tributary or vassal stellaris. That's every major, and most minor, DLC. tributary or vassal stellaris

 
 That's every major, and most minor, DLCtributary or vassal stellaris  Without it all vassals are good for are buffer states

Most empires will have Vassal/Tributary as options. This is Professor Stellaris and this is your crash course for Stellaris Console Edition Guide to Vassals and Tributaries. I guess good vassals would need a proper diplomacy system and a competent AI, both of which Stellaris is unfortunately woefully lacking in. Tribute is better for more powerful empires. You can't integrate them, you can't prohibit their expansion, you can't limit their diplomatic options, you can't build any holdings and you can't give them subsidiaries as their overlord. The option to change them back to a Vassal/Tributary doesn’t show. By annexing them as conqueror you get ALL of it! AI was NEVER on pair with a good player without difficulty boost, but right now it is especially weak. The whole vassal/tributary system seems to be built for a player overlord in mind, and nothing else. You grow when your vassals grow. 8boy09. A union is a bit more complicated as it can refer to multiple terms, a political union has five categories. Recommended Read: How to Install Mods in Stellaris. Tributaries The way tributaries are set up in Stellaris, they can be excellent subjects from an economic point of view. If you're not domineeringly powerful, vassal is a good choice to set them to follow your ships and act as extra power in most fights. A prolonged fight against both would have been a problem, but liberating the one guy had a. I remember them doing this pre-2. Well, actually, it's relatively easy to make them accept to become a specialist vassal. For Stellaris 2. Vassals with claims on a Fallen Empire. If you get a subjugation CB, you can declare war for Vassals Or a tributary, no matter how you got the CB. Tributaries are great if you are playing tall, and need the resources to make up for your lack of planets. . Vassels build there own. Since you can do contract negotiations, there shouldn't be any difference right because you can just set all the categories to the same setting right? How to make vassals/tributary. Temporarily you can keep them as buffers between you and some powerful neighbor. The negative side of vassal playstyle is broken AI. war, peace, etc. You can play an Imperialist with the Feudal Society pick much easier and enjoyable. ago. But yeah, the moment vassals get involved half the tree becomes utterly useless and the other half gets reduced in value. Learn more about Stellaris: Overlord DLC here - new Overlord DLC for. Each has its own strengths and weaknesses. As long as there is at least one empire present that is not Fanatic Pacifist, war is an almost inevitable aspect in any game and can be anything from a small border skirmish to a massive interstellar war of conquest. Empires of all ethics have the option to leave a subject as vanilla vassal or tributary. 1 This mod adds some flavor to pirates. This page was last edited on 20 May 2022, at 21:05. Tributaries basically become diet vassals; they pay you loot but still fight in your wars. The Tributary is free to pursue other diplomacy, they are not forced to fight wars for their overlord, and they can colonise new planets. Vassals can be lawful or the opposite in which case they will rebel if given the opportunity. So the differences are that Hegemons don't give any contribution to your empire like a Vassal or Tributary does, so in that sense they're a little weaker. 3 came out I find it to be rather difficult to get either of those options. Upon gaining a vassal or tributary an overlord will be immediately prompted to choose a subject type with options based on their ethics. I faced inaccessibility of war for submission (as the vassal or the tributary), I send the offer "To offer the status of protectorate" or "To demand a tribute", any empire refuses (well, on a kraytsny measure while there are no concordants peacefully), then I come into options of declaration of war. The same thing happens when attempting to declare on other tributaries. Copyright © 2016 Paradox Interactive AB. They are all extremely strong perks with them. or we cut part empire as our vassal. Squeezing the most out of your vassals. Stellaris > General Discussions > Topic Details. ago. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?Stellaris MEC: Asari ☆ MEC:. You should be subsidizing Scholarium with basic resources and industrial/CG subsidies so they spend more of their pops as scientists, not fewer. Else liberate as many planets as you can to split up their empire. . So I'm out of the frying pan and into the fire basically. sounds like how a vassal empire would act if they weren't loyal Loyalty isn't a factor, or at least, the game-indicated Loyalty stat isn't a factor. It doesnt count towards occupation, thus forcing me to totally wipe them out of the face of the galaxy to end the war and making it impossible to actually create a vassal or. ago. Question about vassal criminal syndicate. Tributaries are not your subject, they are independent, can expand freely and you can have pacts with them. Since you can stack anchorage star bases for increased naval cap, and because upkeep costs so much more now, the extra fleet. All Discussions. tributaries give you a significant portion of their economic output. #2. Last edited by esx9; Jun 9, 2019 @ 7:54pm #15 < > Showing 1-15 of 40 comments . usually protectorates never become vassals, since they need 50% of your tech and you can usually out-tech them. 4, but the quick trust growth means you can turn them into a protectorate/vassal pretty quickly. 2. Content is available under Attribution-ShareAlike 3. Just make them a tributary from the start because vassals are terrible, where as tributaries constantly give resources. Desiring to safeguard my race for the long haul, I became a tributary instead of a protectorate (I did not want to convert to a vassal and risk incorporation). Trouble is War declaration is NOT an event stellaris automatically pauses for by default. I've been watching the Overlord multiplayer stream (mostly Montu) and I was wondering what exactly the difference is between a tributary vs a standard vassal in the upcoming patch. Tributary will really boost your economy, so you can put out a lot more research and alloys and have less of your pops mining and energy production. r/Stellaris. << Tributary is a mix of various effects. It may be easier to gain technology advantage with protectorate. Starts off OK, but future added features never offset the raising prices. But they can reject renegotiations if they hate you and have the influence it is a pain just keep them loyal and they won't make you waste influence. But the tributaries keep rebelling and I need to fight wars of conquest and. ago. Vassals can be everything, from tributary-like contracts, to specialist contracts, protectorates, offensive, defensive or no military allies at all. Which means they cannot even build a single starbase. Paradox Staff. 1;Which is better? To make a neighboring civ a tributary or a vassal? Pros/cons? Obviously, vassal gives naval capacity, what's better long term?Potent Rebellions has this. It leads to some funny (and frustating) situations like when you claim all the enemies planets so they will disapear, instead of becoming a vassall. Conquest+intergration will be a usefull tool here. rules pretty harsh now: -must have domination tradision. Basically vassalization is a stopgap to integration most of the time, unless you're playing with the feudalism Civic. In general though, if your fleet is much stronger it should be enough. Once you vassalize an empire, they lose their OP AI bonuses. Stellaris. food than you actually want, and a pittance of alloys/CG. Protectorate an uplifted pre-FTL species for an increase in monthly influence and a potentially powerful ally at the end of it all, or Vassalise an empire for some. Conquest is better, but vassals are fun for role playing. Lots of targets around, claim a few systems, make them a tributary. vassalization acceptance REALLY needs a rework. make every three planets above my cap into a new vassal. It's also a lower war score cost. Other Features: - All of the subject interaction features of the mod are handled through a new edict: Manage Subject States. 7 comments. Reply More posts you may like. Actually, they can! Turning someone into a tributary makes them your subject, and hegemonies auto-include subjects as members. Food is minimal, and getting tributary after tributary can cover your economy for the most part. The Subject/Overlord system needs to have a dynamic between loyalty and cooperation with your Overlord-- Nay, friendship with them, and the more controlling aspects of their leadership. 2. Stellaris Real-time strategy Strategy video game Gaming comments. From beginning on I had three neighboring, strong empires. Prospectorium for non-servitor Machines. vassals are better than having tributaries or trying to conquer one planet at a time because they can be integrated into you country for some cost in influence and will cost far less to demand than the sum of all of their planets added together. x and is still not updated with 3. they're very flexible, but. Vassal, Subsidiary, Tributary, Protectorate, Bulwark, and so on. If I can make tributaries -> vassals and then diploannex them at a later date, I'm peachy. Outside of the special vassal bonuses, Tributary (subsidiary if you are megacorp) gives you the most payout, though you’d have to manage their loyalty. The best way to play is to have as close to zero empire size whilst having the biggest science income. You have to declare war within a year. And tributaries are just better vassals that pay their taxes and don't. Tributaries The way tributaries are set up in. There's no option for using favors to sway your way, no ultimatums (e. . Stellaris Game Designer. This is my first game of Stellaris, I turned a sector I conquered into a Vassal early on because they were seriously generating sprawl. #3. I don't remember if it's tributary or subsidiary, I'm playing megacorp. So I just started a new game and stuck between a two xenophone empires and a spiritualist advanced ai that I can become a vassal to. Stellaris. After that kick someones ass with a goal for liberating a "Rival" Tributary(Your ethos) or a vassal/protectorate/standart tributary and a "Federation" Tributary. 'War score' at the beginning of war says it's -200. I've also heard this is the best way to get a vassal to agree to a special vassal status, by trading away heavy tributes for the status change. So this left us with regular vassal w/tax contract, tributary, subsidiary (in case of you being megacorp) and Prospectorium. g. The first method involves going to war with a target empire. Presets have a list of default terms, and can have. When subjugating an empire I only have 'tributary' as an option. A vassal state is any state that has a mutual obligation to a superior state or empire, in a status similar to that of a vassal in the feudal system in medieval Europe. Stellaris. Tributaries themselves are kinda meh and supposedly pretty bugged in 1. So Materialist feudal playthroughs can be crazy good. Through this window you will need to make the various demands/other things you want from them. ago. Stellaris Real-time strategy Strategy video game Gaming comments sorted by Best Top New Controversial Q&A straga27 Necrophage •. . As vassal you get the "help", and part of the fleet power of an inefficient non-difficulty boosted AI. Plus, you won’t be spending the next 50 odd years fixing 3 happiness issues and 4. They pay you tribute and that's it. Tributaries and vassals are just two different types of subject empires, alongside protectorates, subsidiaries and others. With my non-specialist vassals I can choose between vassal, tributary and specialist vassal, but when the vassal starts with a specialization the only option I get is to switch them to another specialization. Secondly the Vassal pays 25% of it's Mineral and Energy income to the overlord. A number of factors influence vassal loyalty in Stellaris, from the terms of your original contract with the subject empire and the trade deals you broker with them, to whether you declare war on. You will be presented with many options as demands, and “Vassalize” is one of the options. be prepared to wait a. Subscribe to downloadVassals and Tributaries - Exalted Domination [2. 2 comments. Vassals can be everything, from tributary-like contracts, to specialist contracts, protectorates, offensive, defensive or no military allies at all. Get a couple of special ones for the unique bonuses but I don't really see a reason to have more than. Now that you're part of a federation there's no way for you to actively ask for independence. 2x probably). This page was last edited on 7 June 2023, at 04:39. Stellaris Wiki Active Wikis. The closest I ever get is like -35 or something, even though they are sourrounded by my other vassals, we have a very good standing and my fleet is superior. Ascension 1: mastery of nature. Not once was I able to make another empire a vassal or tributary through diplomacy. LightsaberMadeOfBees • 4 yr. I’m currently trying to get secret fealty from one of my neighbors in order to steal him from his current overlord, but (aside from being in a federation), the biggest thing preventing it is that he doesn’t like his vassal type has a tributary. Adeiu • 7 yr. Tributaries are much better imo. Now, lets compare it to how far we are with fusion and what there is to know and what problems there are to solve. If having another prospectorium gives you more basic resources than you can use, then the entire premise of the thread is misaimed: both a prospectorium and a basic resource tributary would be bad choices. Stellaris. This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. If you vassalize them you can turn them. Stellaris Console Edition Guide to Vassals and Tributaries. Funny thing could have been if I had made the empire not a vassal but a tributary, then it wouldn't had joined the war ("Overlord Conflicts" category option is set to None for. • 21 days ago. This is what will have them give you more science tribute, and since a higher % of. 4. Go to Stellaris r/Stellaris. But honestly there's very little reason to continue this game. They get a one sided defense pact with. A vassal has still some use, even if their military support is questionable, e. . The only way to instruct a science vessel to explore an unstabilised wormhole is via the right click menu. Wupps had that backwards. Tech difference IS the difference between protectorate and vassal. I constantly see the strategy of settling a single system, creating a vassal, then releasing them to form a Trade League or something of the kind. All systems captured, one but one planet is occupied. That's all. 'War score' at the beginning of war says it's -200. Yes, especially if they are a vassal / tributary they can just ask me for stuff. 0 unless otherwise noted. But the vassals didnt rebel, but someone stronger just declared war on my vassal and kick my ass too. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?11 votes, 18 comments. Get them to agree to it themselves, or force them to submit with a war. if you want their territory you vassalize, if you want their energy credits and very much dont want to annex them you go tributary. If you intend not to conquer said terrain turn to vassal. If it’s a tick, you. 6 comments. Good news is you can choose to do it when ur overlord has just finished a massive war and lost or try and invite some allies into the war. It is developed by Paradox Development Studio and published by Paradox Interactive. Previously in Stellaris, subjugation was rarely a more compelling option than simple conquest, and being subjugated often essentially meant a permanent decline of your empire and a “Game Over” screen in your near future. If you wanted to take vassals one step further there is a great mod that expands possible vassal types to add some interesting choices; for example, the Debtor/Blood tributary vassal types are very unique. If you’re a vassal, your overlord empire has free rein in your territory (which isn’t a big deal if you like them); however, you can’t colonize as a vassal, so be happy with how large you are. Being a vassal in Stellaris is unequivocally being in a vulnerable position, at risk of being integrated for very little potential gains. Edit: says cannot build more than one. If you don't have the influence to fully claim a large empire, then vassalize -> Integrate will let you absorb them afters some time. 2 but haven't seen them doing it recently. #2. It is far easier and faster than trying to conquer individual planets. But i want to role play as an empire that rules core worlds while letting vassals rule in their stead but sadly their is no real benefit to vassalizing anyone apart from tributary (which makes feudal society useless. I don't believe that a vassal/tributary can have subjugates themselves so I would assume they become your vassal. No no it was the other way round. I'm playing as Rome and the subjects (tributary) I had from the beginning could easily be turned into feudatories once I had 190 relations. Content is available under Attribution-ShareAlike 3. - Changing your subject's name: To do this, I made it so your subject name will change to the name of your Capital system. 4 we had those two vastly different types of subjugation: Vassals are diplomatically tied to their overlord, they pay a small tribute and get some benefits. 2: I need sectors to defend themself. Two of the most popular subject empire types are tributary and vassal. If you're not domineeringly powerful, vassal is a good choice to set them to follow your ships and act as extra power in most fights. In Stellaris, stronger empires can bring weaker empires under their rule. Make Vassal: The empire is forced to become a vassal to the victory. But i want to role play as an empire that rules core worlds while letting vassals rule in their stead but sadly their is no real benefit to vassalizing anyone apart from tributary (which makes feudal society useless. The rights and. It’s your overlords job to protect you so you don’t really lose out, protecting 1 vassal isn’t a huge problem for a overlord. Suzerainty (/ ˈ s uː z ər ə n t i,-r ɛ n t i /) includes the rights and obligations of a person, state or other polity which controls the foreign policy and relations of a tributary state, but allows the tributary state internal autonomy. The extra credits really make that much of a difference. Stellaris. 2. You can't change it because they're not a vassal. It adds a planetary decision called "Sow Unrest" that allows you to increase unrest in nearby empires, as well as a way to support nascent rebellions by donating resources and ships to their cause. Is something wrong with getting Ai to become vassal/tributary/other ? Question I've just had a game where I could just demand other empires to become my vassal and it felt really really Easy. Actually, they can! Turning someone into a tributary makes them your subject, and hegemonies auto-include subjects as members. We can negotiate, and renoegotiate the terms of our agreement. Or if they do, and there's a possibility to transition from a tributary contract to vassal contract, what happens if the liege isn't feudal? It doesn't seem like very intuitive design to build them off of a feudal mechanics when feudal realms are only one of the government types playable in the game. Upload Attachment File(s) attachedWhen subjugating neighboring empires, is there any advantage to one form of subjugation over the other?For Stellaris 2. Getting empires to become your vassal/tributary in trade for your protection. As the title says, is there any way to prevent this? I tried not overtaxing them with tributes, so they have enough resources to keep their planets in order, didn't work. -Tributaries donate income to you, they will not follow you into a war, they can engage in diplomacy and claim systems. Most empires will have Vassal/Tributary as options. Toggle signatureWhich is just fine. improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and. Get app Get the Reddit app Log In Log in to Reddit. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?First off all the answer is no, you have to declare war to be able to break free. Question 2: If I build a Megastructure, and transfer the system it's in to a vassal, can I build another one? If I can, the limit can be cheated. ”. Tributaries are mostly free, they can expand and do diplomacy but need to pay you a quarter of their income. I have previously used the good-old conquest against them. Protectorates Becoming Tributaries Instead of Normal Vassals is Very Frustrating Bankipriel Mar 29, 2023 Jump to latest Follow Reply It is very frustrating after. Though not so much from a military angle. The difference between a vassal state and a tributary state is that a tributary state pays tribute to the dominant state (Suzerain) in the form of taxes and tariff exemptions while a vassal state is simply dominated on military affairs. There is something to be said for 4X-style victory conditions, which. They still have their own government, they have their own borders, they manage their own economy and population, but they have no control over their foreign policy. A tributary turns into a vassal if it has something like 50% of your technologies researched. From Dev Diary #247. And while they don't contribute towards fleet capacity, you also get the federation. Tributaries are cool. A vassal or client state can be diplomatically annexed by its overlord through the Annex vassal option. I have a big fleet. However in the current version of the game at least you can set a Vassal to contribute resources. Stellaris Real-time strategy Strategy video game Gaming. It doesn’t work and people have reported it as a bug and got “working as intended. Later on when I'm on repeatable tech I cede to get 100 % of the minerals and energy credits unless the enemy is on the butt end of the galaxy or has. This is what will have them give you more science tribute, and since a higher % of. Vassals are even worse on higher difficulties, since no matter. Vassals stay basically the same as they are now. 7. Stellaris has much more actual variety, considering you can create your own species from a lot of different portrait options, and customize a lot of factors about your faction. If you want to split another one, start a war for a tributary or vassal. Food is minimal, and getting tributary after tributary can cover your economy for the most part. Since the massive update that bumped the version number of Stellaris above 2, the nature of how you declare war has changed. 8) End that war in such a way that they become your vassal or tributary (if possible, by achieving your war goals, because a status quo may not give you all that you desire). In this video I am going to break down the basic ways that we can go to w. Legacy Wikis. < >Stellaris. This is just one component of this incredibly complex game; there’s plenty more to learn as you strive to conquer the galaxy. Vassal states were common among the empires of. missing vassal war goal. You can do this by either vassalizing or stacking minus empire size modifiers. I'm fairly sure I've made allies into vassals or at the very least Dynastic Marriages into vassals, but I'm wondering, after you make a nation a Tributary, can you later make that country a vassal? Just trying to plan my take over of Indonesia as Japan. And most people play on fast speeds rather than normal. Alpha Centauri Mods for stellaris: SMAC Factions converted to Stellaris ForumThread SMAC Factions in Stellaris - Steam Workshop link SMAC Symbols/ Flags - Steam. Stellaris v3 version available here! This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. i beleive the difference is that tributary pay you 25% of their energy and minerals and still or mostly independent meaning they can still colonize and i beleve they dont help out durring wars where as vassals go to war with you are not indepent they can be intergrated in to your empire where as tributarys can. e. If you drop a 600 influence cost vassalage negotiation on current vassal that has only 400 influence in their stockpile, they won't be able to refuse. the only option is them to be a tributary, despite already being a vassal. Mr-H-Saether • 5 mo. esx9. Subsidiaries only pay energy, while tributaries pay both energy and minerals. I also checked the diplomatic and opinion maps. Stellaris Dev Diary #313 - 3. Ive heard somewhere that if your vassals hate you, then they wont help you in anything. bane_howlingmoon Mar 18, 2018 @ 5:42am. Looking at it, yeah the emperor should definitely be dethroned if they're turned into a vassal. To make a tributary a vessel the correct way would be free them from a tributary>go to war with become vassal as a war goal. Vassal: an autonomous empire which has been set up to support its master in military affairs. The fastest way to take all their territory is to baseline them the integrate them. Possibly replaced by their overlord, or the galactic empire will just be dissolved (perhaps even have some kind of event where people panic because the protector-turned-ruler just got punted, that'd be pretty frightening)And you will almost certainly lose that war when a vassal is in a war with their overlord, the vassal passively just generates a ton of warscore without having to do anything. I would say their participation in your wars is rarely useful, at best they'll distract. The first method involves going to war with a target empire. What Is A Tributary Stellaris? In the game Stellaris, a tributary is a vassal state that retains a significant degree of autonomy in its internal and political affairs. What does the L in L-Gate stand for? (Correct answers only) 167. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?A vassal also run the risk of a full diplomatic integration by their Overlord. If you are ok micromanaging, you can incorporate them, gene mod and fix their planets, then release as a vassal again. If you can just take all the planets under the war score requirements then just conquer. Diplomacy screen. More bang for your war bucks, let. Otherwise look on the declare war screen it should say make tributary. They are unable to claim systems or engage in diplomatic maneuvering. (AIs consider going to war when [disloyal vassal power > overlord + loyal vassal power], over some multiple (1. ; About Stellaris Wiki; Mobile viewA lot of the articles i did read were saying the overall advantage of a Tributary was that they provide resources where as a Vassal doesn't. submit or rebel), you're completely at the whim of what your vassal deems acceptable which is reflected in the acceptance value. There are two types of species that did not achieve FTL in the game: pre-FTL civilizations and pre-sapient species. 25% minerals and energy to grow your fleet. Zijkhal • 4 yr. While a Tributary can expand as normal, but does not join your wars. You can demmand far more resources from a tributary vs a normal vassal. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?Stellaris. Whereas a tributary simply. The AI is just terribly stupid, and without the boosting stats (which, again, are lost once it becomes the vassal of a player), the AI just can't win. In vanilla if you can get an early tributary by say year 50 you’ve basically won. You can easily rename your capital system, and so, you can easily rename your subjects. You will want at least one of every specialized vassal for the unique benefits and overlord holding. they're very flexible, but require some time to set up. How, then, can you choose between tributary vs vassal? Keep reading to discover our complete guide. Wars are how mid-game and end-game borders are usually drawn. It does not get refunded, because the Vassal needs to use THEIR influence to be able to refuse the offer. Though since 3. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?Imperial Spiritualist authoritarian, feudal and cult perks. When releasing a sector as a vassal, what do they inherit from you? In my current playthrough as space Ethiopia (Neo-Askumite Empire), in accordance with the tradition of the መንግሥተ አኵስም , I have been releasing all sectors outside of my core system as vassal/tributary states. 27. It's sorta like the political version of slaves. Actually there IS a perfect answer. Vassal is mostly for. There should be a “Create Vassal” button in the bottom left corner. It’s absolute madness they are refusing to adjust this seeing how you can play as bootleg Zerg and Tyranids in the Appearances screen and both factions are the classic Progenitor Devouring Swarm archetype. happyscrub. Vassal state. The benefits of a tributary vs a standard vassal in 3. This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. A vassal has still some use, even if their military support is questionable, e. . 6. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?Stellaris 50473 Bug Reports 30888 Suggestions 19151 Tech Support 2898 Multiplayer 377 User Mods 4631 Stellaris AAR (After Action Reports) Console edition 1216. 60-100 years in, I'm spreading my glorious color galaxy wide, absorbing any independent empire that likes me, and you bet they'll like me. Make the feudal society civic kind of useless as no matter how powerful they get and apart from fighting they give you. If we had an overlord government in real life, the overlord could give out specific tasks to its vassals. These are the basic subjugation types that you know from before, plus a few new ones, such as Vassal, Subsidiary, Tributary, Protectorate, Bulwark, and so on. I'm currently in the mid-game of Stellaris and building up a pretty big empire. g. If the game is using "subject" to specifically mean "tributary" in only this case, that deviates greatly from the general use of "subject. Reply . An Overlord should be allowed to decide whether or not their subjects get to colonize and more or less carry on as they did before or if they're just subjects that are. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?Despite not having Domination Tradition, I can request them to become Protectorate and declare a war to force them in. Now it's a wargoal you get by default, no need to propose, wait, declare war and get a tributary anywayStellaris. Once a vassal hits the trust cap in an empire like this, release them. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. Vassal being bulwark but without the resources making them even weaker because they would have to compensate themselves towards the basic resources theyd be getting from me. But thats one of the problems with stellaris, they took the diplomacy and warscore systems from Europa Universalis and changed them, making them a LOT. . See screenshots for new tradition effects. As a result, my economy was total garbage until 35+ years in. FogeltheVogel • Hive Mind • 8 mo.