Honkai: Star Rail Asta Build Guide. Ignores the enemy's Defense if the target's Defense is 60% or less than your Attack Power. Deals damage to an enemy and with a 50% chance, decreases its Attack Bar by 30%. Damage Resistance Accuracy; 100: 15%: 50%: 15%: 0%: Level Stars HP Atk. At first glance, it looks unreliable compared to DEF buff. Damage Resistance Accuracy; 103: 30%: 50%: 15%: 0%. 3 Harmful Effect Rate +5% + Lv. Attacks the enemy target 3 times with the wind of heavens and absorbs the Attack Bar by 30% each. So far I found two uses for him: Good counter for Kinki: his passive is essentially a built in spd damage artifact, which means he doesn’t need any stat (e. Attacks the enemy 2 times with each attack having a 75% chance to remove a beneficial effect at the enemy and a 75% chance to block the beneficial effects granted on the target for 2 turns. 2 Damage +10% + Lv. 3 Damage +5% + Lv. You probably got a few 100% Critical Rate monsters laying around, such as Verdehile and Astar. This is a guide to help players of the game Summoners War Chronicles, which is free to play, learn how to succeed in the game. Some prefer to give up CRIT to focus on her role as a Support, investing in HP and DEF , as well as some ATK for the recovery. Sig's third skill is 230% of attack and 10. Inflicts continuous damage for two turns if you get a Critical Hit. + Lv. Deva, the Light Chakram Dancer is a good damage dealer monster in Summoners War that has also some crowd control and ignore defense ability. Inflicts Continuous Damage that can't be resisted by the number proportional to the damage dealt for 2 tu. Reddit Post:. 80/7=11. Fire Monsters; Water Monsters; Wind Monsters. Lushen Skills. 4 Recovery +10%. Substats. Throws a magic ball to attack the enemy target and weakens the Defense for 2 turns with a 50% chance. 2 Damage +5% + Lv. Increases the Critical Rate for 2 turns and instantly attacks an enemy with a powerful strike. cogumush. Summoners War: Sky Arena Wiki Monsters Element. Subreddit for mobile game Summoners War: Sky Arena. Focus on maximizing crit rate, attack percentage, and crit damage while adding some attack speed or accuracy as needed. (Reusable in 6 turns). (Reusable in 5 turns). Additionally his attacks doesn't land as glancing hits. If I can recall, the bombs do stack (I faced a double fire joker team before) but it maybe cleanse/resisted too. + Lv. + Lv. Optimizing with 5 Focus Stats: choose 5 stats that are the most important for your monster. Will – Immunity for 1 turn. (Reusabl + Lv. (Reusable in 5 turns) + Lv. 4 Harmful Effect Rate +10% + Lv. 3 Damage +10% + Lv. Damage Resistance. Here, all the Light summons have a specific number of active, passive, and ultimate skills. 3 Damage +10% + Lv. Smashes the enemy and decreases the target's Attack Bar by 25% with a 50% chance. 4 Cooltime Turn -1As the other Panda Warriors, the first skill is a multiple hit DEF break: also for this reason Mi Ying aìcan deal a lot of damage if runed properly. End Game. Lv. So to simplify a monster with +100% attack and 100% crit would get the same percent of damage from each percentage of both. Multiplier: 5. 3 Damage +5%; Lv. taor has higher damage s3 scaling for single target and i believe his stats are better as well (much higher base atk, lower base speed) taor has 911 base attack, lagmaron has 801 while taor has 95 speed and 30 base CR and lagmaron has 110 with 15 base CR. -> 29 turns (Boss hit 2nd time) -> 39 turn (Immunity tower moves) -> 40 - 45 turns (Kill the boss depends on the crit) For transmog, the optimal setup is Halloween Verd, and 2 on Mecha Icaru, one without. Obs: TotalAttack = BaseATK(White)+BonusATK(Green) The part in Bold is what matters to us, since the multiplier is a fixed amount for. Up to a maximum of six runes may be equipped to a monster, although they must be bound to a monster in order to. Each attack has a 35% chance to inflict Continuous Damage for 1 turn and the skill will deal 50% increased damage to enemies under Continuous Damage Effects. Throws a ball in flames to attack all enemies 2 times and inflicts continuous damage for 2 turns with each attack. 2 update and is only obtainable by using the Crafting System. Before nerf he hit for around 100k s3 After his buff, 140k After his nerf 120k. Max stacks of knowledge is 5. 5-3% for most cases and it lines up with my experiences. 4 Damage +10% +. Skillups don't actually multiply onto the end, they add into the existing multiplier. Attacks an enemy and decreases its Attack Bar by 10% for each attack. 76 rolls less. The damage increases according to your Defense. 2 Damage +5% + Lv. Welcome to our Summoners War: Lost Centuria tier list. 5% of enemy's max HP thing is untouched. Maybe its not linear - different damage thresholds have different percentages maybe, but I suspect its around 2. Bombs do significant damage! Bombs ignore defense! Bombs stun anything that survives the explosion, setting them up to be. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. This is particularly useful on units with high values of attack on their first skill or special attack effects. lets say the monster has 700 attack 700x2. Mi Ying is also very good in Guild Battles thanks to his passive (44% Attack Power increase)Summoners War: Sky Arena Wiki Monsters Element. Help Me, Teddy. Summoners War: Sky Arena Wiki Monsters Element. So if the highest dmg one moves first, he'll be buffed for the next teamups. 3 Damage +10% + Lv. Neal – 20% res. 100% crit rate and enough to deal 3k to the dragon in main stage should clear. Now let's take the +15 6* runes as our condition. 5 Damage +10%Increased CRI Resist - Decreases the chances of being attacked with a critical hit by 50%. Trevor Skills. So if you get a Fatal Rune with Attack % make sure that it. Let’s see how this work. The Monster gets an additional stun effect to its attackFat Macaron (Passive): If an ally excluding yourself takes damage from an enemy, you have a 15% chance to offset that damage, attack the enemy instantly to deal damage proportionate to your Defense and stun the enemy for 1 turn. 3 Damage +10%. Violent/Blade - %ATK / %Crit Dmg / %ATK with crit rate, speed, attack and crit damage substats . PvE: Vampire/Blade or Vampire/Nemesis - SPD / Crit Dmg / %ATK or %ATK / Crit Dmg / %ATK with speed attack crit rate and crit damage substats. Summoners War runesThe normal attack throws a bat to attack a targeted enemy twice. With this setup you can situationally use him up. Attacks the enemy 2 times and weakens the Attack Power and the Defense for 2 turns with a 75% chance with each attack. (Reusable in 5 turns). Deals great damage to a number of enemies or neutralizes spells to gain advantage. Orbia can be a formidable Summoner in Summoners War Chronicles if you invest time and effort into. (Reusable in 3 turns) + Lv. Each attack disturbs the enemy's HP recovery for 1 turn. Among the Summoners War:. Launches 2 consecutive attacks on an enemy, inflicting damage and decreasing the enemy's Attack Bar by 25% with each attack. Summons a teddy bear to attack the enemy. (Reusable in 4 turns). (Reusable in 4 turns) + Lv. Arena Offense. A low-crit Feng Yan will, for example, delete Camillas really easy, while a crit will make her cleanse the DEF break. Rate Crit. Skill 4 artifacts easy fix suggestion. Increases the Attack Power of ally monsters in the Dungeons by 33%. He heals, he breaks def, he strips beneficial effect on giant. (Reusable in 4 turns). Damage Resistance Accuracy; 102: 15%: 50%: 15%: 0%: Level Stars HP Atk Def; 35: 5: Min: 4485. Attacks the enemy with the power of condensed magic. 1. + Effect Rate +10%. 53= 4002Wind Striker (Skill – Triple Crush): (Effect changed) If the enemy has no beneficial effects after the first attack, the second attack is activated → If the first attack lands as a Critical Hit, the second attack is activated. He has a first skill like other Inugami but he's better since he is dark element, because his attack doesn't glance and so he is more like to apply the defense break debuff. 4 Damage +10% + Lv. attack, crit dmg, attack or you can try speed, crit dmg, attack. (Reusable in 6 turn (s)) How to get: Mystical. This skill has. 5 Cooltime Turn -1Attacks all enemies 2 times with the energy of pitch-black darkness. Back at the series again!500 CD DARK PHANTOM THIEF!Reddit Post:. 3 Harmful Effect Rate +5%. Recovers the HP and Attack Bar of an ally target by 30% each. 5 Cooldown Time -1Summoners War: Sky Arena Wiki Monsters Element. Stat Priority : Crit R%, Crit D%, Atk% Base stats. This means that a crit damage rune will probably land a bigger punch than an hp% rune because the added damage essentially comes into calculation after the defense block. Clean Shot: Attacks an enemy, inflicting the amount of HP you've lost as damage. Skill 3 can do a lot of damage and reduces attack bar significantly, which helps complement Hwa’s attack bar reduction. Homunculus Skills. Defense of the opponent is not taken into account. (Reusable in 4 turns) SenSends out a gust of wind that has a 50% chance to decrease the Attack Bar of all enemies by 30% and decrease their. 3 Damage +10% + Lv. Mine with +446 attack and 168% crit damage can do 50-60k on g10 with s3. Defense of the opponent is not taken into account. Summons a surprise box that inflicts damage and grants 1 random harmful effect among Stun, Glancing Hit Rate Increase, and Attack Speed Decrease to. Crit Damage Reduction reduces the opponent's CD by X and not the overall damage. /25att. Strikes the [Hidden Aim] pose. The normal attack throws a bat to attack a targeted enemy twice. Show Skill Ups. The first 3 hits decrease one enemy's Attack Bar by 30% each, and the 4th hit Stuns that enemy. One of the best mons out there. (Reusable in 4 turns). This skill has a 20% chance to activate the Sword of the Supreme Sky Wolf, and the activation chance increases by 10% additionally when you land a + Lv. The math is a little weird once you skill up an attack. Do note I have the 6% damage set and the 5% outfit, no idea if Orbia has the 10% recovery, and I have no idea if undead is affected by the 30. ago. Will – Immunity for 1 turn. She buffs def & attack, she slows enemies (& stun as well if equipped with despair runes set), she applies glancing hit. Fire Monsters; Water Monsters; Wind Monsters; Dark Monsters. The provoke effect is guaranteed if the attack lands as a Critical Hit. Uses an uppercut to inflict damage and leaves a Branding effect for 2 turns. 4 Damage +10% + Lv. Moves to a safer location to cast spells when an enemy approaches, or upon taking damage. The damage increases according to the Attack Speed. With a decent crit rate or a crit rate leader skill, you can expect to be landing 4–6 dots on this skill. Shaina’s first skill, Crescent Moon Slash, attacks the enemy target 2 times. Revenge – 15% chance to counterattack an enemy with 75% of the original attack damage. CC = Crit Chance CD = Crit Damage AB = Attack Bonus % + 1. This attack won't land as Glancing Hits. But mostly rage+blade is come with 1 set. (Reusable in 3 turns). Deals damage that increases according to your Defense on the attacked target and stuns for 1 turn. (1. This yields a base damage of around 3586. If an enemy or ally dies when this skill is on cool down, [Endless Death] will instantly be reusable again. Deals great damage to a number of enemies or neutralizes spells to gain advantage. Archer Takes down the enemy from a long range with their extensive attack range. 3 Damage +10% + Lv. (Reusable in 4 turns) + Lv. then you need to know crit rate and damage both to answer your question. attack, crit) apart from speed to do damage - and because all his hits are single hit, if. 4 Damage +10% + Lv. Stat Priority : Atk%, Spd, Crit Dmg%, Crit Rate% Base stats. This effect can tie one target at a time, and. Married at First Sight; The Real Housewives of Dallas; My 600-lb Life; Last Week Tonight with John Oliver; Celebrity. I was talking about all those stats is worth in exchange 2k hp. This attack receives a 50% Critical Rate bonus, and stuns the enemy for 1 turn when this attack lands as a Critical Hit. + Lv. Endure. 4 Damage +10% + Lv. The [Hidden Aim] pose disables after you attack on your turn. Engraving 2 pieces of this Rune will increase the Monster's Resistance by 20%. for me, bsr5 was easy, but my best critdmg set is only 240. 4 Damage +10% + Lv. Absorbs the Attack Bar by 10% for each turn of the harmful effects on the target. Each attack has a 75% chance to leave a Brand and Silence the target for 2 turns. 6 Harmful Effect Rate +10%Attacks the enemy, decreases the target's Attack Bar by 50% with a 70% chance, and decreases the target's Attack Speed for 2 turns with a 70% chance. GalleonInflicts great damage with multiple stabs and inflicts Continuous Damage for 2 turns if you get a Critical Hit. + Attack Bar Recovery +10% + Attack Bar Recovery +10%Summoners War: Sky Arena Wiki Monsters Element. (Reus + Lv. Attacks the enemy to remove all beneficial effects granted on the target with a 70% chance. 4 Damage +10% + Lv. She is a three star natural monster that has an unique skillset in the game: all her skills deal damage based on target's max HP. Attacks the enemy target to inflict damage, ties the target's shadow, and grants an effect that gives 50% of the first hit damage to all enemies and increases your Attack Bar by 100% if the target takes single-target skill damage. I also assume you will crit every time, just to make things a little bit. This skill has a 70% chance to activate the Swo + Lv. It was made by some guy named Natawut Chuenpimolchankit from the Summoners War: International Gamers Group. Additionally, if there's Boomerang Warrior included in the team, one of Chakram Dancers will attack together with Boomerang Warrior during Boomerang Warrior's turn. 4 Damage +10% + Lv. Orbia can be a formidable Summoner in Summoners War Chronicles if you invest time and effort into. 4 Damage +10% + Lv. 2 Damage +10%. 4 Damage +10% + Lv. g. Remember skills are important though. Crit. 4 Cooltime Turn -1. Removes all of the harmful effects on you and the target ally and recovers 25% of your HP. A total of 400 artifacts and 300 Conversion Stones can be held at any one time, not counting those equipped on monsters. Damage Resistance Accuracy; 101: 15%: 50%: 15%: 0%: Level Stars HP Atk Def; 30: 4: Min: 2730 Max: 4635: Min: 237The damage will be offset and your Attack Bar will be filled up if you receive damage during the turn of the enemy. Let's say, Base damage: 500 Base Crit damage: 50% w/ a rune with 2/4/6(25%att. Upgrade your gear cautiously, ensuring that you’re investing in pieces with the right sub-stats. 5 Cooltime Turn -1 + Lv. Lighting Emperors introduce a new mechanic with their passive ability that they all share: Knowledge. evantide2 • 8 yr. Focus on maximizing crit rate, attack percentage, and crit damage while adding some attack speed or accuracy as needed. 5 sec for the result to return. + Damage +5% + Damage +5% + Damage +15% + Cooltime Turn -1Throws a fan to attack the enemy 3 times, with each attack having a 50% chance to remove one of the enemy's beneficial effect Increases the Attack Bar of all allies by 15% each per beneficial effect removed. 5 Harmful Effect Rate +10% + Lv. Uses an uppercut to inflict damage and leaves a Branding effect for 2 turns. on a crit based monster ( monster with a guaranteed/naturally high crit rate) that CC rune is not needed, so if you replace it with crit damage and use 2 att% thats 126% to attack and (idk whats the max for a crit damage % so lets go with 63%) and 153% to crit damage. . Rate Crit. 5 Cooltime Turn -1The ones with the most accuracy first and the one with most ark/crit rat/ crit DMG last to make more damage with monsters/boss under Def break. Assaults another enemy with 30% increased damage if this attack kills the first target. 2 Damage +5% + Lv. 43 rolls of max roll of crit dmg to get to slot 4. Your attack will always land as a Critical Hit against the target who has lower Defense than yours. dmg. You. 5 Cooldown Turn -1Following up from Laika's example, we would simply need to multiply the base damage of his first skill with his critical damage plus 100 to determine the skill's damage after critical damage has taken place. 4 Damage +5% + Lv. 20 votes, 20 comments. bale bj5: 85k eHP, +1700 att, +260% critdmg. 2 Damage +10% + Lv. taor also has a 600% multiplier vs 400% multiplier of laggy on s3. Decreases the incoming damage by 35% and increases the damage dealt by 50% if the enemy has lower Attack Power than yours. Fire Monsters; Water Monsters; Wind Monsters; Dark Monsters; Light Monsters; Monsters Grade . Increases the Critical Rate of ally monsters with Wind attribute by 23%. Damage Resistance Accuracy; 100: 15%: 50%: 15%: 0%: Level Stars HP Atk Def; 35: 5:. However, for a guy like Darion, hp's pretty handy in getting him to survive longer, and crit damage doesn't do much for a low crit rate. . Deals great damage to a single target or applies harmful effects to reduce its battle ability. 2*{ATK}Add Shaina to your monsters! Shaina, the Fire Chakram Dancer is a good damage based crowd control monster in Summoners War. 5 Damage +10%Verdehile (Fire Vampire) is a very good utility support monster in Summoners War. Stat Priority : SPD; EFF%; CRIT DMG%; ATK%; CRIT Rate% Base stats. no. Community-run subreddit for the Com2uS game **Summoners War: Sky Arena**. Chain Attack (280%) Launches 2 consecutive attacks on an enemy, inflicting damage and decreasing the enemy's Attack Bar by 25% with each attack. The number of strikes will increase up to 7 hits accordingly to your Attack Speed. At this point, our meta is strippers, CC, non crit units, bombs, and flat burst damage (Mo Long, Icares, Skogul) and. Galleon Inflicts great damage with multiple stabs and inflicts Continuous Damage for 2 turns if you get a Critical Hit. However in real life scenario you also have to factor in crit rate (and other effects like glancing) to determine how often you can actually get the benefit of CD. 7 Harmful Effect Rate +20%The initial damage increases according to Defense. I'm thinking Chasun with attack buff. 4 Damage +10% + Lv. Defense evens out the damage you are taking i. 5 Cooltime Turn -1. Attacks the enemy with a sword and increases the enemy's skill cooldown time by 1 turn each with a 20% chance. She is really good in Necropolis Dungeon because her first skill is a 3-hit skill and her third skill hits 5 times. Inflicts Continuous Damage that can't be resisted by the number proportional to the damage dealt for 2 tu. Slot 4 Crit Rate runes are…situational. Most of his damage comes from his defense passive, and critical hits will only add to the attack part of his skill. The damage increases according to your MAX HP. In this context, there are three basic elements you need to know: Water beats fire, fire beats wind, and. Attacks the enemy with a sword and increases the enemy's skill cooldown time by 1 turn each with a 20% chance. ago. Each attack has a 35% chance to inflict Continuous Damage for 1 turn and the skill will deal 50% increased damage to enemies under Continuous Damage Effects. Summoners War: Sky Arena Wiki Monsters Element. Damage Resistance Accuracy; 90: 15%: 50%:. 8k attack I think with 190 crit damage. (Reusable in 5 turns). 3 Damage +5% + Lv. However in real life scenario you also have to factor in crit rate (and other effects like glancing) to determine how often you can actually get the benefit of CD. All relevant stats need to be filled in in the spreadsheet. + Cooltime Turn -1. Rate Crit. When powered up, the bonus provided by the main property increases, with. Recovers the HP by 30% of the damage dealt with every attack during your turn. 2 Damage +5% + Lv. Multiplier: 3. The damage increases according to Attack Speed. This fact also results in the build being one of the simplest to pull off for almost any player in the game. Well on Verdehile for example you obviously want 100% crit rate. bonus atk % should be equal to total cd%. 7* {ATK} Show Skill Ups. I built my Wind Dryad Violent/Focus. The first team for GB7 is: (1) Belladeon – Light Inugami. 4 Damage +10% + Lv. Spectra (Fire Griffon) is one of the fastest monsters in Summoners War, he is best runed with Swift runes set since his first skill scale with speed and you would need his third skill as soon as possible, infact Spectra's third skill is what makes him a must have for low, mid and endgame players, useful for Trial of Ascension (both normal and hard) and Dragon B10. Damage skillups are additive, so in case your skill says. Everytime you attack or upgrade a rune, a request goes to the server, calculates the damage / result, returns it to the app so that SW can continue with whatever it is doing. All monsters start out with a base critical rate of 15%, and this can. Fire Monsters; Water Monsters; Wind Monsters. Unlike those two. Crit. 67. Rate Crit. So the perfect setup would be an attack artifact with. + Lv. You will gain immunity to inability effects, have your Defense increased by 30% but Attack Speed decreased by 30%. 15* {Target MAX HP} x2. 2 Damage +5% + Lv. You command a formation of characters and give them orders according to which of their cards are in your hand, similar to games like RAID: Shadow Legend and Cookie Run: Kingdom. for me, bsr5 was easy, but my best critdmg set is only 240. Looking for mainly off of the monsters hp, not off enemy hp. + Damage +10% + Damage +15% This is a guide to help players of the game Summoners War Chronicles, which is free to play, learn how to succeed in the game. Guild War Offense. 2 * attack) + (5 * hp) Basically attack barely affects the damage, as can be seen by applying attack buff and seing a very small increase in damage For speed though. 3 Cooltime Turn -1 + Lv. but actually it seems to be THE BEST TIME to farm Artifacts!Best artifact Guide: Can only get crit damage on the "type" artifacts however, and you can also have both on the "attribute" artifacts. Fire Monsters; Water Monsters. Arena Defense. 4 Harmful Effect Rate +5%. 6 Cooltime Turn -1Smokey Skills. Shoots a sharp energy from the sword to attack and increases your Attack Speed for 2 turns. To further limit / decrease "waste", specialization needs to be defined. /25att. Its good to start with 2 stacks but C2+ RTA and Arena, most of the time you start with 5 stacks due to opponents all having shield or will runes. Rate Crit. The skill modifier is unknown but you can guess it going. 6 Cooltime Turn -1 Attacks all enemies 3 times. Like the title says, why have crit animations on non attack S3 if it won’t affect anything. +1600 att, +225% critdmg, 70 crit rate. There is a glitch in the game that allows Verdehile to increase the attack bar by 10% if the critical chance is high enough and every monster who attacks with him will. 9 sets of Determination runes. The faster you are than the enemy, the chance of receiving a Glancing Hit from the enemy increases by up to 50%, and the damage dealt increases by up to 100%. Increases the chances of receiving a glancing hit by 70% and the damage dealing to an enemy by 200% if you're attacked while in this pose. All relevant stats need to be filled in in the spreadsheet. Lyn (Light Amazon) is a great attack monster in Summoners War. So, you see that for GB12, where the mobs that have the highest HP in the Trashwaves are WATER Golem, a lets say 10% added DMG dealt on water will just flat higher the damage of Lushens S3 by 10% per card. 4 Damage +10% + Lv. Damage Resistance Accuracy; 103: 15%: 50%: 15%: 0%: Level Stars HP Atk Def; 30: 4: Min: 3045 Max: 5175: Min: 209. Hello I got an attack artifact with a substat that says "[Skill 4] CRIT DMG +15%". 4 Attack Bar Recovery +10%Post-buff, then, we have about 2478 attack, 3469 after factoring in skills. Stat Priority : Spd; Atk%; Crit Dmg%; Crit Rate% Base stats. Damage Resistance Accuracy; 100: 15%:. 4 Harmful Effect Rate +10%. [Automatic Effect] + Lv. Still a work in progress farming a few more efficient Determination sets. Asta is a free-to-play 4-star character whom you’d want on your team right from the start. 2 Damage +5% + Lv. 2 Damage +5% + Lv. 4 Cooltime Turn -1 + Lv. But the most important thing is stat-efficiency of a rune, relative to the average value of sub stats. 5 (ignoring defense) The best substats are damage dealt on water, first attack crit damage, and cdmg as good. Inflicts great damage by slashing the enemy with the energy of the sword and reduces the enemy's Attack Bar by 50%. A max roll slot 4 crit rate is basically 1. Attacks with a spinning punch and stuns the enemy for 1 turn with a 50% chance and recovers HP by 20% of inflicted damage. 4 Damage +10%. The only saving grace seems to be that it works against non-Bomber Ignore DEF units such as Lushen.