The bias should be as low as possible to have shadows on small areas like debris on the ground. The point-based ambient occlusion computation is typically 5-8 times faster than ambient occlusion using ray tracing - at least for complex scenes. Idea around the preset This preset is based on vanilla, and meant to enhance it, not drastically change it. An ENB config that uses your game's existing lighting and color but uses the ENB series' Ambient Occlusion and Detailed Shadows settings. A special type of volume, called a Post Process Volume, can be added to a Level to access these features. Only affect path blocks : This lighting "bug" (both in vanilla and this mod) also affects other non-full blocks, such as farmland, slabs, stairs, fences, etc. ESP flagged ESL. There is a reason that after Crytek. Our algorithm, Outline-dependent Screen-Space Ambient. It appears as a speckling/shimmering/moirée effect on any transparent meshes that Rudy ENB's Ambient-Occlusion get's applied to, like trees and grasses and whatnot. Some of those features include depth of field, improved ambient occlusion, motion blur, waving plants, and more. 2. 5,419. The result of Louis’s work is a more accurate Ambient Occlusion technique, with weighty shadows that are better defined, more accurate, and more visible. 2. It helps figure out how much light should hit a certain spot, taking into account things that might block the light, like walls or other objects. In order to showcase the newly improved ambient occlusion effects, the modder released some comparison screenshots that you can view below. Ambient Occlusion is an umbrella term for all sorts of different variations on a theme. The AO pass is a Grayscale image so you need to multiply it with the. Choose from the options below. INI tweaks to make ambient occlusion more intense. You signed in with another tab or window. Vanilla. 18 October 2023, 7:38PM. Occlusion ambiante. The next generation of Enhanced Shaders for Fallout New Vegas, built on ENBseries technology. Performance impact should be negligible, if any at all. Official website for Sildur's Shaders. Screen Space Ambient Occlusion ( SSAO) works by examining an onscreen pixel, and then comparing its location in a depth buffer to the pixels around it. May the roads lead you to warm sands. Ambient Occlusion problem - solved; Ambient Occlusion problem - solved. If Strive looks blurry and washed out on PC, then turn ON ambient occlusion. ESPFE version available. Defaults to 1, and behind-the-scenes, is a calculated as a ratio of your radius (0. 2 Answers. Ambient occlusion is an effect that can be used to add contact shadow in crevasses, detail areas or where different objects meet in a digital 3D world. About this mod. 2 uses the color factor to decrease effect on bright surfaces, whereas 3 does not. Ambient Occlusion is a complex and very hardware intensive approach to lighting in a real time rendering such as a game. Game handles Alt-Tab much better than vanilla unmodded Skyrim Legendary edition. ESPFE version. Only occurs on fabulous graphics as it relates to the shader. Download: Manual; 0 of 0 Marty McFly. The bent normal option will make the diffuse lighting come from only the least occluded direction. Attachments. Endorsements. This allows for enhanced shadows, removal of depth of field, increased maximum texture size etc. Decrease the extent of ambient occlusion #304. The vanilla version is on the left and the modded. (this is a load screen if i disable AO in enbseries the first. INI tweaks to make ambient occlusion more intense. Ambient light (as defined here) is a type of light that affects every piece of geometry with the same intensity. 185. Fixed hand-light noise/brightness. 90. Display options > Use fake. The ambient occlusion on blocks flickers when you move. It then darkens areas that are hidden from the ambient light, such as creases, holes, and spaces between objects which are close together. Jump to content. sao radius [value] - fSAORadius. Chapter 12. I'm a gaming enthusiast with a. I can’t recommend this one enough!Stronger Vanilla Ambient Occlusion; Stronger Vanilla Ambient Occlusion. Zero is no occlusion effect. VR support. 6. 8) which is a whitish yellow sunny kind. These enable the Ground Truth Ambient Occlusion (GTAO) feature. The vanilla shaders wont need this changes because they are already compatible. We can have to add Ambient Occlusion at the corner between Cube and Plane. Vibrant shaders completly revamps the lighting system of minecraft and adds advanced effects like volumetric lighting, bloom, ambient occlusion and reflections. You signed out in another tab or window. zip below. [SIZE="6"]SweetGeDo64 [/SIZE] IMPORTANT UPDATES **Durante made improvements to the ambient occlusion injected by GeDoSaTo, for Dark Souls 2. Once the. Total views. You're not supposed to use Ob Reloaded with ENB. 1. Stronger Vanilla Ambient Occlusion - Plugin Version (ESPFE) See description. Set screen space ambient occlusion to either light or strong depending on your hardware, and maybe higher if it can handle the FPS loss. Collectionsmajk360 added 1 image to Stronger Vanilla Ambient Occlusion; 01 June 2019, 6:40PM. Stronger vignette. Tada! You're finished! ~ Performance ~ This ENB was designed to be more performance friendly than other presets, however, no matter what changes, an ENB will always have inferior. Occurs regardless of the smooth lighting setting. The performance and scalability allows almost GI-like scenes in. Download resource pack by clicking "View raw" for the Cinematica. To tell the truth already 1-2 points often enough, the default radius is 25cm which in most cases. txt. Download: Manual; 0 of 0 File information. I read in a separate thread that it’s possible to move the grass and duplicate the lights into a separate scene. The aoMap requires a second set of UVs. They can be great if done right, but really horrible when done wrong. Ver: 1. By default, it is black, but it can be changed to any color to offer a crude approximation. Blender Renderer ». 26,821. When it comes time to apply the ambient light, you sample the ambient occlusion texture you prepared earlier in the frame, use it to modulate the ambient term. esp for enabling/disabling the mod . Download: Manual; 0 of 0 File information. It also comes with Cel Shading, which imparts a cartoon-like look to your Minecraft world. occlusion just means being blocked by something. Fixes TAA on grass in the right. It's a potential occurrence with vanilla INIs too, just less apparent. ESPFE version available. Color - The color of the ambient occlusion. It is a global model, meaning that every object's lighting is not processed by itself, but instead influences and is influenced by everything else. Login to Download. Use BethINI to turn off in-game Ambient Occlusion. You can also do ambient occlusion real-time, but that's more expensive. SpatialFilter=0. light and shadow in art, occlusion shadow/ambient occlusion. Adds the following effects: Screenspace Ambient Occlusion (extra shadows in corner of blocks and mobs) Blurry water, stained glass & clouds (sort of like refraction) Bloom. Ambient occlusion (AO) is a popular technique for real-time as well as offline rendering. In your bake options you have 'Selected to Active' enabled. 0 Download: Manual 1 items Last updated. 0 so the GUI is different than 2. Nexus Mods . 0 uses the the color factor to decrease the effect on bright surfaces, like snow, whereas 1 does not. As this new one trumps it in performance and probably looks better,. EVLaS can be graphically demanding in areas where the shadows are being drawn like near mountains at dawn/dusk. Good enough if you like strong AO without ENB. BloodLens: Blood on the "camera" lens. Enhanced Volumetric Lighting and Shadows (EVLaS) Solar Lens Flare Redux. 2. Depending on the settings, any receding or recessed areas are shaded darker (or lighter). アンビエント オクルージョン (SSAO) は、オクルージョンを起因とする光源の減衰を近似するエフェクトです。. These cookies collect information about how you use our Services—e. ago. - Tweaked the beacons to look stronger. The Ambient Occlusion shader computes how much the hemisphere above the shading point is occluded. Stronger vignette. 1998], where the visibility function V of ambient occlusion (Equation 1) is replaced by a function of distance, giving the obscuranceW: W(x,n):= 1 π Z Ω ρ(d(x,ω))bω·ncdω (2) In above d(x,ω) refers to the distance of the first intersection whenthat compute ambient occlusion numerically, we frame the problem of volumetric ambient occlusion as a supervised learning problem. Ambient Occlusion. Now lighting and cloud shadows looks even better!Dark Ambient and Electronic Industrial background musicA soundtrack designed from the ground up to enhance your wasteland experience! Inspired heavily from Fallout 1 & 2 and other post apocalyptic videogames and movies. Use this if you'd rather just have a plugin that loads the tweaks at runtime. Ambient occlusion is computed using GTAO and applied to indirect lighting. Drop the files from the ZIP into the Skyrim Special Edition folder with the EXE. 0-) major update for vray 1. Fix fake contrast. Defaults to 85%. Ambient occlusion can be rendered as a. r. AOMixing - This settings is used to change the way the vanilla AO and ENB AO should be mixed (if you still have the vanilla AO enabled). From what i can read: " Ambient Occlusion: This setting can be used to force Ambient Occlusion (AO) in supported games. Select the subdivision level. I don’t have that and I do know what your talking about, what I have is that when I turn on ambient occlusion and shadows move places like in a rock what has a lot of shadows, when I move my head the shadow on the left of the rock disappears and a new shadow from the right. Ambient Occlusion. color: THREE. Image 2: Scene rendered with Ray-Traced Ambient. I really like the new ambient occlusion. Fixed bug with PostLoad callback in enbseries sdk. Thank you, indeed it seems like I might have to tweak the AO settings. Also improves FPS by a hefty amount. The hrBody 3 is a complete body mod for Roegadyns (M) and Hrothgars centered around masculine aesthetics with believable proportions while being lore. This is display driver mod. XeGTAO Introduction. Defaults to 85%. Its meant to better shade characters with mildly better occlusion while not going overboard. To import the ambient occlusion file to photoshop, you can go to File > Place Embedded or simply drag+drop it from the file explorer. . Ambient occlusion shading is actually fake indirect shadows that are added into. It was originally intended to serve as Prismarine Shader's successor. I think you didn't read that text carefully. Added a new, optional ReShade preset for the great – Marty McFly’s Graphics Enhancement. Make the following changes in your skyrimprefs. Ambient occlusion lighting darkens the crevices in molecules, maps and surfaces, greatly improving the 3-dimensional appearance. For example, I’d like everything but the grass to have ambient occlusion enabled. Uploaded by. Modern day gaming effects that users notice the most are those that manipulate light sources in a scene. When cloudy or in chadows it's much darker than vanilla. premium; 156 kudos; 07 March 2018, 2:19PM. ESPFE version available. zip. Thanks my friend. A translation is available here. ceferluc. It darkens creases, holes, intersections and surfaces that are close to each other. they work fine together, and considering OR has certain shader effects - and engine modifications - that ENB 0. r. . That is flat out vanilla behavior that is just more noticeable with stronger rain. Place into Minecraft resource packs folder and apply. This effect approximates ambient occlusion in the current field of view. ceferluc. An intensity of 2 generally produces soft ambient occlusion that isn't too noticeable, whereas one of 5 produces heavily prominent ambient occlusion. Especially on bordered window mode. 1. Fixed rendering of block selection, leashes, & fishing lines. Makes the built in Ambient Occlusion look better. . $egingroup$ But wait, why does enabling Ambient Occlusion in the World Settings (red planet icon) make the image brighter?. Different types of ambient occlusion have been developed throughout the years, alongside new graphics cards. It is done by blurring the block texture which costs little performance while maintaining good visual appearance. fSAOBias=0. I’m using an altered version of I&A mod collection. r. Image information. I seen this used in a video called " NO ENB - Skyrim EXTREME GRAPHICS Without ENB, with 9 MODS ", that showcased the mod Stronger Vanilla Ambient Occlusion, along with a few other mods that are already on Xbox. Join to comment publicly. This requires a resource pack with block models. Total views. Business, Economics, and Finance. Screen Space Ambient Occlusion (SSAO, 스크린 스페이스 앰비언트 오클루전)은 빛의 차폐로 인한 감쇠 근사치를 구하는 이펙트입니다. ceferluc. In 2007, Crytek published a technique called screen-space ambient occlusion (SSAO) for use in their title Crysis. Prerendering, for example, is a technique that enhances the visual quality of a game while reducing the impact on performance. [SKYLIGHTING] Works like a very rough and differently mixed ambient occlusion that only affects shadows (areas that are not lit by direct lighting). Page 1 of 4 - Stronger Ambient Occlusion - posted in File topics: Stronger Ambient Occlusion Makes Skyrim SEs ambient occlusion have a stronger intensity. Endorsements. . Marty McFly. This is like depth cuing which dims the scene far from the viewer, but instead dims the scene in recesses where light would not reach. ini is not set to read-only. At its core, ambient occlusion is a concept that thrives on the premise that objects in proximity to one another tend to obscure or “occlude” ambient light to varying degrees. Ambient occlusion serves to provide a game with more realistic ambient lighting. It can be considered a 'sister effect' to screen-space ambient occlusion (SSAO), working with light rather than shadow. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. The VR game development house ARVI, developers of VR titles such as The Last Day of Defense and more created a blog post that explains "ambient occlusion" (AO) and tackles its various modern day implementations in. Most modern game use Screen Space Ambient Occlusion/Reflection or SSAO, SSR for short. The performance and scalability allows almost GI-like scenes in some cases. - Fixed high Vanilla AO Strength values causing broken ambient occlusion - Fixed IntegratedPBR enderman effect not being disabled on different RP Support modes - Fixed custom water colors causing issues with Projected Caustics - A ton of tiny changes v4. Godot 4 provides a redesigned Environment resource, as well as a new post-processing system with many available effects right out of the box. Graphical user experiences are now ubiquitous features, and therefore widespread. Stronger Vanilla Ambient Occlusion; Stronger Vanilla Ambient Occlusion. I am using a quest 2 and the black smear your talking about happens with my quest 1. Stronger Vanilla Ambient Occlusion; Stronger Vanilla Ambient Occlusion. Grand Theft Auto V graphics mod. 5k. Resolved; Shadowyness: How strong these "bugged" shadows are from 0-100%. This MOD works with or without Complex Parallax though I highly suggest to use it;) You should use it together with my matching mountain and tundra mod as well: Vivid Landscapes - Rocking Stones and Mountains - Complex Parallax Occlusion Vivid Landscapes - Complex Parallax Occlusion Tundra Region Vivid Landscapes -. com configs. Stronger Ambient Occlusion - Plugin Version (ESPFE)-80575-1-0-1670935539. See in Glossary (AO) is a feature that simulates the soft shadows that occur in creases, holes, and surfaces that are close to each another. It approximates the intensity and position of ambient light on a GameObject’s surface, based on the light in the Scene and the. Shadowyness: How strong these "bugged" shadows are from 0-100%. The red channel of this texture is used as the ambient occlusion map. Chromatic aberration. Unique DLs. - Screen Space Ambient Occlusion - Lens Flare - Snow Shader 3. Last edited by HooksGURU ; Apr 26, 2015 @ 3:38pm. Occlusion ambiante ¶. ESPFE version available. Not sure if anyone else has run into this issue, but turning off ambient occlusion absolutely tanks the visuals of Strive. If a direct light shone on our roof, the area below the roof would be in the shadow. Games like Max Payne 3, LA Noire, and GTA V look so much better - for MP3 and LA Noire on the PC, mainly because of the AA and AO. These differences are easily noted in the comparison below: Image 1: Scene rendered with Screen Space Ambient Occlusion. Though Watch Dogs doesn’t put as strong a focus on carjacking as its clear competitor – Grand Theft. HDR provides ambient occlusion with a strong emphasis to lights and shadows. ». In this short video, we talk about what Ambient Occlusion is and how it can be useful when developing your game Subscribe: Realtime Strategies for Accurate Indirect OcclusionThe AO should only affect the ambient term of the lighting equation, and shouldn't be anywhere near as strong as the example screenshot. Specifically, the computer graphics field and the game industry have been continually favoring the ambient occlusion post-processing method for its superb indirect light approximation and its effectiveness. That's the basis. None are without sin. bSAOEnable=(0,1) bScreenSpaceReflectionEnabled [edit | edit source]The Mechanism Behind Ambient Occlusion. Versions of the mod for GTASA and GTA4 were very popular, but GTA5 not at all because people are satisfied with visuals. This can be used for procedural texturing, for example to add weathering effects to corners only. Hey guys, I’ve been searching days for a solution to this without success. It combines 4 effects in one - Fast FXAA, sharpening, depth of field and fast ambient occlusion - GitHub - rj200/Glamarye_Fast_Effects_for_ReShade: Designed for. Vanilla ambient occlusion (SSAO) solution without ENB for SSE. 181. Enable the AO pass in render layers. ENB complex grass settings are not the same. MoveovrSkyrim • 9 mo. While test baking with different Distance and Strength values have the Samples set to around 6 or 7. Render with Diffuse, Normal, Metallic, Roughness. 80. ini. Ambient Occlusion “Ambient Occlusion” is a graphical option that is found within the game’s graphics menu and this option is usually greyed out for most games in the control panel. 2. Specific tweaks: [Display] bSAOEnable=1. Setfog 0,999999999999999 - Removes exterior fog. These enable the Ground Truth Ambient Occlusion (GTAO) feature. Ambient Occlusion should be the first or second setting. color: THREE. 1. I don't recommend using quality mode tho, decreased my fps by 25%. g. , 2016], a screen space effect suitable for use on a wide range of modern PC integrated and discrete GPUs. Also perfect for colour grading. GTAO. Download: Manual; 0 of 0 Here is a comparison with and without Ambient Occlusion – special thanks go to Rage3D’s user, pahncrd. ESPFE version available. Please check the "Images" section to see some screenshots showcasing the shader's visual style and general look. You can always modify ENB AO settings to your preference. This approach is incredibly fast compared to real ambient occlusion and gives plausible results, making. It allows you to inject different shaders, including an improved ambient occlusion method and reflections. This parameter affects the ambient color of a scene, much like SkyLighting effect. Download: Manual; 0 of 0 This mod aims to fix issues with Ambient Occlusion and how it affects native & non-native textures. Is there a SETH (Strong Exponential Time Hypothesis) for CSP (Constraint Satisfaction Problem)? Savoir with Circumflex How to explain typical number of publications during a PhD in a grant application?. MXAO is a SSAO algorithm designed to be the perfect replacement for faulty AO implementations in modern games. ago Sure, but the list is pretty big Vanilla HDR Community Shaders Tree LOD Lighting Grass Lighting Grass Collision Twilight Soft Shadows Player Spell (and Weapon) Lighting SSE. Just select your character's name and it lists only the saves for that character. W is an attenuation function. all vanilla ambient music from all three STALKER games, plus Lost Alpha! 65 tracks included so far. Vanilla Screencap. You should use mostly default settings for Skyrim Special Edition. View image Uploaded at 20:07 25 Dec 2022 . So, to alleviate any issues just removed the hotkey. An intensity of 2 generally produces soft ambient occlusion that isn't too noticeable, whereas one of 5 produces heavily prominent ambient occlusion. Is there a mod that adds stronger vanilla Ambient occlusion? I'm pretty sure it's an ini setting, and I know it doesn't require skse so if anyone knows let' me know. I suspect there's something wrong with the sample kernel, but I followed the tutorial rigidly. The Ambient Occlusion effect calculates points in your scene that are exposed to ambient lighting. #119117173, #119124378 are all replies on the same post. Reload to refresh your session. Created by KaptainCnucklz . 24th, 2015. The bias should be as low as possible to have shadows on small areas like debris on the ground. If you want a colored map, change the bake type to combined or color (I use Blender 3. You can achieve the Ambient Occlusion effect in two ways: in real-time as a full-screen post-processing. I just tweaked the clamp settings a bit for a slightly stronger effect. If you have any strong visual artifacts that seem immediately wrong (oversharpening, blurriness), see the Troubleshooting section (VI) and Tweaking sections (IV and V) in the accompanying README. They are definitely graphically demanding, go try some of the modded locations with and without LUX like a JK's interior. I use ELFX as my lighting mod without the enhancer or hardcore module. -Adds ambient sounds and reverb types to regions where they were absent, or fixes inappropriate or generic settings. ceferluc. Ambient Occlusion problem - solved . ini [Display]Understanding Ambient Occlusion. Ambient Occlusion (AO) 3 •Exposure to ambient lighting •AO value at a point on 3D scene: is its exposure to the ambient lighting, or (1 –shadow) cast by the scene. Cutting edge visual effects developed by Boris Voronstov, including ambient occlusion, indirect lighting, depth of field, sun shadows, sun rays and more, all configured and tested by tapioks. js library):Nvidia Profile Inspector (NPI) is an open source third-party tool created for pulling up and editing application profiles within the Nvidia display drivers. Since the V-Ray Material doesn’t have a map slot for Ambient Occlusion maps, use them with V-Ray by multiplying the Ambient Occlusion Map by the Diffuse map you are using. Ambient occlusion compeltely changes the looks of Skyrim, making it order of. BardOrpheus • • 4 days ago. As you can see from the screenshot, there is some pattern in the darker areas where ambient occlusion is most evident. The main benefit of GTAO over other screen space. It isn’t dynamic lighting, but it is directly affected by lights within a scene. Set the in-game ambient occlusion setting to 'High' Uninstallation: 1. The mod also bundles SMAA for anti-aliasing (newer ENBs require you to disable hardware AA). 0. ini file back to High. NEW HAIR MESH T/E 2 Style options Smooth bone assignment All lods 42 colors Ambient occlusion Works with hats Comes with custom thumbnail Transparency issues- very littleThe biggest advantage of splitting "Occlusion Probes" and "Light Probes" is that you could use "Occlusion Probes" as some kind of "Voxel Based Occlusion Maps" and you do not need baking the ambient lighting color in it. Use Forward when you have few, strong lights (like a daytime scene with just the Sun). With some clicks you can change "presets" on the fly. Solas is a new Minecraft Java Edition shaderpack which aims to provide stunning visuals at a relatively low performance cost. • Drag the right handle to the left to apply ambient. Dahveed. 0. This is the mode of ambient occlusion initially implemented by Crytek at launch. Render the scene using the ambient_occlusion shader. - Some things in Shader Options have been moved,. It approximates the intensity and position of ambient light on a GameObject’s surface, based on the light in the Scene and the. So you could use it in a fully dynamic lighting scene. Increasing the ambient_occlusion shader to around 6 will reduce any noise associated with this shader. All games; All mods; New. Basically I want to get rid of the famous SSAO odd grainy shadow effect on character. It is merely a texture multiplied on the color texture. Also, please upload your ini files, tell us about your mod manager, etc. ini I have nothing, it is in 0kb, in a new game they also continue how I get. Reddit gives you the best of the internet in one place. The ambient occlusion map (middle image) for this scene darkens only the innermost angles of corners. Port Request: Stronger Vanilla Ambient Occlusion. Useful to make the effect more pronounced. Mods . No Ambient Occlusion = HMBAO Low = Vanilla medium optimized by me Medium = Vanilla High optimized by me. ESPFE version available. The diffuse texture is the colour of the object without light effects. How to bake from high resolution objects and how to change the quality of the occlusion bake. • Drag the left handle to the right to make the ambient occlusion more subtle. is a drop-in replacement for ambient occlusion computation in offline renderers, allowing the querying of ambient occlusion for any point in the scene. Previous options to get Ambient Occlusion. This is not game mod. Vanilla and Hearthfire. zip below. As a comparison, I am running Quality on a 560ti 448. 2 through 7 are most like the AO. 1 Answer. SSAO or Screen-Space Ambient Occlusion was the type of occlusion introduced by Crytek in their revolutionary Crysis. 95 settings: 1) Ambient Occlusion compatibility: Fallout 3 (or Oblivion - see sample images) 2) Ambient Occlusion settings: Quality (or Performance) 3) Ambient Occlusion compatibility: Enabled Ambient occlusion info. A. 2: Open "OpenIV" and nav to this folder: modsx64audiosfxONESHOT_AMBIENCE. Decrease the AmbientMinLevel to increase the effect. On the left we have the vanilla screen and on the right we have the one with ambient. 6. First reported by Reaper Lord in a support thread,. So, if you. tl;dr there is a heavily-optimized Reshade shader that combines several effects into 1 pass. 9, 0. 0. SSAO - Screen space ambient occlusion was first introduced with the original Crysis and is the basic level of ambient occlusion, darkening pixels that are blocked from light sources. 9. So it doesn’t have separate textures as it just uses vanilla ebony armor textures with an ore cubemap, the problem with this though is if you have a armor mod that changes ebony or anything that changes ore/cubemaps, it’ll also change this mods textures. Launcher will edit the config files automatically to support the texture pack. • Drag the right handle to the left to apply ambient. Note that we subtract the occlusion factor from 1. Free. 1. Recommended Settings Color Correction: Enabled Vegetation Detail: High Grass Density: High Ambient Occlusion (SSAO): Off (SSAO darkens the vegetation providing a less wintery look) Important!! Frosty is a winter weather and graphics mod and is not compatible with other weather, HDR and graphics mods such as RGM, NaturaLux,. I have received permission from RGabriel15 to port this mod. Horizon based ambient occlusion: HBAO V is the visibility function, 0 or 1. NEW HAIR MESH T/E 2 Style options Smooth bone assignment All lods 42 colors Ambient occlusion Works with hats Comes with custom thumbnail Transparency issues- very littleOcclusion. ini file: r. 2 Answers. Sorted by: 3. Settings from nvidia control panel. - Updated waving lilypads to be in sync with waving water. Run the installation batch file in the game directory. Uploaded by. Reload to refresh your session.