe there is a type of war goal that only militarists get, for example, or a war goal unlocked through technology). 1 Answer. In this video I am going to break down the basic ways that we can go to w. Generally, total wars are only effected by war goals that threaten the existence of one of the involved empires, or even their species. 4. Words. But I cannot press the claims as "Achieve war goals" button has negative rating due to "demanding unoccupied planets" and "demanding unoccupied systems". 412K subscribers in the Stellaris community. SkyrimsTrueNord • 21 days ago. Achieve war goals means you've conquered all the systems you've put claims on. We took down the crisis but the war is still going on with the allied player now being the main target. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by…Description Stellaris - v3. I have an Empire listed as inferior that has kind of cut off my expansion. Achieve war goals causes the loser to change their ethics, in theory the middle option would cause a faction to spawn from the conquered worlds. For impose ideology, all systems you fully occupy will be turned into an empire with your ethics. End Threat Nemesis. Can't rebel against my overlord! I was vassalized by an AI empire, and at the time they were ahead of me in both science and military strength. Occupied system doesn't meant you will get it after the war ends. The AI tends to use these wargoals as well, although I am still ironing out some details there. If there's a system listed in the victory tooltip that's not. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. not my favorite thing in Stellaris. EU4 is a bit of a mix, you can go to war for various reasons, but taking land is easier if you have claims on it (i. The vassalization war goal was changed in one of the patches so that on status quo any unclaimed occupyed systems will be used to make a new empire that will be your vassal. Just like most strategy games work. In usual wars, one can't include systems in war goals that are not claimed. i am currently playing as a devouring swarm that took the crisis perk. Now I've come to my second game and. Stellaris gives you multiple ways to achieve goals, but you'll almost certainly fight other empires, but war is not easily mastered. You're hovering over status quo, it appears, and not achieve war goal. 4. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. How to "Achieve War Goals" (or, at least, functionally do the same)? : r/Stellaris • by LeftRat Shared Burdens How to "Achieve War Goals" (or, at least, functionally do the same)? So, I haven't played in a long time, but it seems to just be impossible sometimes to achieve war goals. Decleared war on an empire to make them my tributary. When I hover over the Achieve War Goals acceptance in the. So my ally declares a status quo peace, and doubles his territory, but I lose the entirety of. enemy is at 100% war attrition. That means if you're in a war against a Federation or a Defensive Pact, you need to fully occupy every planet and star owned by both. surrender_acceptance = <int> – Determines AI surrender acceptance. Cannot achieve "War Goals" for some reason. Except when I try to declare war, there is a vote in the federation (hegemmon) that my overlord controls, and it. r/Stellaris. How can I stall for time during a war, to maximize my chances of claiming enemy systems before the war fatigue clock runs out? Does continuing to insult them make them less or more likely to capitulate automatically? I thought for sure there was an edict or ascension perk that would affect this, but I can't find it. Stellaris Gemini-Razor1911. The process for declaring war seems to be as simple as choosing war goals. Instead if you declare war on someone and decide to exceed 100 warscore and want to grab all of the enemy's planets, then other empires should have a diplomatic penalty with you since you are being too expansionist and aggressive. However if I declare war, I have to gather so many points to achieve victory. It says I need to get animosity casus belli in order to wage a war of humiliation. Status quo and only status quo takes into account current occupation of systems between combatants, and both of their war goals. I am playing a Scion run with and when the became awoken they started a domination war against a federation. It indicated that I would gain the claimed system, plus the influence for humiliation, and my enemy would recieve the penalty for humiliation. #3. The war screen for vassalization and liberation wars is really deceptive. You will now be able to declare war on empires with opposing ethics to force them to adopt your own. Achieving war goals for multi empire wars I know this is a common complaint but I really hate how hard it is to achieve war goals when taking on multiple empires. wg_bring_into_the_fold_corporate. You may have chosen the wrong war goal. There could be an ascension victory, where your species ascend to higher beings. You can bypass the whole claim system by being a devouring swarm or a Determined Exterminator, or by declaring war on one. Once the war is over, release it as a vassal (subsidiary). This becomes even more broken and OP when allies are in the war with you, as it results in allowing you to take sometimes 2x more than just pushing your claims in Achieve War Goals option. I'm occupying more territory than I had claims for meaning I occupy every planet I claimed and then some more. R5: I started a war to vassalise an enemy empire, but they won't surrender even though all of their planets and systems are occupied. Title This thread is archived New comments cannot be posted and votes cannot be cast Related Topics Stellaris. DLC. The more claims you have on them, the more difficult to achieve a victory. 0 unless otherwise noted. 11. 4. •. In an offensive war, I have occupied every system and planet. ) You should be able to declare victory. 4. Total War only ends with a Status Quo (Achieve War Goal will have the winner completely absorb the loser, and the AI will never accept it). I think it might have something to do with the fact that during the war, another AI was fighting the same enemy (Lokken) as I was. I can never get enough points to achive my war goals. Now I have thrashed them I look on the negotiate tab and I find I have an empty war goal list and the only options seem to be white peace them or surrender myself (lol). If it sounds kind of purgey or cleansey, it's probably a total war. g. Will you expand through war alone or walk the path of diplomacy to achieve your goals? The Galaxy Edition Includes: • Stellaris (Base Game) • Stellaris: Astral Planes (DLC). But I did notice non-military stations give war score, as you wrote, and it seems like a good way to get those last few points. But he is weaker but not that much weaker than me. If you occuppy 90% of the required claims and won 90% of the battles that should be considered a win in my book, and if you lose 1 battle it shouldn't lead to an immediate forced white peace. They have 2 planets left and I'm occupying both of them. You need to have a total war war goal. Either declare war on that empire, or settle status quo. Found it. Within a couple of years, I had conquered ALL of their systems, but the achieve war goals never got lower than -31, even when their war exhaustion was 100 for several months. The first war, I was stuck at -10 warscore to achieve war goals, at the time I thought this was due me not inflicting damage to the ally of the enemy. You can see it on the Twitch stream here. #10. In Total War, whoever occupies a system instantly owns that system. #8. 8champi8 • 3 mo. Sohei May 23, 2016 @ 6:25pm. Not only that, but I've taken out my opponent's fleets, construction ships and science vessels. so you fight for keeps on anything. 4 What version do you use? Steam What expansions do you have installed? Synthetic Dawn, Utopia, Leviathans Story Pack. Wars will take place in three distinct phases. The "Vassalize" War Goal and You: A Lesson learned the strange way. Wars are how mid-game and end-game borders are usually drawn. Reset. Simply bring up diplomacy with your enemy and select your single wargoal. On the right side of the war screen is your enemy. I was at 29% War Exhaustion and they were at 100%. If the war caused you to lose your commercial pact with their ally, you may very well have started a. Add a Comment. You could get dozens of planets in a single war that way. This works for newly liberated systems when "carving up" enemy nations. YouTube™ Video: Stellaris Newbie Tutorial for WAR. Go to Stellaris. #11. Stellaris. E Ceding Planets A and B) and by using the definition you would get warscore per month. use the "Play X" command. Hopefully having 2x or 3x the required warscore for 100% will allow me to conclude these wars the way I'd. It probably shows it’s theirs now with a symbol meaning there is a planet/habitat that is available for invasion. Single. 11. Show command help. How do we conquer other empires in Stellaris? Welcome to war goals and casus belli. It is compatible with all other mods as it only adds new files. Usually the listed warscore modifiers make it very clear why you can't force the defeat onto the enemy, e. *These are nicknamed "Total War" wargoals after the Colossus; which gives a similar style wargoal to any empire in the mid-late game. • 3 yr. thank you #6. Achieve War Goals -2100 lol. You have to actually take the systems you claimed, pay attention to planets, you need to occupy those as well. There are two ways to end a war. First Traditions: Expansion, Unyielding. What does the "Achieve War Goals" button say in the war status window? If you can meet all of the negative conditions (claim all territory, etc. 2 please. vassailize war goal -100. No Claims required/used. im on 53%. Add a Comment. Stellaris Real-time strategy Strategy video game Gaming. Which makes no sense. I conqueed most of my enemy's teritory but the war goal has't moved very much , any adive on how to complete the war goal ? 1. If you war goal is something like subjugation, you'll need 200 points to get them to surrender (-100 base, -100 for subjugation war goal). Your claims probably have planets inside the system. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. If you are unable to demand that your neighbor becomes a subsidy, declare a normal conquest war and take at least one colonized planet. The empire in question had an uprising after I had declared independence from a different empire, and taken their claims. I'm. Edit; sorry, this wasn't supposed to be a new post on this question but a response to OPs response. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. But then you see the dreaded pop up. Wipe Them Out Nemesis. In Stellaris there is a warscore system. How can I stall for time during a war, to maximize my chances of claiming enemy systems before the war fatigue clock runs out? Does continuing to insult them make them less or more likely to capitulate automatically? I thought for sure there was an edict or ascension perk that would affect this, but I can't find it. The most desired outcome for an attacker, of course, is victory. Executing the above command would make the empire with an ID of 9 declare war on the empire with ID 4. YET I am 23 points from my goal. The status quo peace is like a compromise if u own a claimed system when a status quo happens you get said system and vice versa , u don’t usually need to bomb planets you just need to make a bigger army to take them, the status quo can be forced on you 2 years after you hit 100% war exhaustion and vice versa, in order to achieve your wargoal u need to. They decided to get pissy, so we are now rivals with shared borders. Claim all of their inhabited systems, win all of them through victory/status quo, all uninhabited will be unclaimed by the empire which exists no more. Your advice would be valid if the OP and his allies had declared a joint war, instead of the OP declaring war on his own. You do not (despite what you might think), require 100 warscore in order to end the war. but I have over a dozen planets in that. War still puzzles me in Stellaris. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. Same for mousing over "Settle Status Quo". Did notice during a war their main planet was still cranking out ships so I had to keep a fleet over them. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. If I go to war against an empire, that lets say has 10 planets and I make claims to 3. HomeOnTheMountain_ • 1 min. The hostile player managed to reconquer one of the war goal planets which then, shortly after, turned into a new empire. Or for the enemy to surrender. I proceed to capture EVERY planet they both have (6 and 9 planets) and end up with: Acheive war goals acceptance: Demanding surrender: -100 War exhaustion: +100 Occupation: +48 Relative navy strength: +50 Vassalize wargoal: -100 And end up with . Vassalization wars are impossible to win. However you’ve found yourself in a war, your Empire's ultimate goal is not only to survive but also to thrive in the galaxy. Reply reply CMDR-Onipherous • Total annihilation is the only way to defeat an enemy. About to start my first war and trying to understand the concept. I bombed every planet he had into a tomb world except his homeworld. so you fight for keeps on anything. Occupying other systems does not mean you get them at war’s end, although they do increase your warscore. Also note: All branch offices on planets whose owners have a commercial pact or federation with victor are transferred to the victor. Move slaves to the colonies at at energy-only costs to get them to the 10 pop upgrade limit, so you get both administrator jobs for better unity/aminities, improve. Try to hover your mouse at Enforce your demand in war panel. In a stellaris multiplayer game yesterday we declared someone a crisis by the galactic council. If another empire is in control of one or more of your demands there is no way you’ll be able to achieve war goals. I got that event where nationalists in my empire are edging for a war but I didn't need more territories but I don't mind waging a war of humiliation against my opponent. then its like -100 warscore to win the war, and -100 for vassel/tribute demand, and w/e else relative power modifiers there are. #1. Becoming Custodian and removing the term limit is great, the GDF is great. The AI is stupid and allowing them to declare the war is a big fail. Ya I posted a screenshot there of my war goals. 113. 1 Answer. After invading every planet and capturing all their systems the war ends with status quo. I go to war, and I have to occupy every sector they own, and every planet they own, kill every fleet they have, then wait for war exhaustion to let me status quo. The war goal was never actually attainable,. The only systems I have claims on are occupied, as are the planets in them. So, tried many times to request independence, but this gets rejected every time, because they claim to "not trust. The same situation as the OP is that "clearly won yet impossible to force peace". Report. Destroying as much of their fleet (s) as possible, to make them weaker the next time you attack (presuming you will) You can make claims on systems during a war, but they charge you more Influence to do it. View community ranking In the Top 1% of largest communities on Reddit In the Top 1% of largest communities on RedditEtch your name across the cosmos by forging a galactic empire; colonizing remote planets and integrating alien civilizations. This is probably what's causing your issue, I just ran into this issue when I'm trying to free about 5 AI empires from a council member. Building warscore is tricky, you can only so. Reply. But "occupation" indicator for the enemy shows this as 58% for unknown reason. The first mentioned country declares war on the second and sets a specific wargoal, which represents the objective they hope to achieve with the war. You could get dozens of planets in a single war that way. This page was last edited on 11 January 2022, at 23:01. I own occupy 100% of their territory, they have 100% exhaustion and my fleet is 50k where they started with about 10k. I would agree with Stellaris allowing you to take stuff outside of your wargoals, considering that there is no web of feudal relationships holding you back from making other. Once again, every planet and system is occupied by me. Victoria II had an option where you could add war goals, which might be a nice addition to Stellaris since the maps are so big (or maybe there is something similar which I. In total war anything you lose, or take will be instantly lost, or taken. I got into the war because im the galactic emperor, but after I sent some ships and destroyed ther fleet and invaded their planets I checked our war status and it seems that my ally cannot achieve war goals. Bring into the Fold Nemesis. A fix would be to let you pick new war goals when you kick someone out from the war, but that would be highly exploitable. 631. • 1 yr. -must first ask in diplomacy screen, then you have 1 year to declare war. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. Comparing IRL wars to Stellaris’s, I realize that Stellaris could have a mechanic that monitor’s the public’s approval of the war and become a modifier to army and alloy production. The open borders thing is essentially demanding an extra-long truce in lieu of any other war goal, which is an interesting idea. It depends on your war goal. But he is weaker but not that much weaker than me. . They won’t agree. Etch your name across the cosmos by uncovering remote celestial outposts, and civilizations. It seems to me that when declaring war in Stellaris, there is little reason not to set everything you possibly can as a war goal: even if your actual strategic goals are quite modest, you can just select the goals you actually want when negotiating peace, and if you managed to rack up more warscore than you expected, then possibly you can. Stellaris War Goal IDs. Hell, capital planets alone are normally worth 66points at the start of the game. Best. I can't find anywhere to view and edit my war goals. I want to note that another empire currently occupies 2 of their planets since they are also at war. I am playing a Scion run with and when the became awoken they started a domination war against a federation. 2230 1k research. Seaghauwn Aug 11, 2018 @ 8:15am. #9. It's also important to note that even with other war goals, claimed systems that are fully occupied do still change ownership. Surrender? They go free. You can see if you haven’t conquered a planet or taken a system that’s holding back the. Tributary war goal. I am waging a war for claims as my. - Enormous procedural star systems, containing thousands of planets. think in all conditions other than your surrendering that the border status should revert to what it was prior to the war. Whatever you take, or lose will instantly transferred. assimilators have a total war casus belli and other empires get a containment/end threat one against you. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. Stellaris - [Cepheus 3. I have bombarded every planet, and captured the capital and the main colonies. wpflug13.